Fable: The Lost Chapters Mod Scene - RDF feed
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items: Traders In the Guild
items: Re: Traders In the Guild

Traders In the Guild
type: item
description: I spawned one of each wandering trader, including a tattooist and barber, in the Guild. They will show up near the benches by the stairs to the dorms. UPDATE:The barber and tattooist will now be near the shop, they had a tendency to bunch up sometimes so I split them up. The new text file has all the traders and a bench for the guys I moved. Copy the scripts to the HeroGuildComplexInside.tng. Specifically under where it says XXXSectionStart Null; Screenshot: Toggle Spoiler
creator: jwc2200
date: 2009-06-30T02:30:40-00:00

Re: Traders In the Guild
type: item
description: Great job! This will become very useful
creator: The New Fabled Ravrn
date: 2009-07-02T13:44:49-00:00

Re: Traders In the Guild
type: item
description: I really apologize for bringing up this topic after so many months, but do I replace the HeroGuildComplexInside.tng with the new file? If not, could someone please explain what I need to do to get this to work? Thanks!
creator: Karije
date: 2009-12-06T07:35:16-00:00

Re: Traders In the Guild
type: item
description: Karije wrote on Sun, 06 December 2009 01:35 I really apologize for bringing up this topic after so many months, but do I replace the HeroGuildComplexInside.tng with the new file? If not, could someone please explain what I need to do to get this to work? Thanks! Download the text file. Open it. Copy the scripts to the HeroGuildComplexInside.tng. Specifically under where it says XXXSectionStart Null;.
creator: JohnDoe
date: 2009-12-06T07:58:45-00:00

Re: Traders In the Guild
type: item
description: JohnDoe wrote on Sun, 06 December 2009 02:58 Download the text file. Open it. Copy the scripts to the HeroGuildComplexInside.tng. Specifically under where it says XXXSectionStart Null;. Which is easier to do that with: FE or AE, and where do I find the information?
creator: Karije
date: 2009-12-06T08:17:54-00:00

Re: Traders In the Guild
type: item
description: Karije wrote on Sun, 06 December 2009 02:17 Which is easier to do that with: FE or AE, and where do I find the information? Neither. TNGs are plain-text. With the scripts already written out, just use notepad/wordpad.
creator: JohnDoe
date: 2009-12-06T09:20:04-00:00

Re: Traders In the Guild
type: item
description: Oh! Well I was making that way harder than it needed to be! I made it so I had full ownership of the file and added the file into it. Hopefully it's going to work. Thank you for all your help!
creator: Karije
date: 2009-12-06T09:31:43-00:00

Re: Traders In the Guild
type: item
description: Hi I need help to find the HeroGuildComplexInside.tng file, John doe sayed that dont need to use FE to mod but i can't find the file anywhere
creator: Harpuia
date: 2010-01-20T02:33:06-00:00

Re: Traders In the Guild
type: item
description: Harpuia wrote on Tue, 19 January 2010 20:33 Hi I need help to find the HeroGuildComplexInside.tng file, John doe sayed that dont need to use FE to mod but i can't find the file anywhere Rip the file with FreeRoam. Look in the Wiki under utilities, or look in the tool releases board.
creator: JohnDoe
date: 2010-01-20T02:38:24-00:00

Re: Traders In the Guild
type: item
description: This has been downloaded many times, but no one has told me that I forgot to put the tattooist in the script. I noticed when I redid it to move a couple of the guys. They are all there now.
creator: jwc2200
date: 2010-04-13T09:45:52-00:00