Fable: The Lost Chapters Mod Scene - RDF feed
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items: JohnDoe's Item Spawning Guides

JohnDoe's Item Spawning Guides
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description: .:: NOTES - DO READ If you adamantly do not wish to use FreeRoam or can't use FreeRoam because you have an FE-compiled wad archive, you can import/export tngs using FE. If you have successfully used the newer (zipped) version of AlbionExplorer or ChocolateBox, you may not need to do step 1 as these tools dump & rename the FinalAlbion.wad and edit the userst.ini. If you're going to make one of those huge chests (there's no limit) I recommend you use this handy dandy tool to do it for you. It's easy to make mistakes, we all make them. This is just to help keep from making simple, yet hard to spot, mistakes. For those who like text editing the TNGs, maybe I can turn you onto using the TNG Parser, a good tool to quickly navigate and edit the tng text. .:: On to the guide Prerequisites: Eyes; Brain; The ability to read; FreeRoam (link supplied); and Text Editor. List of decent text editors: NotePad (winkey+r, notepad) (bad for large replacement jobs); WordPad (winkey+r, wordpad) (don't use rich text!) (bad for big jobs); EditPad Lite (OldBoy approves it!); Crimson Editor (morerunes approves it!); SciTE (I never could figure out how to make this work, but it could be useful with SciTE); NotePad2 (I approve it!); NotePad++ (never used it); More as they are recommended. The easiest way to spawn chest is to use the FreeRoam App and edit the tng. The other method is to extract the tng from the wad, make the edit, and import the tng back into the wad. I'm going with the FreeRoam App, as it's faster and easier than the tng extract/import via FE method. This is all described in Step 1. Step 2 involves, in detail, the actual tng editing that takes place using the text editor method. Hijacking a chest is an easier, but limited, step 2. Step 1 Click here to get FreeRoam. To use FreeRoam: 1. Download FreeRoam; 2. Extract FreeRoam (it'll be zip); 3. Open FreeRoam; 4. Click File|Open; 5. Select the wad file in the Fable directory\data\levels\; 6. Dump in the data folder (in the DATA f…
creator: JohnDoe
date: 2008-02-03T11:07:17-00:00