Fable: The Lost Chapters Mod Scene - RDF feed
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items: Everybody Loves a Balvarine! ...well they could.
items: Re: Everybody Loves a Balvarine! ...well they could.

Everybody Loves a Balvarine! ...well they could.
type: item
description: Okay, here's the deal. I've been messing around with Balvarines alot lately since I discovered the Balvarine Transform mod. Since I can't seem to make MY Balvarine invunerable(Although I've made all the NPC Balvarines literally immortal, lol) I've decided to mess around in FACTION. We'll, I've practically put FACTION_MONSTERS on the friends list of Villagers and FACTION_VILLAGERS on the friends list of Monsters. The same with every other friendly FACTION. Well, what did I get? ...Nothing. Absolutely not a thing has changed. People and gaurds still attack me, I still have only the option to attack them, and all other monsters still attack poor 'ol villagers and traders turning them to dog meat. X,x What might I be doing wrong here? I'd like to hear from the person who made this Balvarine Mod. Why can I not modify a single darn thing about this Balvarine I transform in to?? Any way. Help would be appreciated.
creator: Matticus
date: 2011-05-04T05:45:57-00:00

Re: Everybody Loves a Balvarine! ...well they could.
type: item
description: I think the balverine mod makes a new balverine creature entry... did you try looking for it/in it?
creator: morerunes
date: 2011-05-04T12:01:46-00:00

Re: Everybody Loves a Balvarine! ...well they could.
type: item
description: morerunes wrote on Wed, 04 May 2011 05:01 I think the balverine mod makes a new balverine creature entry... did you try looking for it/in it? Yes, I have tried. But I haven't found a single thing. Any idea what to look for, where to look?
creator: Matticus
date: 2011-05-24T04:57:56-00:00

Re: Everybody Loves a Balvarine! ...well they could.
type: item
description: It would be under creatures, look for an abnormally large ID number
creator: morerunes
date: 2011-05-27T04:07:16-00:00

Re: Everybody Loves a Balvarine! ...well they could.
type: item
description: morerunes wrote on Thu, 26 May 2011 21:07 It would be under creatures, look for an abnormally large ID number Found it! Thank you, mate! Now, only issue I have is that now that I've edited everything, he won't stop walking on his own. Weird. [edit] The walking issue seems to be linked to changing CHitLocationsDef 8902 to 9113, which is the value used to make you un-hittable.
creator: Matticus
date: 2011-05-28T05:16:51-00:00