Fable: The Lost Chapters Mod Scene - RDF feed
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Now I made this little script here, I've changed things a bucha times found a few mistakes and tested it roughly about 12 times. I put a chest in dark wood using some cordinates that I thought put the chest at the entrance, I haven't been able to see if I'm right or not because when I enter darkwood it crashes. I run on windows, I've aleady spawned a few chests and that went fine. My question is if there's anyone who could read over his script and maybe help me catch a few mistakes or tell me what I'm doing wrong. --------------------------->here it is! NewThing Object; Player 4; UID 37860276095134904608; DefinitionType "OBJECT_CHEST_OPENABLE"; ScriptName NULL; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsStandard; PositionX 22.000000; PositionY 50.000000; PositionZ 71.479317; RHSetForwardX 0.000000; RHSetForwardY 1.000000; RHSetForwardZ 0.000000; RHSetUpX 0.000000; RHSetUpY 0.000000; RHSetUpZ 1.000000; EndCTCPhysicsStandard; StartCTCTargeted; Targetable TRUE; EndCTCTargeted; StartCTCEditor; EndCTCEditor; StartCTCChest; ContainerContents[0] "OBJECT_STRENGTH_POTION"; ContainerContents[1] "OBJECT_WILL_POTION"; ContainerContents[2] "OBJECT_WILL_POTION"; ContainerContents[3] "OBJECT_WILL_POTION"; ContainerContents[4] "OBJECT_STRENGTH_POTION"; ContainerContents[5] "OBJECT_SKILL_POTION"; ContainerContents[6] "OBJECT_WILL_POTION"; ContainerContents[7] "OBJECT_STRENGTH_POTION"; ContainerContents[8] "OBJECT_STRENGTH_POTION"; ContainerContents[9] "OBJECT_WILL_POTION"; ContainerContents[10] "OBJECT_STRENGTH_POTION"; ContainerContents[11] "OBJECT_SKILL_POTION"; ContainerContents[12] "OBJECT_STRENGTH_POTION"; ContainerContents[13] "OBJECT_SKILL_POTION"; ContainerContents[14] "OBJECT_SKILL_POTION"; ContainerContents[15] "OBJECT_SKILL_POTION"; ContainerContents[16] "OBJECT_WILL_POTION"; ContainerContents[17] "OBJECT_STRENGTH_POTION"; ContainerContents[18] "OBJECT_SKILL_POTION"; ContainerContents[19] "OBJECT_WILL_POTION"; ContainerContents[20] "OBJECT_WILL_POTION"; ContainerContents[21] "OBJECT_WILL_POTION"; ContainerContents[22] "OBJECT_WILL_POTION"; ContainerContents[23] "OBJECT_STRENGTH_POTION"; ContainerContents[24] "OBJECT_SKILL_POTION"; ContainerContents[25] "OBJECT_STRENGTH_POTION"; ContainerContents[26] "OBJECT_STRENGTH_POTION"; ContainerContents[27] "OBJECT_STRENGTH_POTION"; ContainerContents[28] "OBJECT_WILL_POTION"; ContainerContents[29] "OBJECT_STRENGTH_POTION"; ContainerContents[30] "OBJECT_SKILL_POTION"; ContainerContents[31] "OBJECT_SKILL_POTION"; ContainerContents[32] "OBJECT_SKILL_POTION"; ContainerContents[33] "OBJECT_SKILL_POTION"; ContainerContents[34] "OBJECT_WILL_POTION"; ContainerContents[35] "OBJECT_STRENGTH_POTION"; ContainerContents[36] "OBJECT_SKILL_POTION"; ContainerContents[37] "OBJECT_SKILL_POTION"; ContainerContents[38] "OBJECT_WILL_POTION"; ContainerContents[39] "OBJECT_WILL_POTION"; ContainerContents[40] "OBJECT_WILL_POTION"; ContainerContents[41] "OBJECT_STRENGTH_POTION"; ContainerContents[42] "OBJECT_SKILL_POTION"; ContainerContents[43] "OBJECT_ADRENALINE_POTION"; ContainerContents[44] "OBJECT_STRENGTH_POTION"; ContainerContents[45] "OBJECT_STRENGTH_POTION"; ContainerContents[46] "OBJECT_WILL_POTION"; ContainerContents[47] "OBJECT_STRENGTH_POTION"; ContainerContents[48] "OBJECT_SKILL_POTION"; ContainerContents[49] "OBJECT_WILL_POTION"; ContainerContents[50] "OBJECT_SKILL_POTION"; ContainerContents[51] "OBJECT_STRENGTH_POTION"; ContainerContents[52] "OBJECT_WILL_POTION"; ContainerContents[53] "OBJECT_STRENGTH_POTION"; ContainerContents[54] "OBJECT_SKILL_POTION"; ContainerContents[55] "OBJECT_SKILL_POTION"; ContainerContents[56] "OBJECT_DOLL_BRIAR_ROSE_01": ContainerContents[57] "OBJECT_DOLL_HERO_01": ContainerContents[58] "OBJECT_DOLL_JACK_OF_BLADES_01": ContainerContents[59] "OBJECT_DOLL_MAZE_01": ContainerContents[60] "OBJECT_DOLL_SCARLET_ROBE_01": ContainerContents[61] "OBJECT_DOLL_SCYTHE_01": ContainerContents[62] "OBJECT_DOLL_THUNDER_01": ContainerContents[63] "OBJECT_DOLL_TWINBLADE_01": ContainerContents[64] "OBJECT_DOLL_WHISPER_01": ContainerContents[65] "OBJECT_TREASURE_CLUE_1": ContainerContents[66] "OBJECT_TREASURE_CLUE_2": ContainerContents[67] "OBJECT_TREASURE_CLUE_3": ContainerContents[68] "OBJECT_TREASURE_CLUE_4": ContainerContents[69] "OBJECT_TREASURE_CLUE_5": ContainerContents[70] "OBJECT_TREASURE_CLUE_6": ContainerContents[71] "OBJECT_CRYSTAL_LONGSWORD": ContainerContents[72] "OBJECT_CRYSTAL_KATANA": ContainerContents[73] "OBJECT_CRYSTAL_CUTLASS": ContainerContents[74] "OBJECT_CRYSTAL_AXE": ContainerContents[75] "OBJECT_CRYSTAL_MACE": ContainerContents[76] "OBJECT_CRYSTAL_HAMMER": ContainerContents[77] "OBJECT_CRYSTAL_WARHAMMER": ContainerContents[78] "OBJECT_STRENGTH_POTION"; ContainerContents[79] "OBJECT_CRYSTAL_BATTLEAXE": ContainerContents[80] "OBJECT_CRYSTAL_BROADSWORD": ContainerContents[81] "OBJECT_CRYSTAL_BATTLEMACE": ContainerContents[82] "OBJECT_SWORD_OF_AEONS": ContainerContents[83] "OBJECT_WILL_POTION"; ContainerContents[84] "OBJECT_STRENGTH_POTION"; ContainerContents[85] "OBJECT_SKILL_POTION"; ChestOpen FALSE; EndCTCChest; Health 1.0; EndThing;
Try taking some items out of it and spawn them in seperate chest of 10 items each
Ok thanks I'll try that, makes sense could just be overloading it...thanks again.
James Butts wrote on Tue, 01 April 2008 15:10 Try taking some items out of it and spawn them in seperate chest of 10 items each AKILLITH wrote on Tue, 01 April 2008 15:21 Ok thanks I'll try that, makes sense could just be overloading it...thanks again. I've said it numerous times, there's no cap to how many items you can put in a chest. If you make that mulitple chests, all you'll get is multiple, non-working chests. The problem is that you were still holding shift as you were ending your lines, so you ended many lines with a : instead of a ; which is causing the crash.
Actually in the note pad there ( which is why I'm wondering how they became : ....and yeah it still wasn't working ill go check it out some more
check this.
OldBoy wrote on Wed, 02 April 2008 02:12 check this. JohnDoe recommends it! I'll add this to my guide.
You all rock. I'm gonna go build a monument to your awesomeness!