Fable: The Lost Chapters Mod Scene - RDF feed
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Ok, so this was the sword to mach my Arkanian armor set, wich i took a pause from, but i had the mesh and i found a nice texture to go with it. a BIG THANKS to ascmint, who was the guy that made the fmp work, you saved the project, so if you like the sword, dont forget to thank him too DATA It has: 8 augment slots 945 damage no used slots spawn as: OBJECT_SWORD_ENDS IT WANTS FEEDBACK Description The most ancient legends and miths sometimes talk about a "Creator's arm" or a "Divine weapon". Many names it has, and its story was morphed during the ages. Some say the legendary weapon is the Sword of Aeons, some that it is now broken, or forever lost. Truely was this sword long lost, as it was carried during the Dawn of Times, and it was called Ithlyreanvir, the Sword of Beginning. Long has it slumbered in the seas, long has it been forgotten on a lone peak, but something happened that the sword did not predict. It was found by the most unlikely of creatures, a human, The Hero of Oakvale. Yes the last part is from the Lord of the Rings, no I did not ask the copy right for it, so i hope there is no need to. In Game The handle, nice aint it? The sword itself: A couple of swings: second swing want feedback Post feeds plz, and if you want to use the mesh, use it, just ask me and give me credit. (actually you can do it yourself, its really easy.
Re: Ithlyreanvir, the Sword of Beginning
I like it, but where did you find that mesh? I know it's an edited longsword mesh... Btw, why the ungodly damage on it? Fable's easy enough as it is. Also, I just gave you your first download on this. Alright you packed in too many cdefs with this. All you need to clone for cdefs are the CInventoryItemDef, CObjectAugmentationsDef, CStockItemDef, and CWeapondef. All the others are unneccesary, as they make no difference to your weapon. Another thing I've found. Your cdefs are not linked to the object entry, it's using other cdefs, and your mesh is not linked to it. I'm not sure if your text entries are linked to the cinventoryitemdef for that matter.
crap, that sounds pretty bad, it worked on mine, but ill just double check and put a new fmp if i find out whats going on. and its not a longsword mesh, not really -----EDIT---- ok fixed it i think, ill try using the fmp my self and see how it goes, the file on the head of the topic is the new, fixed one
The entries still aren't linked. Make sure you hit apply changes after you put a number in the slots. -.-
so you basically mean creating new numbers for my new entries? ok, will try that, thanks for all the helping
NO DONT CREATE NEW NUMBERS. GET THE ENTRY NUMBERS, PUT THEM IN THE OBJECT SLOTS AND APPLY CHANGES. For god's sake man, why would you try to make new numbers?
dunno, it did link in my PC but not in yours, so the problem might have been of swapped IDs. any way, this thing is too troublesome, ill just delete everything and start over. for everybody new to the post: YOU CAN NOW INSTALL IT!yes, now
Forget it, I'll fix it myself.
yunvich wrote on Sat, 02 April 2011 11:47 Yes the last part is from the Lord of the Rings, no I did not ask the copy right for it, so i hope there is no need to. I just got an email from J.R.R. Tolkien and he's pissed.
Noctus wrote on Sun, 03 April 2011 07:57 yunvich wrote on Sat, 02 April 2011 11:47 Yes the last part is from the Lord of the Rings, no I did not ask the copy right for it, so i hope there is no need to. I just got an email from J.R.R. Tolkien and he's pissed. OMG a medium! tell him im sorry!
I think it was a joke.
someone must take this thing out of Work in Progress
yunvich wrote on Sun, 03 April 2011 06:19 Noctus wrote on Sun, 03 April 2011 07:57 yunvich wrote on Sat, 02 April 2011 11:47 Yes the last part is from the Lord of the Rings, no I did not ask the copy right for it, so i hope there is no need to. I just got an email from J.R.R. Tolkien and he's pissed. OMG a medium! tell him im sorry! He's signing off the papers for the lawsuit as we speak. You're doomed.
Why do you have a weapon in bowerstone? I shall have to confiscate your weapons
'Cause of this http://fabletlcmod.com/forum/index.php?t=msg&goto=35475& amp;&srch=pain#msg_35475
can anyone help me?.I have installed albion explorer to add chest. When i click world edit it comes up with an error says ¨have you exctacted wad file¨ but i have downloaded/install freeroam why dosn't it work?? sorry for my crapy eng.
blastkiller wrote on Mon, 08 August 2011 12:45 can anyone help me?.I have installed albion explorer to add chest. When i click world edit it comes up with an error says ¨have you exctacted wad file¨ but i have downloaded/install freeroam why dosn't it work?? sorry for my crapy eng. Probably because you did it wrong. It's three steps, don't know what's hard about that. Open FreeRoam, load FinalAlbion.wad. Click rip, dump in data folder. Close FreeRoam, rename FinalAlbion.wad. Whatever you skipped or did wrong, that's why it doesn't work.