Fable: The Lost Chapters Mod Scene - RDF feed
type: channel
description: Fast Uncompromising Discussions. FUDforum will get your users talking.
items: Trials of Albion 2 ( Work in Progress )
items: Re: What would you like to see in a mod?
items: Re: Trials of Albion 2

Trials of Albion 2 ( Work in Progress )
type: item
description: TOA team: Drifter Marcopolo Ailia Special thanks: Bluetooth - Several weapons, ideas for smashable environments, ballance FMPS etc. Other things i can't think of. Ailia - Several weapons, some cool ideas. Hunter - telling me about how to make unique creatures... I'm dumb. Shadownet - For being completely hilarious. Pe_Ell - For providing a site and other resources that keep Fable modding alive. Chaos - Not doing trials anymore. EDIT: Stickied for 2 months - BlueTooth EDIT: Stickied for 2 months - Ailia
creator: Drifter
date: 2006-05-14T00:13:05-00:00

Re: What would you like to see in a mod?
type: item
description: Well i've mentioned it before and im not to sure if its possible but NPC's dropping their wepons sounds cool. The lute should be put into a sign quest or something. Can we edit the lute's damage to make it live up to it's hype? Oh, by the way we are talking about ToA .02 right? If I can help you in any way my eMail is six66pickupstix@hotmail.com
creator: chaos
date: 2006-05-14T01:22:03-00:00

Re: What would you like to see in a mod?
type: item
description: ToA was sweet but a little sloppy. Don't take it as an offense. ToA .02 should not be rushed to give maximum pleasure
creator: chaos
date: 2006-05-14T01:49:05-00:00

Re: What would you like to see in a mod?
type: item
description: We were in a hurry to release it, so yeah, it was a little sloppy. I've already started on adding new chests, editing weapon damages and such... I could use some help of course, and If I do i'll be sure to give you (and marc) an email (or message).
creator: Drifter
date: 2006-05-14T02:03:20-00:00

Re: What would you like to see in a mod?
type: item
description: Good, looking forward to it. Also, do you think you could make ToA .02 in sync with fable harsh? Or maybe ToA .03 could. I'm going to much in the future aren't I? edit: when do you suppose ToA 2 will be done?
creator: chaos
date: 2006-05-14T02:12:36-00:00

Re: What would you like to see in a mod?
type: item
description: chaos wrote on Sat, 13 May 2006 19:12 Good, looking forward to it. Also, do you think you could make ToA .02 in sync with fable harsh? Or maybe ToA .03 could. I'm going to much in the future aren't I? I'm not sure what you mean by 'in sync', do you mean like, it being combined with Fable:Harsh (if so, that most likely won't happen) or as in it being released at the same time? Mind elaborating a bit?
creator: Drifter
date: 2006-05-14T02:17:13-00:00

Re: What would you like to see in a mod?
type: item
description: mark
creator: Marcopolo
date: 2006-05-14T03:14:22-00:00

Re: What would you like to see in a mod?
type: item
description: I've decided to change this to a ToA .02 thread, ToA's features will be listed at the top momentarily. Edit: Done
creator: Drifter
date: 2006-05-15T00:12:04-00:00

Re: What would you like to see in a mod?
type: item
description: I mean since the regions are only 41 will you create new TNG's to go with it? Nevermind I'm dumb....... I meant will fable harsh have TNG edits.... and if so will you be opperating? Just nevermind.
creator: chaos
date: 2006-05-15T04:34:52-00:00

Re: What would you like to see in a mod?
type: item
description: huh?
creator: Marcopolo
date: 2006-05-15T04:35:29-00:00

Re: What would you like to see in a mod?
type: item
description: Awsome.... I'm glad you took my idea of making enemies drop weapons! Good luck! Can't wait!
creator: chaos
date: 2006-05-15T04:36:30-00:00

Re: What would you like to see in a mod?
type: item
description: I think he was asking if I would be creating new TNGS... Edit: Yeah, the enemies dropping weapons thing is like an edit to the rewards available from killing an enemy. Example: Kill a gaurd, you get a small chance to get the weapon he's using...
creator: Drifter
date: 2006-05-15T04:36:38-00:00

Re: What would you like to see in a mod?
type: item
description: cool
creator: Marcopolo
date: 2006-05-15T04:38:38-00:00

Re: What would you like to see in a mod?
type: item
description: I just peed a little...LOL....modding is sweet........
creator: chaos
date: 2006-05-15T04:39:49-00:00

Re: What would you like to see in a mod?
type: item
description: Oh dude! You should put those trophies in ToA .02(the unused one's) like you know, every time kill a more difficult creature...Is that possible???? Just put all the unused crap in ToA... It would be cool if you kill a white balverine and you get a dragon scale!!LOL!! Serious though.......
creator: chaos
date: 2006-05-15T04:43:20-00:00

Re: What would you like to see in a mod?
type: item
description: Drifter bringing the funk. Make sure to add the trophies in as random drops. (ie Bandit ears, with stock and inventory defs).
creator: Keshire
date: 2006-05-15T04:46:58-00:00

Re: What would you like to see in a mod?
type: item
description: Well.... i can say i would crack up if a troll drops bandit ears... I mean how did he get those with his stubby fingers??!! Oh yeah put those bear trophies in houses an stuff.....With some simple TNG editiing you can go a long way
creator: chaos
date: 2006-05-15T04:52:56-00:00

Re: What would you like to see in a mod?
type: item
description: chaos wrote on Sun, 14 May 2006 23:52 Well.... i can say i would crack up if a troll drops bandit ears... I mean how did he get those with his stubby fingers??!! Oh yeah put those bear trophies in houses an stuff.....With some simple TNG editiing you can go a long way You can specify specific reward defs...
creator: Keshire
date: 2006-05-15T07:33:28-00:00

Re: What would you like to see in a mod?
type: item
description: Gotta find out how you do that... looking very cool so far.
creator: mellr0
date: 2006-05-15T09:09:07-00:00

Re: What would you like to see in a mod?
type: item
description: BlueTooth wrote on Sun, 14 May 2006 21:46 Drifter bringing the funk. Make sure to add the trophies in as random drops. (ie Bandit ears, with stock and inventory defs). Yeah, i was thinking about something along these lines when looking at past topics. It'll probably be the next thing I do... Ahem. Damned Luke dosen't keep in touch enough... P.S: If anyone wants to help me with TNG editing, be sure to let me know. I have my hands full as it is.
creator: Drifter
date: 2006-05-15T16:52:28-00:00

Re: What would you like to see in a mod?
type: item
description: Have I not stressed it enough! I have to much time on my hands and will gladly help.
creator: chaos
date: 2006-05-15T22:52:09-00:00

Re: What would you like to see in a mod?
type: item
description: chaos wrote on Mon, 15 May 2006 15:52 Have I not stressed it enough! I have to much time on my hands and will gladly help. Sending a private message in a moment.
creator: Drifter
date: 2006-05-15T23:00:42-00:00

Re: What would you like to see in a mod?
type: item
description: me too also you can change the ame of the topic, being it's creator
creator: Marcopolo
date: 2006-05-15T23:38:31-00:00

Re: What would you like to see in a mod?
type: item
description: Marcopolo wrote on Mon, 15 May 2006 16:38 me too also you can change the ame of the topic, being it's creator You could always edit some models for us, make new expressions, make oakvale cooler (i'm honestly never in that town)and well, anything that has to do with TNG editing is welcome. P.S: If you want to do TNG editing, then i'll need to send you the TNGS already edited, so we don't need to merge anything.
creator: Drifter
date: 2006-05-15T23:51:15-00:00

Re: What would you like to see in a mod?
type: item
description: I'm on a TNG rush at the mo, so chuck some my way...
creator: mellr0
date: 2006-05-16T00:02:28-00:00

Re: What would you like to see in a mod?
type: item
description: mellr0 wrote on Mon, 15 May 2006 17:02 I'm on a TNG rush at the mo, so chuck some my way... Sure, sending some in a moment. Edit: Sent
creator: Drifter
date: 2006-05-16T00:13:16-00:00

Re: What would you like to see in a mod?
type: item
description: what areas would you like done besides oakvale? aslo i cant do model stuff because my 3ds hates me
creator: Marcopolo
date: 2006-05-16T02:09:36-00:00

Re: What would you like to see in a mod?
type: item
description: Marcopolo wrote on Mon, 15 May 2006 19:09 what areas would you like done besides oakvale? aslo i cant do model stuff because my 3ds hates me Completely up to you on what areas you edit. I'll send you the tngs in a second. P.S: See the screenshots topic... Heh heh. My crappy sword model.
creator: Drifter
date: 2006-05-16T02:41:26-00:00

Re: What would you like to see in a mod?
type: item
description: but cmon give me some guidelines i wont know where to start otherwise
creator: Marcopolo
date: 2006-05-16T02:43:17-00:00

Re: What would you like to see in a mod?
type: item
description: Heres some regions that could use some editing: 1. Oakvale 2. Barrow fields 3. Knothole glade 4. Chapel of Avo
creator: Drifter
date: 2006-05-16T02:45:38-00:00

Re: What would you like to see in a mod?
type: item
description: thanks for those but i mean just what kinda stuff do you want done : more npc's buildings cool hidden stuff sign quests secrets ?
creator: Marcopolo
date: 2006-05-16T02:50:28-00:00

Re: What would you like to see in a mod?
type: item
description: Marcopolo wrote on Mon, 15 May 2006 19:50 thanks for those but i mean just what kinda stuff do you want done : more npc's buildings cool hidden stuff sign quests secrets ? Well... Buildings, chests, barrels, npcs would be cool. And hidden crap/secrets if you have the time.
creator: Drifter
date: 2006-05-16T02:55:39-00:00

Re: What would you like to see in a mod?
type: item
description: got it
creator: Marcopolo
date: 2006-05-16T02:56:40-00:00

Re: Trials of Albion 2
type: item
description: maybe add statues at the chapel of avo and make them shine
creator: lord of the dead
date: 2006-05-16T09:03:23-00:00

Re: Trials of Albion 2
type: item
description: The sweet smell of dedication.
creator: Keshire
date: 2006-05-16T09:30:25-00:00

Re: Trials of Albion 2
type: item
description: BlueTooth wrote on Tue, 16 May 2006 02:30 The sweet smell of dedication. Heh, yeah, we've gotten alot done in a few days. Mark though, he'll probably come out of nowhere with something awesome. Not sure if Chaos has done anything, though. By the way, guys, most generic trophies now are dropped from the appropriate enemies, you can hold like 9000 of each, or something like that. Trolls = Troll hump (or something like that) Bandits = Bandit ears Any undead = Skeletal remains Hobbes = Hobbe teeth Balverines = Balverine claws Etc.
creator: Drifter
date: 2006-05-16T21:20:52-00:00

Re: Trials of Albion 2
type: item
description: First of All, I LOVE Trials of Albion, it makes the game so much less stagnant. I do Have a couple of suggestions for any future releases. First off, I don't know if this has been discussed yet, but In bargate prison, when u escape the first barrel in front of u, I believe its the one with the demonic helm in it, everytime I try to break it it freezes the game, perhaps the item in the barrel could be traded with the item in the chest to make it work. Also, if at all possible, make the enemies harder. Because more enemies can be kind of annoying, but if there was more variety of enemies and stronger enemies that would be really cool. One more thing, I love bringing my bandits everywhere I go, so if the game could be modded to allow transportation of Bandit followers from the bandit camp to say Hook Coast, Knothole Glade, or Snowspire, that would be the absolute best stuff ever. Not that trials of albion needs these things, because its so cool already.
creator: Doku
date: 2006-05-16T21:54:50-00:00

Re: Trials of Albion 2
type: item
description: Quote: First of All, I LOVE Trials of Albion, it makes the game so much less stagnant. Glad to hear you like it, this version will be much, much better. Quote: First off, I don't know if this has been discussed yet, but In bargate prison, when u escape the first barrel in front of u, I believe its the one with the demonic helm in it, everytime I try to break it it freezes the game, perhaps the item in the barrel could be traded with the item in the chest to make it work. I believe this has been fixed. Quote: Also, if at all possible, make the enemies harder. Because more enemies can be kind of annoying, but if there was more variety of enemies and stronger enemies that would be really cool. Enemies are much tougher in this version, also you will only be able to carry around 5 potions, and one ressurection phial. Quote: One more thing, I love bringing my bandits everywhere I go, so if the game could be modded to allow transportation of Bandit followers from the bandit camp to say Hook Coast, Knothole Glade, or Snowspire, that would be the absolute best stuff ever I'm not sure how I would go about doing this, but we plan to add more bodygaurds and such, so who knows, maybe there'll be more types of bandits in different places (as well as new types bodygaurds)... Edit: Didn't use quotes on accident.
creator: Drifter
date: 2006-05-16T22:01:39-00:00

Re: Trials of Albion 2
type: item
description: god barrow fields is a pain in the ass theres just barely not enough room
creator: Marcopolo
date: 2006-05-17T00:41:28-00:00

Re: Trials of Albion 2
type: item
description: Marcopolo wrote on Tue, 16 May 2006 17:41 god barrow fields is a pain in the ass theres just barely not enough room What're you trying to put there? And yes, i agree. Maybe you should just forget barrow fields.
creator: Drifter
date: 2006-05-17T00:44:22-00:00

Re: Trials of Albion 2
type: item
description: Drifter wrote on Tue, 16 May 2006 14:20 Heh, yeah, we've gotten alot done in a few days. Mark though, he'll probably come out of nowhere with something awesome. /me bows smugly iv'e already started cant stop now im making it a bit of a suburb of oakvale
creator: Marcopolo
date: 2006-05-17T00:52:01-00:00

Re: Trials of Albion 2
type: item
description: Sounds like it'll be pretty cool, good luck to you.
creator: Drifter
date: 2006-05-17T00:55:58-00:00

Re: Trials of Albion 2
type: item
description: bad pic of barrow feilds so far i friggin hate placing fences
creator: Marcopolo
date: 2006-05-18T03:03:02-00:00

Re: Trials of Albion 2
type: item
description: Not bad, not bad at all, so far. I mean, everytime i try to edit tngs, my buildings and stuff are floating fifty feet in the air. Hard enough for me to position things.
creator: Drifter
date: 2006-05-18T03:50:36-00:00

Re: Trials of Albion 2
type: item
description: lol baystone's app does the z for you also makes rotation sooooo much easier although a bit blunt
creator: Marcopolo
date: 2006-05-18T03:57:04-00:00

Re: Trials of Albion 2
type: item
description: The TNG editor one? That's the one I use. Is there some kind of button that does it? Edit: Or is it something else?
creator: Drifter
date: 2006-05-18T03:59:00-00:00

Re: Trials of Albion 2
type: item
description: just make sure you have the newest version it just does it for you whenever you drag and drop anything
creator: Marcopolo
date: 2006-05-18T04:00:28-00:00

Re: Trials of Albion 2
type: item
description: Alright, thanks alot. Drifter's TNG editing (horrible, might I add) shall commence! Well, that is, after i'm done with adding some more bodygaurds that drop titles...
creator: Drifter
date: 2006-05-18T04:03:49-00:00

Re: Trials of Albion 2
type: item
description: use both the old TNG editor and the new one... I find that when you need stuff to intersect, the new one makes it so it doesnt. It made My chapel of skorm a bitch to make...
creator: mellr0
date: 2006-05-18T14:09:59-00:00

Re: Trials of Albion 2
type: item
description: just thought i might throw in that if you've got any good suggestions for this mod then you should say them i like to please the people
creator: Marcopolo
date: 2006-05-19T04:07:04-00:00

Re: Trials of Albion 2
type: item
description: Maybe a tavern or buyable shop? I love me houses and taverns. Atop the Entrepreneur's Tower
creator: Drifter
date: 2006-05-19T06:25:46-00:00

Re: Trials of Albion 2
type: item
description: is that a hobbe staff the pc is holding?
creator: lord of the dead
date: 2006-05-19T13:45:04-00:00

Re: Trials of Albion 2
type: item
description: lord of the dead wrote on Fri, 19 May 2006 06:45 is that a hobbe staff the pc is holding? Indeed.
creator: Drifter
date: 2006-05-19T17:55:35-00:00

Re: Trials of Albion 2
type: item
description: hey drifter could you send me some stuff about the bits youre doing for toa2? i wanna make it have a bit of lore and have the stuff kinda link together please just pm me i dont wanna spoil it for others also i'd love to do testing for some stuff
creator: Marcopolo
date: 2006-05-19T23:42:35-00:00

Re: Trials of Albion 2
type: item
description: Just sent you a message on some of it, Mark.
creator: Drifter
date: 2006-05-20T01:36:31-00:00

Re: Trials of Albion 2
type: item
description: why thank you
creator: Marcopolo
date: 2006-05-20T05:42:54-00:00

Re: Trials of Albion 2
type: item
description: Off topic but...great work guys this is gonna rule!
creator: chaos
date: 2006-05-20T19:40:59-00:00

Re: Trials of Albion 2
type: item
description: hey drifter i'm just wondering what kinda stuff you want to see i kinda set high standards for myelf so stuff takes a while the reason i wanna know is i dont want to put in so much work that i will take forever to finish
creator: Marcopolo
date: 2006-05-24T01:30:19-00:00

Re: Trials of Albion 2
type: item
description: If we're still talking about barrow fields, a picture of what you've got so far would be great. That way I can say what it might need/can fit.
creator: Drifter
date: 2006-05-24T18:34:25-00:00

Re: Trials of Albion 2
type: item
description: ill just send u a beta i still need to position the graves, some furniture and maybe some houses
creator: Marcopolo
date: 2006-05-24T23:12:54-00:00

Re: Trials of Albion 2
type: item
description: Alright, sounds good. Should be cool to check out.
creator: Drifter
date: 2006-05-24T23:55:47-00:00

Re: Trials of Albion 2
type: item
description: What exactly is up with new weapons and stuff?
creator: chaos
date: 2006-05-27T14:11:36-00:00

Re: Trials of Albion 2
type: item
description: There probably won't be many new weapons in this version, perhaps .03 (provided, there is a .03)... I really don't have the time to focus on making new weapons. Anyway, if nobody volunteers to make the new weapons, there isn't going to be any. P.S: Rock trolls, earth trolls, and ice trolls pose much more of a challenge. Also, just finished editing bow damages.
creator: Drifter
date: 2006-05-28T00:12:11-00:00

Re: Trials of Albion 2
type: item
description: if i can get 3ds working ill make some new weapons it really doesnt take long is luke still around or did he just dissapear again ?
creator: Marcopolo
date: 2006-05-28T00:47:40-00:00

Re: Trials of Albion 2
type: item
description: Marcopolo wrote on Sat, 27 May 2006 17:47 if i can get 3ds working ill make some new weapons it really doesnt take long is luke still around or did he just dissapear again ? Gone, it seems. P.S: If you create some weapons that'll be cool.
creator: Drifter
date: 2006-05-29T23:24:33-00:00

Re: Trials of Albion 2
type: item
description: ive looked every where asked people and i cant find a damn person to teach me this stuff like to change models and make chests and stuff if u wanna help me just message me at r0b0_killer@yahoo.com or rpkmn@hotmail.com ty for helpin
creator: legendry_man
date: 2006-05-30T18:11:15-00:00

Re: Trials of Albion 2
type: item
description: check the site wiki it has info on all that stuff
creator: Marcopolo
date: 2006-05-31T04:01:58-00:00

Re: Trials of Albion 2
type: item
description: Just to let everyone know, ToA will not release anytime soon, we have come up with many new ideas to improve the fable experience
creator: chaos
date: 2006-06-01T05:11:33-00:00

Re: Trials of Albion 2
type: item
description: Many new Ideas, I'll update the first post later.
creator: Drifter
date: 2006-06-01T05:55:39-00:00

Re: Trials of Albion 2
type: item
description: Drifter wrote on Thu, 01 June 2006 00:55 Many new Ideas, I'll update the first post later. Ya. The IRC Channel will do that to you.
creator: Keshire
date: 2006-06-01T05:59:01-00:00

Re: Trials of Albion 2
type: item
description: BlueTooth wrote on Wed, 31 May 2006 22:59 Drifter wrote on Thu, 01 June 2006 00:55 Many new Ideas, I'll update the first post later. Ya. The IRC Channel will do that to you. Heh, truthfully, I didn't even know we had an IRC channel. Shows how well I pay attention.
creator: Drifter
date: 2006-06-01T06:03:19-00:00

Re: Trials of Albion 2
type: item
description: lol
creator: Marcopolo
date: 2006-06-02T00:43:24-00:00

Re: Trials of Albion 2
type: item
description: Is Luke like DEAD or something?! He's probally just a busy guy. I guess...
creator: chaos
date: 2006-06-02T05:48:01-00:00

Re: Trials of Albion 2
type: item
description: I think he never planned on getting back into fable modding, he was just talking. Quick update: Working on some TNG editing now, placing some stuff around the world, changing chest contents from what they were in the original Trials.
creator: Drifter
date: 2006-06-04T01:45:52-00:00

Re: Trials of Albion 2
type: item
description: quick update: im going a bit overboard with the secrets side of stuff
creator: Marcopolo
date: 2006-06-04T17:39:43-00:00

Re: Trials of Albion 2
type: item
description: good job and good luck barrow fields is awsome now
creator: chaos
date: 2006-06-04T17:42:47-00:00

Re: Trials of Albion 2
type: item
description: /me hides in the abundant caves now ingame it bugged me that the only real dungeon was the hobbe cave
creator: Marcopolo
date: 2006-06-05T03:37:39-00:00

Re: Trials of Albion 2
type: item
description: Marcopolo wrote on Sun, 04 June 2006 20:37 /me hides in the abundant caves now ingame it bugged me that the only real dungeon was the hobbe cave Send me a copy to test for kicks.
creator: Drifter
date: 2006-06-05T03:38:57-00:00

Re: Trials of Albion 2
type: item
description: send me whatever you guys have I'll test or whatever
creator: chaos
date: 2006-06-05T04:03:00-00:00

Re: Trials of Albion 2
type: item
description: edit: not actualy ingame yet there is only one and the steps are scrooooooood u cant go up them correctly
creator: Marcopolo
date: 2006-06-05T04:08:11-00:00

Re: Trials of Albion 2
type: item
description: Original Archon's Battlhelm. Archon's Helm Variant #1 Archon's Helm Variant #2
creator: Drifter
date: 2006-06-05T04:12:52-00:00

Re: Trials of Albion 2
type: item
description: I do say, me and drifter did a good job *hint *hint
creator: chaos
date: 2006-06-05T04:14:36-00:00

Re: Trials of Albion 2
type: item
description: the first two dont look much different from the original
creator: Marcopolo
date: 2006-06-05T04:24:32-00:00

Re: Trials of Albion 2
type: item
description: The first one is the original. Read above each ones text.
creator: Drifter
date: 2006-06-05T04:26:40-00:00

Re: Trials of Albion 2
type: item
description: shut up
creator: Marcopolo
date: 2006-06-06T00:02:14-00:00

Re: Trials of Albion 2
type: item
description: lol I also created an awsome
creator: chaos
date: 2006-06-06T00:13:13-00:00

Re: Trials of Albion 2
type: item
description: ...That has nothing to do with Trials of albion, Chaos.
creator: Drifter
date: 2006-06-06T00:14:57-00:00

Re: Trials of Albion 2
type: item
description: Additional set of armor that will be available in Trials. (Excuse the poor quality, I had to set my video options down due to extreme lag of somesort)
creator: Drifter
date: 2006-06-06T03:11:32-00:00

Re: Trials of Albion 2
type: item
description: Best weapon I've made so far
creator: chaos
date: 2006-06-09T06:34:13-00:00

Re: Trials of Albion 2
type: item
description: /me drools
creator: Marcopolo
date: 2006-06-09T06:41:57-00:00

Re: Trials of Albion 2
type: item
description: Checked it out Chaos, very nicely done. Also sent you a pm with a tiny problem which I already fixed. Here is a splash image (using original Fable concept art) that you guys can use if you like. It appears when you click to start fable. I got tired of seeing the same boring splash screen over and over again. Just replace the splash image already present in Microsoft games/Fable - the lost chapters.
creator: Drifter
date: 2006-06-09T21:23:34-00:00

Re: Trials of Albion 2
type: item
description: Good god! We have alot of new weapons and armor! Thanks to me and drifter. Also nice work with the TNG's marco Barrow Fields is worth visiting now
creator: chaos
date: 2006-06-09T23:44:56-00:00

Re: Trials of Albion 2
type: item
description: chaos wrote on Fri, 09 June 2006 16:44 Good god! We have alot of new weapons and armor! Thanks to me and drifter. Also nice work with the TNG's marco Barrow Fields is worth visiting now Yep. Chaos has been cranking out FMPS so fast. ...Also, now the trouble will be placing all this stuff.
creator: Drifter
date: 2006-06-10T00:02:12-00:00

Re: Trials of Albion 2
type: item
description: My latest creations I am also going to get a video card today! yes! No more low quality pics!
creator: chaos
date: 2006-06-10T00:15:46-00:00

Re: Trials of Albion 2
type: item
description: Drifter wrote on Fri, 09 June 2006 19:02 ...Also, now the trouble will be placing all this stuff. Just add them to shopdef's. Grab the latest build from Hunter. It supports renaming the bins. This will allow very quick FMP creation. As you can just rename an entire tree and load it into a fmp. (remember all bin entries need unique names. Even the unnamed Cdefs.) Hopefully Hunter can get WAD fmp's into it to soon. So we no longer have to answer questions about how to extract the wad and apply TNG edits.
creator: Keshire
date: 2006-06-10T00:20:10-00:00

Re: Trials of Albion 2
type: item
description: hey blue when was the latest version of fe released i dont wanna get a new one if i dont need to
creator: Marcopolo
date: 2006-06-10T00:49:37-00:00

Re: Trials of Albion 2
type: item
description: chaos wrote on Sat, 10 June 2006 02:15 My latest creations I am also going to get a video card today! yes! No more low quality pics! That bone on the left was already in the game (ok, it wasn't used so it's a nice add-on) ...
creator: OldBoy
date: 2006-06-10T01:42:53-00:00

Re: Trials of Albion 2
type: item
description: Eh. That bone actually is used I think. You can find it in one of the snowy places, in a regular chest.
creator: Drifter
date: 2006-06-10T02:39:56-00:00

Re: Trials of Albion 2
type: item
description: im pretty sure you cant i think you might be thingking of that cruddy little club thats there, orkons club i think it is
creator: Marcopolo
date: 2006-06-10T03:16:31-00:00

Re: Trials of Albion 2
type: item
description: Ohhh I was thinking of Orkons.
creator: Drifter
date: 2006-06-10T05:02:48-00:00