Fable: The Lost Chapters Mod Scene - RDF feed
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items: A little peer review?
items: Re: A little peer review?

A little peer review?
type: item
description: Now I made this little script here, I've changed things a bucha times found a few mistakes and tested it roughly about 12 times. I put a chest in dark wood using some cordinates that I thought put the chest at the entrance, I haven't been able to see if I'm right or not because when I enter darkwood it crashes. I run on windows, I've aleady spawned a few chests and that went fine. My question is if there's anyone who could read over his script and maybe help me catch a few mistakes or tell me what I'm doing wrong. --------------------------->here it is! NewThing Object; Player 4; UID 37860276095134904608; DefinitionType "OBJECT_CHEST_OPENABLE"; ScriptName NULL; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 22.000000; PositionY 50.000000; PositionZ 71.479317; RHSetForwardX 0.000000; RHSetForwardY 1.000000; RHSetForwardZ 0.000000; RHSetUpX 0.000000; RHSetUpY 0.000000; RHSetUpZ 1.000000; EndCTCPhysicsStandard; StartCTCTargeted; Targetable TRUE; EndCTCTargeted; StartCTCEditor; EndCTCEditor; StartCTCChest; ContainerContents[0] "OBJECT_STRENGTH_POTION"; ContainerContents[1] "OBJECT_WILL_POTION"; ContainerContents[2] "OBJECT_WILL_POTION"; ContainerContents[3] "OBJECT_WILL_POTION"; ContainerContents[4] "OBJECT_STRENGTH_POTION"; ContainerContents[5] "OBJECT_SKILL_POTION"; ContainerContents[6] "OBJECT_WILL_POTION"; ContainerContents[7] "OBJECT_STRENGTH_POTION"; ContainerContents[8] "OBJECT_STRENGTH_POTION"; ContainerContents[9] "OBJECT_WILL_POTION"; ContainerContents[10] "OBJECT_STRENGTH_POTION"; ContainerContents[11] "OBJECT_SKILL_POTION"; ContainerContents[12] "OBJECT_STRENGTH_POTION"; ContainerContents[13] "OBJECT_SKILL_POTION"; ContainerContents[14] "OBJECT_SKILL_POTION"; ContainerContents[15] "OBJECT_SKILL_POTION"; ContainerContents[16] "OBJECT_WILL_POTION"; ContainerContents[17] "OBJECT_STRENGTH_POTION"; ContainerContents[18] "OBJECT_SKILL_POTION"; ContainerContents[19] "OBJECT_WILL_POTION"; ContainerContent…
creator: AKILLITH
date: 2008-04-01T19:55:02-00:00

Re: A little peer review?
type: item
description: Try taking some items out of it and spawn them in seperate chest of 10 items each
creator: James Butts
date: 2008-04-01T20:10:09-00:00

Re: A little peer review?
type: item
description: Ok thanks I'll try that, makes sense could just be overloading it...thanks again.
creator: AKILLITH
date: 2008-04-01T20:21:42-00:00

Re: A little peer review?
type: item
description: James Butts wrote on Tue, 01 April 2008 15:10 Try taking some items out of it and spawn them in seperate chest of 10 items each AKILLITH wrote on Tue, 01 April 2008 15:21 Ok thanks I'll try that, makes sense could just be overloading it...thanks again. I've said it numerous times, there's no cap to how many items you can put in a chest. If you make that mulitple chests, all you'll get is multiple, non-working chests. The problem is that you were still holding shift as you were ending your lines, so you ended many lines with a : instead of a ; which is causing the crash.
creator: JohnDoe
date: 2008-04-01T23:56:20-00:00

Re: A little peer review?
type: item
description: Actually in the note pad there ( which is why I'm wondering how they became : ....and yeah it still wasn't working ill go check it out some more
creator: AKILLITH
date: 2008-04-02T00:57:07-00:00

Re: A little peer review?
type: item
description: check this.
creator: OldBoy
date: 2008-04-02T07:12:32-00:00

Re: A little peer review?
type: item
description: OldBoy wrote on Wed, 02 April 2008 02:12 check this. JohnDoe recommends it! I'll add this to my guide.
creator: JohnDoe
date: 2008-04-02T07:20:53-00:00

Re: A little peer review?
type: item
description: You all rock. I'm gonna go build a monument to your awesomeness!
creator: AKILLITH
date: 2008-04-02T16:09:04-00:00