Fable: The Lost Chapters Mod Scene - RDF feed
Fast Uncompromising Discussions. FUDforum will get your users talking.
50 weapons, all clothing and all style cards
I've created a little mod with a chest containing 50 weapons (master, legendary and miscellaneous), and a chest containing all clothing and all style cards. The chests are just outside the guild. If you exit the guild, the left one contains the weapons, the right one contains the clothing and style cards. The mod won't work if you have used the FreeRoam App. Meaning you need the FinalAlbion.wad intact. (You CAN use this if you have used the Free Roam FMP.) All you need is Fable Explorer (get it here). How To: 1. Back up your 'FinalAlbion.wad' (found in Fable\data\Levels\...) 2. Start Fable Explorer. 3. Click 'File' and 'Load Fable Mod Package' 4. Select the 'weapons and stylecards.fmp' 5. Click 'Actions' and 'Save Mods and run Fable' 6. Wait till Fable starts. 7. Go to the lookoutpoint just outside the guild, open the chests, and work that left mouse button... [edit] Final version.
Re: 50 weapons, all clothing and all style cards
All of the added weapons are lagging my weapons screen up really bad. Takes 3 minutes just to open it. How do I get rid of the weps?
Man, this mod sucks horribly. All it did to me is lag me up. Plus, the maker of it doesn't want to help, so now I have to restart my Fable TLC profile..
Pikmin Man wrote on Mon, 26 March 2007 04:00 chaos wrote on Sun, 25 March 2007 18:44 Of course your weapon menu will lag from all the things in your inventory, that's just commen sense. That would have nothing to do with the mod at all. So, if I got a lot of stuff in my inventory, only my wepaons menu will lag? Everything else in the menu doesnt lag. but I have like 20,000 items, So it would make sense. Ill check. I have been useing the trainer lately to make everything into like 1000 each, so ill tone it down to 5 and see if its all better. If you've got 20.000 items in there, that's not from my mod. My mod adds about 200 items. Don't know how you've managed 20.000, but it is the reason for the lag. As for me not helping, be a bit more patient. Can I please sleep sometimes?
Oldboy do you have the ID's for the ranged weapon that is red that shoots the black magic? and the melee grim reaper weapon? thanks! im trying to up their attacks great mod i had NO lag for it...i have about 700 items in my inventory
OBJECT_MINION_WEAPON_DREADWINGS_RANGED 5627 OBJECT_RIVAL_HERO_SCYTHE_WEAPON 5583
Thanks alot imma try and make some vids of me pwning with them lol just because im bored ;P also great work again, ignore that guy there was 0 lag!
Cool, some one is actually using the tng capabilities. As for: Pikmin Man wrote on Sun, 25 March 2007 16:18 Man, this mod sucks horribly. All it did to me is lag me up. Plus, the maker of it doesn't want to help, so now I have to restart my Fable TLC profile.. Backing-up your fable files before going nuts with modding is just common sense. Don't go blaming others for your mistakes. Plus, if I remember correctly, you can just pull the files off the discs directly, though I'm not completely sure about that one.
You should be able to pull the files off the discs. The xbox version is easy enough but I think the PC version requires that you open CAB files to get them.
Theres no problems with your mod its pikmins inventory, why do you have a high numbered inventory then open boxes full of items?? just go to a shop and sell
Satan wrote on Tue, 27 March 2007 10:04 You should be able to pull the files off the discs. The xbox version is easy enough but I think the PC version requires that you open CAB files to get them. Correctemundo. Hunter wrote on Tue, 27 March 2007 09:55 Cool, some one is actually using the tng capabilities. It's very good for people who don't want or have the time to get into all the scripting and FreeRoam stuff. Now they can just push a couple of buttons (thanks to you...) and: presto!
There's an error for me though. It works fine when i load it but then when i try to save it and launch fable it lags and a window pops up saying something about microsoft .net framework and not being able to access finalalbion.wad. Then when i try to load the FMP again this pops up: Error Loading FMP The index was out of range. Must be non-negative and less then the size of the collection. Parameter name: index Can someone help?
You didn't use the FreeRoam App, did you?
dosent work for me hm theres nothing in lookout point
Works well . Excellent Mod . -[Thanks Again.] -edit: deleted question; I found a thread on Tevians "LookoutPointGood.TNG, and remembered that I had that and PicnicArea.TNG on disk from a previous download.
The wiki is your friend. http://fabletlcmod.com/wiki/doku.php?id=utilities:free_roam
ok makes me happy i never used this thing COOL
backed up my files, downloaded, opened in fable explorer, hit save mods and run fable and i recieved the following error message: Unhandled exception has occurred in your application. If you click Continue, the application will ignore this error and attempt to continue. If you click Quit, the application will close immediately. Access to the path 'C:\Program Files\Microsoft Games\Fable - The Lost Chapters\data\levels\FinalAlbion.wad' is denied. I pressed continue, then save mods and run fable, game started up, i recalled to lookout point, but no chests were there. Can anyone help me out here?
What part of: IF YOU HAVE USED THE FREEROAM APP, THIS MOD WILL NOT WORK didn't you understand?
as far as i know of, i havent used the freeroam app... but if i have, is there any way to fix it?
danquick6926 wrote on Wed, 27 June 2007 03:51 backed up my files, downloaded, opened in fable explorer, hit save mods and run fable and i recieved the following error message: Unhandled exception has occurred in your application. If you click Continue, the application will ignore this error and attempt to continue. If you click Quit, the application will close immediately. Access to the path 'C:\Program Files\Microsoft Games\Fable - The Lost Chapters\data\levels\FinalAlbion.wad' is denied. I pressed continue, then save mods and run fable, game started up, i recalled to lookout point, but no chests were there. Can anyone help me out here? For some reason Fable Explorer can't change the FinalAlbion.wad. Either the file is used by an other program or somehow the file is protected and locked.
would it still be safe to use free roam after i did this mod? and would this mod still work?
peunk wrote on Thu, 28 June 2007 07:56 would it still be safe to use free roam after i did this mod? and would this mod still work? Yes, but you have to make a save after you've installed the mod and have been to the lookoutpoint. Then you can use the freeroamapp.
ok ty. also there are several things- some bomb things that dont show up in my invetory after i open the weapons chest- one is a bomb
[quote title=OldBoy wrote on Wed, 27 June 2007 19:01 For some reason Fable Explorer can't change the FinalAlbion.wad. Either the file is used by an other program or somehow the file is protected and locked.[/quote] is it possible to unprotect/lock said file?
First make sure there are no other applications using the finalalbion.wad (you can't have fable running), second; make sure you've got full rights as a user under windowsa when you're running fable explorer.
Um its says the .zip file that Fable explorer is an invalid zip and windows can't open it...i'm sorry i'm a newbie and i'm sure its something simple. please help me thanks....oh mabye its something with my windows also i use windows Vista
1. The creater might not know this would create lag as he may have a better computer than you, therefor he would be unaware that having a lot of weapons could cause lag. 2. If you had read the instructions, the creater clearly stated that you should backup the file to reverse this. Think before you post next time eh? (@pikmin)
For some reason this mod always crashes for me when opening the chest that has all stylecards, and clothes. When it shows fire assasin boots, i click next. And the game freezes totally. I once got all items, but forgot to save before exiting. okay, when i push next rapidly, i get text Archons war boots (or something?) then it freezes
Blindet wrote on Mon, 16 July 2007 21:47 For some reason this mod always crashes for me when opening the chest that has all stylecards, and clothes. When it shows fire assasin boots, i click next. And the game freezes totally. I once got all items, but forgot to save before exiting. okay, when i push next rapidly, i get text Archons war boots (or something?) then it freezes Did you use any other mods?
yes, black plate, groo's katana, horns removal, weapon pack 1, rich wives and basic weapon pack edit // okay i fixed my problem, after thinking about it for a while. i downloaded archon's armors reskin by droded. now it works perfectly, expect the boots looked first like a nice big white box
I have the same problem as the one above, i only have this mod running and now i have Rhadiel's Retexture but it still doesn't work for me :S?
Blindet wrote on Mon, 16 July 2007 18:55 yes, black plate, groo's katana, horns removal, weapon pack 1, rich wives and basic weapon pack edit // okay i fixed my problem, after thinking about it for a while. i downloaded archon's armors reskin by droded. now it works perfectly, expect the boots looked first like a nice big white box same problem here. tho i dont know what reskin your talking about. cant find it. it freezes right when i get to the archon battle boots.
http://fabletlcmod.com/forum/index.php?t=msg&goto=20362 there you go
Blindet wrote on Thu, 26 July 2007 19:21 http://fabletlcmod.com/forum/index.php?t=msg&goto=20362 there you go thanks. ill give it a shot and see what happens. edit: sadly still freezes when it gets to the archon boots.
Hmm this is a nice mod has all weapons and some added....Praise Old Boy
I have an issue with the mod. Included in the mod is jacks mask. Well once it's there, it's there for good. Is there anyway to not take that one mask? or is there a way to make it removable?
Look for my removable jack mask in finished mods.
Is it possible to have a chest made that only has all the style cards and tattoos? I think getting all the armor in one is a little off, and unbalancing. But I can't use the weapons one, because my game crashes on the Solus Greatsword still! from TOA
open the object in fable explorer and in the main object entry there is a thing labeled removable change the number from 1 to 0 or from 0 to 1 whatever the opposite of the one there is
Guess I could try. But it would be easier if someone else did it for me.
that is about the easiest change you can make...
Sucks for me.. I tried and gave up after a few seconsd of seeing all the variables... Fable 2 better be mod friendly!
(sigh) We are NOT going to be able to mod Fable 2 when it comes out! We do NOT have the proper resources!
ShadowX630 wrote on Thu, 27 September 2007 04:05 (sigh) We are NOT going to be able to mod Fable 2 when it comes out! We do NOT have the proper resources! Good thing to say a few years before its released on PC;) (sigh)
I doubt it's going to released on PC, and with Hunter (the guy who made FE) not making Fable Explorer where in a bind. No one knows how to do it besides him. And Fable 2 we can't mod becuase not enough people have Xbox 360s, and even if they do, I don't think they're willing to mod it.
You can't fully enjoy a game like Fable without a PC... Consoles have no heart for RPG gems like this...
How can I put this? Unless YOUR willing to do something, no one is going to try modding Fable 2. No one knows how Xbox 360 games work yet. And even when they do, people are not going to risk a $400 dollar system for modding.
Kid, I don't care for Xbox. Its PC all the way. If Fable 2 is not made for PC it will be a travesty. Games of this calibre are only fully enjoyed on PC. Plus this isn't the discussion area, pm me, or start something in the chat area;) I hate going through the mods here only to find mindless banter, I don't wanna join that club:p Maybe its too late!
To do it you'd either have to find a way to load files directly off the hard disk as we did with the original xbox or put up with having to burn a fresh copy of the game each time a mod was installed.
In Fable Explorer Where "OBJECT" is what is the name for that really long black sword that was in the box? I'd like to edit it. I can't figure it out myself since I'm now getting "ACCESS DENIED" errors every time I try it though I haven't ever used the Free Roam App.
If he can't figure out how to do something, and it is his first time here, don't ask why he bumped the thread, because to him it was a good reason, instead help him. I don't know why you're getting access denied though, sorry
I think access denied is a permissions issue, or at least more so than not. Few questions for tyfly: Are you a limited user on your comp? Are any of your Fable files or fmp files read-only? I don't think you can make changes to anything in Program Files if your a limited user, and read-only files don't like to be changed.
Ah thank you John Doe! It works now!
It did not work at all for me I downloaded the mod and when I loaded it and pressed save mods and run Fable it says that FE has stoped responding and then it closes down and I have to open it again but it still wont work...help
The Feedback System 1.) In a few sentences, state what you are trying to do; 2.) Tell the forum what method you are using; 3.) Tell the forum each step that you take, be as descriptive as possible; 4.) Tell the forum what you expected from this method and steps you have taken; 5.) Tell the forum what obviously unexpected results you get; and 6.) Wait for someone to come along and give you an intelligent answer. If you have questions/comments about our feedback system, please use the feedback system provided to express them. This call may be recorded to improve customer service, have a nice day. [/ripoffofoneofmyearlierposts] How are we supposed to know what the problem is when it could be anything? Use the guideline to tell us what's up, then we'll have a better idea of what's going on and we can help you.
sorry.I was trying to load this mod.what I did was download the mod and then I clicked *file* then*load fable mod package* then I selected the mod and once it was done doing whatever I clicked actions then save modes and run Fable.Then what happened was it said FE was not responding and had to close..thats all I did...it also happens when I try to load other mods
I waited and a differant message came up and I fixed it. thanks for the help
I don't see no chest. I ain't using no mods either. This is the first one I've downloaded.
Did you look in the right place? There should be two chests right outside the guild. OldBoy wrote The chests are just outside the guild. If you exit the guild, the left one contains the weapons, the right one contains the clothing and style cards. The other possibility is that you've used the FreeRoam App. If so, let me know, otherwise I can't be bothered to post instructions.
Dude, I'm telling you, I haven't used ANY mods. AT ALL. My bro used to play this game, and he downloaded the fmp and loaded it, and the chests were a few feet from the boasting platform. When I load it up they ain't there.
I didn't even remotely suggest that you have used mods. If it works for your brother, and you're using the same exact setup, it should work for you too. Don't know what else to tell you.
Fixed it. I'm using Vista on a laptop I got for Christmas and the laptop was denying the program access to the FinalAlbion.wad file. The solution: right-click the Fable Explorer shortcut and select "Run as administrator" and it'll work fine.
For future reference, if you run Vista, don't even bother to post about problems with FE. It should be a very simple thing, there are four ways that I know of to get FE to work on Vista.
I didn't know I'd have problems with Vista, dude, so don't put your trip on me.
"Trip"? I have no trip. I have priorities. You are not my priority. However, you could have made it your priority to use the search function, because I know you didn't think you were the only Vista user in the world. Even a search as simple as "Vista" would have shown you plenty of posts from plenty of people with the exact same problem. What you also would have found is a bunch of posts giving solutions to this problem. A recent one, which is mine actually, is this one. JohnDoe wrote on Sat, 05 January 2008 17:58 FE wasn't designed with Vista in mind. Solutions: Run this program with an administrative account; Set folder permissions to allow changes; Change your account status to administrative; or Install the game outside of program files. How about that, it's only a day old. That means it probably would have been the first thing you saw if you had searched. I feel that I should also point out that you said it worked for your brother with the same setup, this would lead one to assume that because it worked, you either have XP or figured out how to use it on Vista, so there really wasn't much anyone could figure from what you've told us. So don't put your trip on me.
i downloaded the fable explorer but it dont work
Do you use search feature in this forum? Wrong section, please go to the tools section first, and read step by step. Requirement: . Net Framework 2.0++ SetupPath in registry editor
I don't feel that a simple "Use search", "Go here/there", or even a "Here, read this" is enough. Such vagaries as "it dont work" doesn't cut it here. It could be anything, but just in case, check for the following: Did you rip out the guts of your computer? Is your computer, by chance, made of wood? Do you hear a 'meowing' from inside your computer? Did you find that the computer fans didn't work anymore? No? I was sure it might have been one of these. We need details, be as specific as possible. (Answer the ones that apply) If you are loading an fmp when you get the error, which fmp was it? (Provide name and link) If you are not loading an fmp, what are you changing? What method are you using? What kind of error was it? When does the error occur? If a JIT (Just-In-Time) debug error is provided, copy and paste it here. If some other error is provided, but is short, please post a pic (no bmps).
bit of trouble with this mod, and ill try to explain i downloaded the mod, with all the weapons and stuff, but i also have a reskin thingy for assasins outfit, will robe stuff, just changing what they look like a little, and a reskin for my characters eyes and actual skin. and i also have a ageing slowdown mod on as well... playing the game, after getting out of the guild, my character has this rainbow skin thats made of little squares. then when i go to open the box with the tattoos and stuff, once it gets to the will boots, the game crashes and plops me down on my desktop. happens every time. do i need help from you guys or a therapist?
Possibly both. This issue is not a problem with this mod but rather the textures, and it can be a number of things. I suggest you use a clean textures.big (you can grab the original off your retail discs).
i have a problem with this mod... every time i get to the Solus sword in the box the screen goes black and the game crashes... could anyone help me with this problem? i'm using the freeroam.fmp and not the freeroam app. and also i have the Amber wepons pack and the Trials of Albion and No Silver Key Need mods since you might want to know that...
hey i have just loaded FE onto my computer and this was the first mod i am trying (however i have used FE in the past) i am not using FreeRoam and have not yet modded anything else. My problem is that Fable crashes every time i try to enter lookout point. having read through all the other posts i discovered no one else has yet to report this problem. Any ideas? Edit: after one time of it crashing i opened Fable again in safe mode and it worked fine. thanks for the mod it looks great
Re: 50 weapons, all clothing and all style cards; Thanks!
Thank you for the great mod! I really like The Harvester and the Master Repeater. They might have been actually in the game once but the designers probably removed it because it is a bit overpowered. The strangest things are the bombs. There is Whispers one, a normal bomb and Lightning bomb. The bombs dont appear in your inventory but apart from that, excellent mod!!!!!!
Etem wrote on Sun, 24 May 2009 06:53 Thank you for the great mod! I really like The Harvester and the Master Repeater. They might have been actually in the game once but the designers probably removed it because it is a bit overpowered. They were probably removed because they weren't finished, or they felt they weren't necessary.
nice i like it grate job
this keeps crashing my game. ive already un-installed and installed a few times. it crashes where u get the stick from the guildmaster. ive followed the instructions but still no luck. any idea how to fix this?
how do u do safe mod cuz this is happening to me
i had the problem with the stik too with a other weapon package mod. just play the game with no mods instald until jou leave the guild for the first time. than save and than try to instal this mod. (it workd for me with the other mod)
i have used FreeRoam App. but it works for me :/
stiv24 wrote on Sat, 24 April 2010 02:24 i have used FreeRoam App. but it works for me :/ Then you didn't use Freeroam correctly and your game still uses the FinalAlbion.wad.
This is one of my favorite mod, good job
Hey I'm new here and I wanted to start using mods and I don't have that free roam thing but when I try to save mod and run fable an error pops up that says: Windows cannot find 'splash.exe' Any help would be much appreciated. [edit] Okay I got it working no problem, after I posted this I clicked okay on the error fable started up and boom there were the chests, awesome mod thanks.
Hey man, this is a really nice mod, I especially like the Archon armour set. Anyway, once I put on Jack of Blades mask, I cannot take it off. Any idea why?
Because that's how the mask works. You can make it removable, however.
Qualamala Lumpae wrote on Mon, 29 August 2011 00:40 Anyway, once I put on Jack of Blades mask, I cannot take it off. Any idea why? That is how the game is by default. The point is when you put it on you are possessed or whatever and are stuck with the choice you made. It's pretty easy to make removable, in fact I released one that you could take off and that reacted to your alignment as well. Not sure if it's still here though. *EDIT* It turn's out it is still here and is exactly what was linked to in the previous post.
I don't think Satan saw my post.
Noctus wrote on Mon, 29 August 2011 04:18 I don't think Satan saw my post. I did but didn't check the link.
Mind telling me why you bumped a thread that's been dead for about ten months for a bunch of commentary? On a thread started by an admin, no less. Marcopolo wrote on Tue, 09 October 2007 01:48 Do NOT bump a dead thread unless you are adding useful information, bumps will be deleted and threads will be locked; The rules at the top of every forum are not there to look pretty. Read them and check the dates.
Its work thx you :*