Fable: The Lost Chapters Mod Scene - RDF feed
type: channel
description: Fast Uncompromising Discussions. FUDforum will get your users talking.
items: Custom Swords
items: Re: Custom Swords

Custom Swords
type: item
description: Well i haven't personally made one yet still trying to figure out how lol anyways i wanted to ask someone if they could make a sword out of this design.....
creator: Jared030858
date: 2006-10-14T00:38:29-00:00

Re: Custom Swords
type: item
description: You can make it yourself. First you will need Fable Explorer 4 available from the 'development section'. Second, you will require 3DS MAX - Trial version available from Autodesk. Create the model using the above image for reference. Once you have done that, I'll assist you further.
creator: Augmented-Pickaxe
date: 2006-10-14T01:13:38-00:00

Re: Custom Swords
type: item
description: uummm ok now wut?
creator: Jared030858
date: 2006-10-14T01:25:17-00:00

Re: Custom Swords
type: item
description: wait hang on houston we have a problem Ah **** ok this says the web page has been deleted OK forget this im going to stick with my old program but I can't make that sword so can someone make it for me....
creator: Jared030858
date: 2006-10-14T01:43:29-00:00

Re: Custom Swords
type: item
description: I'll point it out a little better. 1. Download and install this: http://fabletlcmod.com/forum/index.php?t=msg&th=1344&amp ;start=0& 2. Download and install this: http://usa.autodesk.com/adsk/servlet/index?siteID=123112&amp ;id=5972446
creator: Augmented-Pickaxe
date: 2006-10-14T01:59:29-00:00

Re: Custom Swords
type: item
description: i have explorer and when i go to download error page cannot be read sign shows.....
creator: Jared030858
date: 2006-10-14T03:07:00-00:00

Re: Custom Swords
type: item
description: bump
creator: Jared030858
date: 2006-10-14T03:08:31-00:00

Re: Custom Swords
type: item
description: You didn't really need to bump the thread...it wasn't even off the top of the list yet. /lawl But what are you having trouble downloading, 3ds max I assume? Works fine for me, try it again.
creator: Venox
date: 2006-10-15T01:50:57-00:00

Re: Custom Swords
type: item
description: if people care aobut what you're saying they will reply, bumping just bugs people
creator: Marcopolo
date: 2006-10-15T16:32:35-00:00

Re: Custom Swords
type: item
description: It annoyed me and that's enough. If you can't be bothered to wait a couple of hours for a reply maybe you should take your posts elsewhere.
creator: Satan
date: 2006-10-15T17:33:12-00:00

Re: Custom Swords
type: item
description: He has also sent pm's to multiple people...
creator: chaos
date: 2006-10-15T17:34:19-00:00

Re: Custom Swords
type: item
description: Taken from Site rules : Harassing or just flooding a topic/person because you are too lazy to use search will get your posting rights removed. Search exists for a reason and we won't deal with people that constantly ask for things that are easy to find with search. We do not tolerate infringements of the rules. Read them and comply or suffer the consequences.
creator: Satan
date: 2006-10-15T17:46:18-00:00

Re: Custom Swords
type: item
description: My suggestion was clearly exchanged - TWICE. In fact, correct me if I am wrong, I also told you a further 2 times how to do this after you littered my inbox with useless demands and requests.
creator: Augmented-Pickaxe
date: 2006-10-16T07:42:58-00:00

Re: Custom Swords
type: item
description: Hello, "I think im able to create such a sword, would you please reply and link me a website how to export .3ds files to the fable type of 3d file? It would be awesome, I have no idea how to convert 3ds files to fable 3d files though, or is there another way to use the .3ds files for Fable?" Thanks alot! EDIT: ''Alright, ive made something that looks a little bit like it, although its ass-ugly and VERY low poly its just to test if it works in Fable, sorry to disappoint you my friend, this was a 10 minute work If this thing works in Fable, im intrested to make a detailed Sword of Narsil from Lord of the Rings then give it a 1000 damage asspower and all augmentations PWNT.'' "By the way, a bit off topic... I was wondering if it wouldnt be to much work to program a little extra in Fable, like the magic and the combat. Is it possible to make it a bit like Magician/Warrior type? So if you choose sword your magic power will decrease but skills like Physical Shield will be higher in attack, and if you equip a magic staff(dont think something like that is implanted, maybe someone or me can make it in 3dmax, a couple of staffs and wands then import it into Fable) then increase the value of magic points, and the magic damage. So Fable will be a bit more job-choosing like. Just a thought ^^^."
creator: Athos
date: 2006-10-19T20:41:36-00:00

Re: Custom Swords
type: item
description: Atos wrote on Thu, 19 October 2006 21:41 how to export .3ds files to the fable type of 3d file? You will need to export the model as .x format. A plugin for this is available in the wiki.
creator: Satan
date: 2006-10-21T12:06:17-00:00

Re: Custom Swords
type: item
description: Thanks mate it worked Ive already made a better sword that looks like the Sword of Narsil from LOTR. dont know if its going to work though
creator: Athos
date: 2006-10-21T12:08:15-00:00

Re: Custom Swords
type: item
description: As long as all the required helpers and things are present then it should.
creator: Satan
date: 2006-10-21T12:12:38-00:00

Re: Custom Swords
type: item
description: I dont think ive done that lol, ive just modeled the sword and textured it, thats all. No extra things added with MAXscripting or something.
creator: Athos
date: 2006-10-21T12:15:19-00:00

Re: Custom Swords
type: item
description: If you export a sword from the game using Fable Explorer and view it in 3Ds Max you will see the models helpers and such. These need to be present or thye game will have a fit.
creator: Satan
date: 2006-10-21T12:21:37-00:00

Re: Custom Swords
type: item
description: Going to try it now, thanks for helping me mate . And another thing, just a question I have seen a screenshot with a sword with an awesome effect on it, like lightning and fire around it like a thundeck effect, I have included the image in the post. I have read how to do this but cant find the section Effect in the sword file like example: Sword of Aeons -> CWeaponDef ---> Effect (?? Cant find something with a name like Effect) there was a small piece of information how to do this when I searched for it, need to look it up again on the forum.
creator: Athos
date: 2006-10-21T16:19:41-00:00

Re: Custom Swords
type: item
description: Thats an effect called Fire Lightning which Marcopolo had used on a sword. Taken from a post by Marcopolo in the Screenshots thread: 1. Open Fable Explorer 2. Click the weapon you want 3. Click cweapondef 4. Look through effects.big for the effect you want (the one i used is called fire lightning or something to that affect) 5. Scroll down in the cweapondef and find the effects section (it should be marked) 6. Change the current numbers in the 2 boxes to the id number of the effect that you want 7. Apply/save changes Hope that helps.
creator: Satan
date: 2006-10-21T23:27:59-00:00

Re: Custom Swords
type: item
description: Here's a guide on helpers: - Export existing mesh from Fable usinf Fable Explorer. - Import this file into MAX. - Use the list select to select the existing swords mesh and delete it. - Merge your own sword with the scene. - Click 'Graph Editors> New Schematic View' and use the connect function to repair the hierarchy. [You will need to link the MESH_*_* with your weapon. - Export file as .x with PandaX. - Enjoy.
creator: Augmented-Pickaxe
date: 2006-10-22T03:13:32-00:00

Re: Custom Swords
type: item
description: satan some of my weps don't have the effects section
creator: sniperdesign
date: 2006-12-08T08:38:47-00:00