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Hi, I read up on the W0rf's trainer below... I have also been working on a trainer for some time and was wondering if anyone was interested in it. I don't have C++ or anything, just used a Trainer-Maker kit... This is what I have so far: Infinite Cash: Sets cash to the max --> 9999999 Infinite Quest Time: Stops time for certain quests/tests. Max XP: Sets all 4 XP slots to 7777777 Infinite HP Infinite MP Max Stats: Maxes all stats except spells. Bypass Spell Requirements: When enabled leveling spell by one level maxes it, regardless of alignment requirements. Max Good Max Evil Max Renown Max Attractiveness: +300 regardless of what you wear, or not. Minimise Scariness: -300 regardless of what you wear, or not. Max Scariness: +300 regardless of what you wear, or not. Be Unseen: NPCs don't recognise you unless you do something directly to them. i.e. Stealing, vandalism, etc does not get reported; but if you hit a guard, you will be asked to pay the fine. Also, if you beat someone up, and are reported, the guard will run circles around you but not find you. Infinite Card Game time: Timer set to 0 for the card pairs game. Easy Courtship: Makes Hearts flash ontop of most Marriable NPCs. Also, if heart is not flashing, courting them makes heart flash immediately. One hit kill: All things, except you, die with 1 hit. (beware because this applies as well if an NPC hits another NPC) Set Age to 18
Won't take too long to put it together... Hero's age was actually pretty easy to figure out - the problem with it was that the game stores say 35 years old as 35.000024 or something along that line... If you want, I could add a set renown to 0, or set alignment to 0... It pretty much uses the same addresses, just have to change the values. I don't plan to use keys...I will use buttons, so you alt-tab out and click what you want. I actually figured out how to make the shopkeeper sell what you want as well. The only problem is that the shopkeeper does not revert to what he originally sold after.
Scars are a different matter, I'm sure. When it comes down to making trainers it's just largely a matter of finding the values, learning the addresses attatched, and modifying the values.
Wouldn't the scars have a value? I mean somthing has to tell what the chance of getting a scar is or how much the scar should show up. Stuff like that.
Technically, yes. But that sort of thing is more difficult to find as a value.
Your alignment will save when you save. However, it only affects base alignment -- if you wear alignment altering clothes, they will still affect your alignment. But if you're naked, or wearing alignment free clothes, your alignment will not change as long as you 1. save, or 2. keep trainer on. Scars might be a little harder, because there is no way to decrease the scars, and the memory addresses are dynamic and change from area to area.
Re: Fable TLC Trainer for the PC (Release Here)
This is amazing! You have created a godly trainer! http://img226.imageshack.us/img226/9858/109200541827am6vu.jp g Hahaha! One hit kill means one hit kill! No matter who or what it is! I forgot to try and kill the guildmaster! http://img226.imageshack.us/img226/5263/109200540832am6sv.jp g Neutral characters, keanu what? Hahaha the effects of turning good or evil don't all show up! Brilliant now my character has facial expressions! http://img226.imageshack.us/img226/7374/109200541002am1tj.jp g http://img226.imageshack.us/img226/5739/109200541423am7eg.jp g Hes not evil! Just misunderstood. Punching someone made some of the effects kick in. I had to reload to get the age to kick in and even then I had to do some fighting to get the hair to turn black but all of this is out of your control and I actualy like it more this way. Great job! Brilliant!
What I find usually works for age is to turn it on, save, and then reload...the hair seems to turn black upon reload =) Guild master, maze, whoever dies with one hit kill; even works with your father at the beginning of the game. Massacred the entire town before the bandits did =P
Yes, there are no slots open for the title trader to sell those things...so the game detects it as an error... Also, the way that those traders work are different in that they do not have a item quantity...The game basically can't decide what kind of trader the hairdresser/tatoo artist/title vender is, and so it hangs...
NOD32 is detecting a trojan in the fabletrainer.zip file: Win32/Keylogger.HotKeysHook.A ???
The cheats that you turn on remain on until you completely quit the game or turn the cheat off -- even if you close the trainer, the cheats remain on. Loading another saved game would not automatically turn the cheats off. What the trainer does is it rewrites the in game memory so as to treat the various values differently, it does not alter the actual game files its self, just temporary memory. However, that being said, what the off buttons do is rewrite the original memory data into the game. If your stats are all maxed, it could mean that the cheat was left on while you reloaded.
I didn't detect any trojen...it might be what Trainer-Maker-Kit uses to recognise hot keys if they are used. UPDATE: In lieu of all the requests to make a renown reset, I have re-written the renown code of the trainer. Now, you can freeze it at max, zero, or turn it off. So if you want a reset, just turn it to zero, then turn it off. I have replaced the Old version with the New one on the first page. Attempted to try and freeze/delete scars, but it seems that each scar has its own address, so it would be rather hard to determine the right value because once I save and reload, the addresses change due to the DMA...
Okay...Here's an update on what I have found, and could possibly be on the trainer if you all want it. I figured out how to freeze time, however, I need to know if you would prefer to have time frozen only when awake, or while sleeping as well. In the former, time will always remain the same until you unfreeze it, in the latter, time will remain frozen even if you sleep as well. So the question is: would you rather have the former or the latter? I would personally prefer the former because then sleeping will allow you to advance into either the day or the night without having to unfreeze the cheat. Also, I have found where the game stores the "Game Days Passed" value. Would resetting that value to 0 have any use at all?
Youngest age is 18, Oldest age is 65... I can set it to 0 or to a 100, but when you level something, it jumps back to 18(if you set it at 0) or 65(if you set it at 100). With regards to the trainer, since some people probably don't want to be 18, I added the ages 20, 30, 40, 50, 60 and 65. I've messed around with the freeze time code a little more, and added a little something extra you all might probably enjoy Gonna go upload it on Page 1 right now
Is there a way to make the trainer have a fat/lean button? That way we could make our characters fat and work it off whenever we wanted to instantly.
Attached is a list of every single piece of armor/weapons/cards in the game. Most of them are pretty straight forward. Summoner's Sword - OBJECT_SUMMONER_SWORD_01 I think the Club is - OBJECT_UNDEAD_SWORD_ICE_HORDE_01 OBJECT_ICE_HORDE_WEAPON_PROP_01 Not sure exactly. I think it is the former, but again, not sure. The Hunting Knife is - OBJECT_BANDIT_WEAPON_01 OBJECT_BANDIT_WEAPON_02 Again, not sure which one exactly.
The problem with most of the enemy items is that they are just labled "scimitar" or "longsword" or something...so it's hard to tell what is what, especially since I have yet to do a quest beyond the wasp queen one.
Hesperus wrote on Mon, 10 October 2005 23:24 The problem with most of the enemy items is that they are just labled "scimitar" or "longsword" or something...so it's hard to tell what is what, especially since I have yet to do a quest beyond the wasp queen one. scimitar is the default label. Items are pulled by the game by enum number I beleive.
Updated Shopkeeper Trainer to sell Health/Will/Ressurrection/Adrenaline potions. Updated Game Trainer to set Hero's Weight and also to remove weapon augmentations so you can set them yourself. Updated files on first page
Hesperus wrote on Tue, 11 October 2005 21:24 Infinite items is quite possible...I have gotten this to work except for 1 problem: it seems to affect traders in a weird way -it makes the items in your "sell" list do weird things; i.e., it makes doubles of some items and mis-reports item quantities. Once disabled, everything reverts back to normal though. I was wondering if the deviance trainer did this as well. That happens with the Deviance trainer.
Okay...Here's the scoop... Tried working with doing an infinite item thing and ended up with 3 variations, each have their pros and cons: which would you all prefer? 1. Pretty much the same thing as the deviance trainer, it just NOPs(disables) the item subtraction code -- only problem is it causes your items in the "Sell" menu when you trade to go all weird --> Mis-reported values, duplicates of items. However, once cheat is disabled, everything reverts to normal. 2. I can set every single item in your inventory to a predefined number (greater than 1) -- basically, what this does change the value of all items in your inventory to that predefined number. The reason why it has to be greater than 1 is because if you use an item when it is set at 1, it will become zero, and hence, the cheat will think that the item is not in your inventory. The problem with this is that ALL your items are increased, even weapons and stuff -- it is quite disconcerting, I believe, to see that you have a whole bunch of weapons, even though the values of each item is not shown in your inventory; also, you will have more than 1 guild seal, etc.. 3. I can do the same as number 2. but instead, I can set the cheat so it searches for every item that you have 3 or more of in your inventory, then applies the predefined values onto those items. The pros of this is that you won't end up with 300(assuming that is the predefined value) wasp queen head trophys or guild seals, since you never really get more than 1. The problem with this, however, is that when trading with a trader; "sell all" is not an option because it will decrease the item number below 3, hence, no longer applying the cheat to that item.
Yeah...I'm kinda split between 1 and 3...3 actually allows you to be less lazy than 1, in mine opinion, because you don't have to minimise just to disable the cheat... Well, I've played around here and there, massacred wealths of people while still remaining 100% good =) I like killing things to see if it screws up the storyline =P don't have an XBox btw
Something odd regarding the shop trainer: I've used it to purchace mana, xp, and health augs. The health and XP ones work just fine, but the mana ones don't cause mana to regenerate at all. It just regenerates as if no augs at all were installed. To experiment, I used the trainer to get the sword of aeons. It regenerated mana normally. I stripped it's augs out using the other trainer, and replaced them with ones bought with the shop trainer. The health and XP augs worked fine, but the mana aug stopped working. Further, the mana augs can't be sold to some merchants who buy other augs. I'm going to guess that the trainer might be using an alternate, dummied version of the mana augmentation that doesn't actually do anything. While this is pretty interesting, I'd like to be able to get working ones with it.
Thanks =) I think I used what used to be the "Bandit Slayer Augmentation" instead of the right mana one...Will change it right away. Okay. Trader Trainer has been Fixed. Also, added "Infinite Items" and "disable all" as requested.
Hesperus, this trainer is awesome, and only getting better. It has helped me tons while modding, like the unseen crimes (Helps a lot to monitor villagers when they can't see you!) and set times (everyone goes to the bar when I want them to ) Thanks a bunch, can't wait for whatever else you manage to put in there!
Since some people can't download the file here, I uploaded it to filefront.com http://files.filefront.com/FableTrnEzip/;4245590;;/fileinfo. html If this is not allowed, please delete my post.
QuidProQuo wrote on Thu, 13 October 2005 04:41 Very awesome! The only way this could get better is.. an always have critical hit mode! Just an idea. Then we'd have to use a different key for sprint, since hitting sprint with a flourish uses that attck.
He's not, he's just giving some advice. Which is good. Anyway, when you made this trainer, how did you check for the scar addresses? I remember you saying you didn't add removal (I've yet to actually try the trainer) but you said the addresses jump around a lot. Did you wait until you recieved a scar, then checked? Or what?
Okay...I tried to find the address for critical hits, but have so far only been able to find the display address...Also, at least currently, it appears that the flourish command might share the same routines as other in game processes...
I tried several methods... First I assumed that after receiving a certain amount of damage, the hero would develop a scar, and hence, I searched for increasing values upon damage...Finally managed to reduce the number of addresses to a handful or so; plugged values in...did not work. Then, I tried the same as above, but only searching upon scarring...still did not work. Then I realised that scar position appeared randomly; hence, I thought it might be possible that each scar has its own address. This leaves 2 possibilities...1, the game stores the total amount of damage to each body part and when a certain body part receives enough damage, it triggers the scarring routine; or 2, the game stores each scar as a flag - probably "1" for has scar and "0" for without. The problem with searching then is in the first case, there is no way you can tell which part of the body received damage; and hence, you cannot search for what you don't know; and in the second case, since it is not possible to revert the 1 to a 0, it is not possible to search for flag changes since it is permanent. If not for dynamic memory addresses, more would be possible because I could just load and save to search for addresses; but the game changes the addresses with each load/save, and sometimes even when I enter a new area... =( Then again, there's always the possibility that I could be wrong =) So don't give up hope with the whole remove scar thing
Aye, I won't give up hope. Don't stress yourself over the scars once I have texture access I can fix all that to be how I want it. I should have access soon.
hey can you add always fluarish (or whatever it is)
Screenies of killing main characters anyone?
Hey hesperus - just a small question about the implementation of the trainer. Is there any way to add an edit box where the user can type in an age to set, rather than a set of pre-chosen values? I figure it's probably a limitation of Trainer Maker Kit. I've written a couple of trainers, but all in native code, for flexibility, and haven't had much experience with TMK. Also... could you possibly code an option that resets the stats to zero, rather than maxing them? I'd really appreciate that.
It is not possible to add an edit box to the trainer because they are all pretty much done through code injection...and tmk does not have the ability to edit asm code except through the button...Also, hero age is in float values, so 18 yrs old is in fact 1099956224... But yes, I probably could add in a stat reset...
I was wondering if you could add some more of the harder to get armor and weapons to the shop trainer.
xDarkMaster wrote on Fri, 14 October 2005 19:35 I was wondering if you could add some more of the harder to get armor and weapons to the shop trainer. have you looked at what is sold in the shoptrainer?
nightlancer wrote on Sat, 15 October 2005 04:04 xDarkMaster wrote on Fri, 14 October 2005 19:35 I was wondering if you could add some more of the harder to get armor and weapons to the shop trainer. have you looked at what is sold in the shoptrainer? Have you seen what time it is?
Yeah, I have seen the shop trainer. I mostly ask because I got the bright wizard hat and now I can't get the dark one.
i have the trainer downloaded, now what do i do next....?
Just open up Fable and the trainer. Click on what you want and done!
Okay, really like the trainer, just a few things I've noticed... First off, the age thing doesn't really work for me, as for some reason setting my character to age 18, 20, or 30 still results in premature gray hair (albeit without faded tatoos and wrinkled skin, for some reason) and I've also noticed graphical problems with some moustaches, like my foreign moustache dissapeared now, and won't come back, and when I have the sheriff's moustache, it's black while the rest of the hair is grey. Second, is there any way to capture the trader's adresses with the shop trainer to revert that trader to normal once you're done? Other than that, great job, it's an awesome trainer. --Addendum: Could you add Ages of Strength/Will/Skill to the shop code? Thanks.
For the age thing I had to save and load it acouple of times for the hair color to kick in.
Thanks Lilinka =) The problem with the age adjustment thing is that it often takes some time before the effects kick in -- all the trainer does is change the game information to say that the hero is 18/20/30; but because it does not change the graphical part, the game takes awhile to correct itself -- and furthermore, the different graphics, i.e., skin, hair, etc., oft do not correct themselves simultaneously. What I find works best, if saving and reloading does not work, hitting something (like an NPC or enemy) often works; whatever the case, in time, everything will fix itself. Apropos the moustache problem; unfortunately, I do not know what would make the trainer mess around with the moustaches -- character hair/moustaches/tatoos are all stored in another address, which I have not touched in the trainer. If the sheriff's moustache is black while the rest of the hair is grey, it probably means that the above synching issue is in effect, videlicet, the hair graphic has not caught up to the moustache graphic yet. The problem with reverting the traders to normal is that, it that all the addresses share the same routine, and in effect, by changing the routine, and plugging a certain value into the routine, the information in all the addresses change into that value. Thus, even if all the addresses were captured, it would not really help because they all would be the same thing. The trader trainer was actually born from a compromise -- if you do the same to the hero's routine, the result is the same as well -- so I figured that I would rather screw up a single designated trader's inventory than mine own =) Just for you, I'll add the ages potions
ah...is there a reason the server disconnects me as I try to download this trainer? Odd thing was...I dled and used it the other day...only to notice the shortcut from my desktop pointed to nowhere now...and I still had the zip file from an older version...only to find...that it won't unzip the file AT ALL. no error messages appear, it lightly blinks as if the process completed and when I go to the folder or desktop (tried it in numerous places) only the readme file goes through... ...how strange...
Wow, excellent trainer. It has pretty much everything anyone could ask for. Can I make a request? Would it be possible to make the hair/tattoo vendors have all the styles? [edit] Sorry, nevermind. I just found this thread.
Thanks very much for adding the ability to reset stats, I really appreciate it. Just one question, what's the minimum action required to apply the rewnown code. That is, once I enable it, is going to the personality screen enough to trigger it, or I do have to do something that changes my alignment? If I leave the Neutral code always active, my game freezes a short while after turning it on. I tried just turning it on, doing something to change alignment, then disabling, and that worked - so will opening the personality screen be enough?
ah I know what it is...my virus detection program notices the hotkey trojan in ur file...it disconnects me before the dl and stops me from unzipping the old version I had in my comp already. (sigh) guess I don't have a choice...I think I know what trainer making program u used to make it. Every time a trainer is made with that it creates a hotkeylogger trojan. This is the 3rd trainer for another game I've found with a similar trojan. Well...here's hoping its not harmful...gg.
Well...pretty much, once you open the personality screen, it is set...but it is only when you actually do something that the graphical/in-game changes kick in -- what I am saying is that you will be basically neutral upon entering the personality screen, however, you will still have a halo or horns; but once you hit something, or do something alignment oriented that the halo or horns disappear. Game just needs a 'lil jolt =) Apropos the hotkey trojen...it is just the file that TMK uses to detect hotkeys...no harm whatsoever...anti-virus programs detect a bounty of things, which are not even viruses...That is why I have a folder which is anti-virus exempt
Hesperus wrote on Wed, 19 October 2005 13:37 Well...pretty much, once you open the personality screen, it is set...but it is only when you actually do something that the graphical/in-game changes kick in -- what I am saying is that you will be basically neutral upon entering the personality screen, however, you will still have a halo or horns; but once you hit something, or do something alignment oriented that the halo or horns disappear. Game just needs a 'lil jolt =) Yeah, I thought as much. Like I said, I can't leave the neutral code active for too long, or the game just dead freezes. And I know that you need to do something to change your alignment to trigger graphical changes, I just wanted to check that the personality screen would trigger the code. Thanks for clearing that up.
About the age part. It won't affect my appearance. I tried everything. I saved/reloaded a tons of times, I did lots of quests and killed plenty of monsters. I was also hoping that aging one year in prison would make the game age my character from 20 to 21 and give him his young look back, but no, he still look old. That aging part of the game is really annoying. My character look older than his mother and sister. He's older than anyone except Maze. And yet people still refer to him as "young hero" or "young man". I don't know what the devs were thinking. If the character only aged the couple of times needed for the story, like the prison, the character would end up at something like 22-25, he'd still be younger than the people that should be younger than him... Do you have any idea what I could do to revert my character back to a young look?
Save and reload more. Close the game and reopen. Don't give up.
It works. It's been tested and proven. Your doing something wrong.
I tried saving and reloading. I closed the game and reopened it, everything. When I first read about trying to reload I must have spent an hour doing that. I tried traveling around some areas and hitting monsters too like some people suggested, it didn't work either. When I first got the trainer I was something like 4-5 gold quests far, I completed the game last night, with plenty of saving, loading, killing, questing, nothing worked. At the end, my character was still a white haired old man, like he's been since almost the beginning of the game. I played something like 15 hours in 2 days and nothing worked. If I'm doing something wrong I've got no idea what it is, but I'd really like to figure out, as I just started a second game.
did you have the trainer running and a selected age at the same time, and did you have it running long enough for the effects to start working
There just automatic.
the age isn't automatic you have to select the age you want and then it changes to that age
nightlancer wrote on Thu, 20 October 2005 06:04 did you have the trainer running and a selected age at the same time, and did you have it running long enough for the effects to start working I tried a couple of hours with the trainer on and the age set at 20. That's when I spent about an hour testing everything people here suggested. It didn't work so I decided to keep playing with the trainer on and see if it would eventually work. It didn't, so I turned the trainer and age off for a while, restarted the game, and kept playing to test. It didn't work either. I tried the trainer again and no luck.
When you set the age and went back to the game, you did open the personality screen to view the age, right? This is required to trigger the code and change the age. Once that's done, you can turn off the cheat and keep playing the game.
SpidervenomA wrote on Thu, 20 October 2005 17:14 When you set the age and went back to the game, you did open the personality screen to view the age, right? This is required to trigger the code and change the age. Once that's done, you can turn off the cheat and keep playing the game. Yes I did, my character screen show my character as 20 years old. Edit: Actually, I think I figured it out. This was my first all good game, and I didn't know the character got white hair as good. That lead me to believe my character was still old.
Awesome trainer!! I just wish it was posted more around the internet so you could get more credit for it. It beats the +7 and +10s out there at the moment! And I love the Age part of it. I got sick of running around as a 60 year old geezer when my wife looked about 20 and all the other heros look mid 20s.
Okay, this may sound stupid, but I can't get the trainer to run. I'm opening the game, and then opening the trainer and it's giving me 'Windows cannot access the specified device, path, or file. You may not have the appropriate permissions to access the item.' My virus-scan was coming up with the key-logger that's part of the trainer, but I didn't quarintine it or anything. Any suggestions on how to get it to work?
RyanB2112 wrote on Sun, 23 October 2005 08:00 Okay, this may sound stupid, but I can't get the trainer to run. I'm opening the game, and then opening the trainer and it's giving me 'Windows cannot access the specified device, path, or file. You may not have the appropriate permissions to access the item.' My virus-scan was coming up with the key-logger that's part of the trainer, but I didn't quarintine it or anything. Any suggestions on how to get it to work? I had that problem. Even if you don't quarantine it, your scanner will still stop it from running, and windows will give you that error. You'll have to disable the scanner temporarily to run it.
SpidervenomA wrote on Sun, 23 October 2005 15:13 I had that problem. Even if you don't quarantine it, your scanner will still stop it from running, and windows will give you that error. You'll have to disable the scanner temporarily to run it. Tried it, it still doesn't work. I'm using Windows XP-SP2, and my antivirus is Nod32. If you've got any more ideas, I'd be grateful. Or if someone could tell me the memory location of the age (which is what I'm REALLY interested in), I have an editor I can tweak it with myself. I just can't seem to get it narrowed down.
Hi. This is my first post on this forum, and I have a request. Can you make a trainer to modificate the RECALL Teletransportation Area? For example, I want to go to Darkwood Camp. Then I go to the trainer and set "Darkwood Camp". When I return to the game, my RECALL area will be Darkwood Camp. Can you try to do this? I don't know if its simple, because i dont know anything about this moddings. Ah, sure, I cannot forget a thing: I discover a way to change the age (and appearance) sucessfuly. But my english is a few poor. I need a few time to write everything right Sorry for any gramatical error in this text.
RyanB2112 wrote on Sun, 23 October 2005 12:30 SpidervenomA wrote on Sun, 23 October 2005 15:13 I had that problem. Even if you don't quarantine it, your scanner will still stop it from running, and windows will give you that error. You'll have to disable the scanner temporarily to run it. Tried it, it still doesn't work. I'm using Windows XP-SP2, and my antivirus is Nod32. If you've got any more ideas, I'd be grateful. Or if someone could tell me the memory location of the age (which is what I'm REALLY interested in), I have an editor I can tweak it with myself. I just can't seem to get it narrowed down. Just to be clear, I mean to open the GUI and disable AMON, rather than just closing it. From what I read earlier, values are DMA assigned, sometimes even when you move to a new area. I guess the most effective method would be to not level until you had masses of XP, then go back to the guild, level up point by point, narrowing down the age change as it goes (keeping in mind that the values are floats).
SpidervenomA wrote on Sun, 23 October 2005 21:07 Just to be clear, I mean to open the GUI and disable AMON, rather than just closing it. AAAAAAAAAAAHHHH! Gotcha. That indeed fixed it. No way to make a file exception for virii in NOD, I guess. Ah well. Thanks for the help!
RyanB2112 wrote on Sun, 23 October 2005 18:13 SpidervenomA wrote on Sun, 23 October 2005 21:07 Just to be clear, I mean to open the GUI and disable AMON, rather than just closing it. AAAAAAAAAAAHHHH! Gotcha. That indeed fixed it. No way to make a file exception for virii in NOD, I guess. Ah well. Thanks for the help! No prob, glad to help. You can actually make an exception of sorts. Go into the GUI then AMON again, and choose the Setup button. Then, just click the exclusion tab, and you can add files/folders to exclude from on-access scanning. Just remember to extract the trainer to a somewhere first - adding the zip file won't work, because running the trainer within it extracts it to a temp folder then executes it, triggering AMON (hope that makes sense). So in short, just disable AMON temporarily, extract the trainer somewhere than it can stay, then add it to the exclusions list and you can reactivate AMON.
hi, i cant d/l the zip file :/ got a error here it is
You are amazing. I've been looking forever for an Age-Modifier mod and you did it perfectly. Kudos to you, sir.
Wonderful trainers. Absolutely goregous. If I might humbly suggest two items for the shop trainer: Will masters elixer, and it health counterpart.
I am having a problem with the age modifier. Its not that it won't reset my age to make me younger. It's that when I use it the trainer it actually makes me OLDER! I started a brand new profile yesterday, and I wanted to use this trainer to keep my character young but it hasn't been working. The thing is, i have used this trainer before without a problem. I completed the entire game using the age modifier. I recently had to re-installed Windows (well, I didn't have to, but that is my overkill way of getting rid of a virus ) and unlike my other games, the save files for Fable didn't survive. So i have to start over (I had just beaten the game too) and now everytime I play my character will jump from age 18 to 65 whenever I change my clothing, sleep, or sometimes when I load into new areas. Once my character ages there seems to be no way to reverse his aging. The trainer will change the age shown on the personality screen but not his appearance. I try to make him sleep or change his equipment again but that does not work. And on top of that he will be aged in almost all of the save points (4 of the 5 I made for experimenting with this problem + the autosave), even I revert to a save from before he aged. Does anybody know what could be causing this and how I can fix it? Thnx.
Im thinking maybe it might take a bit of time to load it, check in you personality screen after you use the trainer to see if your age has decreased, if it says there it has, try saving the game reloading it and going to a few different regions, and then try saving it and reloading it again. Myabe the trainer isnt picking up fable??, I dont see why it wouldnt, but if your age has changed in your personality screen it should change on your character. Sometimes I have had to save, reload, save again, quit out of Fable and then re-launch it and re-load my game before I notice a change.
I found by just playing through the game the apperance goes younger naturally
The_PJ wrote on Wed, 26 October 2005 06:35 Im thinking maybe it might take a bit of time to load it, check in you personality screen after you use the trainer to see if your age has decreased, if it says there it has, try saving the game reloading it and going to a few different regions, and then try saving it and reloading it again. Myabe the trainer isnt picking up fable??, I dont see why it wouldnt, but if your age has changed in your personality screen it should change on your character. Sometimes I have had to save, reload, save again, quit out of Fable and then re-launch it and re-load my game before I notice a change. ok, ill try that now, but that still doesn't esplain why the trainer is making my character older. Anybody know what is up with that?
ok, I got it working. Awesome. Ah, to be forever young. Anyway, I was just reading threw the posts and I would have to second the request for a stat reset. I don't like the super bulky hero. Looks kinda silly to me. I'd like to go back to the moderatly built look. Awesome trainer Hesperus!!!
this is an A-W-E-S-O-M-E trainer ! Wy you dont add to da shop editor some features like custom code ? ( you enter the code of object and he will spawn it in the shop.)
If you need to know how to do Infinite Health, I may let you know how
Hesperus wrote on Sun, 09 October 2005 02:54 4) Infinite HP 5) Infinite MP OOpps oh well you found it out yourself.. You did well to find that out, you must know your ASM
Ah, this is amazing. Good job. Finally, I can kill the Guildmaster.
hm looks like i'm the first one with that problem...but the trainer don't work for me...i can't get max xp, max evil...nothing works. i just started game & trainer , minimized the game, click a button and maximized the game... can it be a problem that i use the german version of the game? or that it isn't installed on "C:/program Files"? (PS: sry for my english, i live in germany )
Hi...I apologise for being away for so long...been busy with school and such lately. Anyway, for those of you requesting a stat reset, I believe that I have already included it. Under "Set Stats" you can choose to "Max" or "Min," so if you choose "Min" and go to the XP screen, your stats should all go to 0. I tested the trainers on the English version of the Game...From what I know, the ASM of a game does not change very much, if at all, apropos coding; but this is from experience with other games... Nevertheless, unless the coding of the game is somewhat different, or if you installed a patch, hence, effectively changing the version number to >1.0, and often the coding; then, the trainer might not work. Also, the trainer is set to detect "Fable.exe," so if you by any chance renamed it, the trainer would not work either.
Hello there! Hesperus could you please add the Bright and Dark Wizard's Hat to the shopkeeper trainer? And the books (all 30?) if possible? Thank you, your trainers are awesome!
hm ok. theres no patch installed and my exe is named Fable.exe (located in F:/Fable - The Lost Chapters/)... don't know whats the reason. I downloaded the trainer because I only want to change the age. maybe you know in which file the age is saved or is there any other way to change it (except the bugusing in the quest...for it it's too late^^)? Ty.
BTW can someone tell me how to make the age reduction work in this trainer? i've tried the whole things on this topic but it didn't work HELP PLEASE!!!
where do i download this trainer! I dont see it in this forum.
Bboyxtreme0 wrote on Thu, 10 November 2005 12:46 where do i download this trainer! I dont see it in this forum. http://fabletlcmod.com/forum/index.php?t=msg&th=461& start=0&
Sorry, i forgot to post the explanation to the age changer of the Trainer, i discovered a infallible way to change the age. 1- First, enter in the game and open the trainer. 2- Teleport your character to any place if you are in Heroes Guild (i dont know if it's necessary, but is better do this to give luck, hehe). 3- Takes off all the clothes of the Hero. It's necessary. 4- Minimize the game and, in the trainer, select the age that you want to your hero. Go back to the game. 5- In the game, acess the "Personality" screen to see your age changed. This step is absolutely necessary. 6- After the "Personality" check, dress your character a full body set, need to cover all the parts of the body (i really think that this part is necessary). 7- Teleport to Heroes Guild (or to another place, but i ever teleported to Heroes Guild in my test, but go to the guild to give luck again ) 8- In Heroes Guild (or the other plae you choose), takes off all the clothes of the Hero again. If you hero was a very OLD man, you will see the difference in the same time. It's ready, now your Hero have the age you want. With me, it ever works, i think it will work with everybody to. If you want, turn the age modifier to "OFF" in the trainer, because your hero is already younger (or older). And if you want to midify the age again, just to the process again, it's very fast. Hesperus, you saw my idea? A few posts ago, please, see if it's a good idea an if it's possible to do. Thanks. Sorry for any gramatical error.
Sorry to do nothing but complain, but I cant get either trainer to work. The version I have is 25.7.13.149. I dont know if this is the problem or not. Any help would be appreciated.
yup.. me too neither of them work.. i am gonna cry
Could you guys maybe explain in a little more detail? What's going wrong? Are you getting an error? Is the trainer crashing? Is it not functioning with the game?
The trainer just dosen't work, no crashing or errors or anything. I open the trainer then the game load up my save, alt+tab to the trainer, click what I want alt+tab again back to the game and nothing happens. I tried all the different ones one at a time on both trainers too. I DL a different one and it works fine, but I would really like this one because of all the extra stuff. <(-_-)> Dont know any other info I can give.
You may need to load your game fully first then minimize and open the trainer. The trainer works great for me. I have no idea why it's not working for you people.
@Apothesis: I've got the same problem. Have you installed the game on c:\? I've installed it on F:\. Thats maybe a problem.
trainer seems to work just fine for me, and ive got mine installed on the G drive...*grin*, it may be the version of the game, if you have installed any patches or if you are using a CD version, or a no-cd/no-dvd cracked version...anyways, all it would take to make a trainer not function would be that, but if its the trainer not even loading, well....if you got a virus scanner it may be detecting it as potential virus like activity or you may not have something the trainer needs to work, possibilities include net frame works 1.1 or above, also may be effected by the operating system you are running... win xp for example wont let you do search the text of a document on documents labeled other than *.txt (i think--doesnt work on lua or bas or cfg anyways) all things considered there a probably a few million things that could go wrong, even including the trainer trying to use a piece of ram memory that doesnt exist on your system or maybe even only working with specific types of processors
i have never EVER had a problem with a trainer before this.. the file version is 25.7.13.149 on the exe. it IS the no-cd cracked version due to severe hardware problems (my dvd drive broke)how many other are using the no-cd crack?
If you're using a crack, that's why. It changes the EXE so the process is different, and the trainer can't execute properly (addresses and such are different)