Fable: The Lost Chapters Mod Scene - RDF feed
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Spawn As: OBJECT_HERO_BANDIT_HAMMER A big thanks to morerunes for providing a fix. Toggle Spoiler
Aren't the hammers like the blades, as what I'm saying is they don't hit enemies...?
yeah they don't normally. but, now they're rigged and everything works properly.
Looking sweet! I'll be downloading that later!
Neat! That's a custom mesh, right? Looks pretty good.
thanks man it's actually already in game. it's just not used and didn't have the correct helpers.
That weapon looks ridonculously large for that Hero's frame. He looks like he wouldn't even be able to get the handle off the ground =\ Bulk up, dammit.
VoxEladrin wrote on Wed, 11 March 2009 15:34 That weapon looks ridonculously large for that Hero's frame. He looks like he wouldn't even be able to get the handle off the ground =\ Bulk up, dammit. yeah man thanks for the ummm.... "constructive criticism" . thats just a test account for testing things. it looks much better on a bulked-up hero.
Besides, look at the hero, then look at the Bandit King. There's your size issue, it was built for the hulk.
morerunes wrote on Wed, 11 March 2009 19:13 Besides, look at the hero, then look at the Bandit King. There's your size issue, it was built for the hulk. HERO MAD! HERO USE BIG HAMMMEEERRRRR! *Uses berserk and turns green* I'm sorry, i've been dying to post that and this time i couldn't resist.
Its Reeeeeeeeeeely cool but it would be totally beter if it was a heavy wepon, Besides that Its sicker than the swine.
plopk45 wrote on Sun, 01 November 2009 05:34 Hi ummm i tryed to open this fmp in FE but it says when i open it "invalid content type" any reasons why this should happen? Mod fixed - go for it. And thread cleansed.