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Scar and Bruise Tweak
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=10391&th=1145#msg_10391
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No I did not remove them. I plan on tweaking them until I can realistically simulate Health visually and then remove the health bar.
For Fable Harsh.
I implemented bruising.
I made Scars more prominate and heal slower than the 10 seconds they were set to... So they'll stay nice, bright, and red, much longer now.
[Moderators note]
You can still find this mod here.]]>Keshire2006-07-26T06:25:00-00:00Re: Scar and Bruise Tweak
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=15174&th=1145#msg_15174
]]>Keshire2006-12-15T09:51:59-00:00Re: Scar and Bruise Tweak
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=15180&th=1145#msg_15180
deadisdeath2006-12-15T19:20:45-00:00Re: Scar and Bruise Tweak
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=15186&th=1145#msg_15186
deadisdeath wrote on Fri, 15 December 2006 13:20
sorry if theres a disscusion thread about this...but are you going to keep working on this as i realy think its a great mod and once again im sorry if i shouldnt post here
What more needs to be done? The original was broken in some way. At least from what I was told.]]>Keshire2006-12-15T20:52:44-00:00Re: Scar and Bruise Tweak
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=15187&th=1145#msg_15187
deadisdeath2006-12-15T20:55:24-00:00Re: Scar and Bruise Tweak
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=15189&th=1145#msg_15189
deadisdeath wrote on Fri, 15 December 2006 14:55
nothing more needs to be done blue i was just saying that i think its a great mod and asking if your still working on it is all
Well that really depends on if I ever figure out what the first unknown in the skin effects does. The one that equals 1 for the head and 6 for the body. Yet all the hits seem to effect a random area anyway so I can't assume it's hit location. ]]>Keshire2006-12-15T21:00:21-00:00Re: Scar and Bruise Tweak
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=15191&th=1145#msg_15191
?? ]]>deadisdeath2006-12-15T21:05:54-00:00Re: Scar and Bruise Tweak
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=18023&th=1145#msg_18023
Where should I be looking if I want to take out the health and mana bars completely? Just trying to help this cause...]]>chaos2007-04-12T10:59:08-00:00Re: Scar and Bruise Tweak
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=18034&th=1145#msg_18034
chaos wrote on Thu, 12 April 2007 05:59
I tried looking for textures on the health and manabar. I found the actual health and mana bar textures, but not the red and blue that fills them in.
Where should I be looking if I want to take out the health and mana bars completely? Just trying to help this cause...
I beleive their an effect in the effect.big. ]]>Keshire2007-04-12T16:21:46-00:00Re: Scar and Bruise Tweak
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=18038&th=1145#msg_18038
GUI_WILL_BAR_RISE-806
GUI_HEART_HEALTH_UP-808
GUI_WILL_BAR_CHUNK-1028
GUI_WILL_BAR_DEFAULT-1027
GUI_WILL_INCREASE-1029
But I want to know...would deleting the entry data make it not work?
And then of course I would just edit the textures for the health bar itself.]]>chaos2007-04-12T18:30:56-00:00Re: Scar and Bruise Tweak
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=18040&th=1145#msg_18040
But I want to know...would deleting the entry data make it not work?
And then of course I would just edit the textures for the health bar itself.
Each of those GUI effects will reference a texture ID in them. SHould be able to pull it up using Silver's effect viewer.
At the moment you can't kill them off at the source. Which would be in the game.bin and frontend.bin because we haven't got some necessary code setup to add them into the xml.
If I get a chance I'll try to hack something together I suppose.]]>Keshire2007-04-12T20:00:20-00:00Re: Scar and Bruise Tweak
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=18056&th=1145#msg_18056
chaos2007-04-13T00:13:24-00:00Re: Scar and Bruise Tweak
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=19164&th=1145#msg_19164
darthdnw2007-05-19T00:55:33-00:00Re: Scar and Bruise Tweak
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=19165&th=1145#msg_19165
darthdnw wrote on Fri, 18 May 2007 19:55
How long do the Bruises stay? I got one on my face and I'm winderin g how long it will be there?
Not too long. And it completely dissappears.]]>Keshire2007-05-19T01:09:15-00:00Re: Scar and Bruise Tweak
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=19166&th=1145#msg_19166
darthdnw2007-05-19T01:26:45-00:00Re: Scar and Bruise Tweak
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=19167&th=1145#msg_19167
darthdnw wrote on Fri, 18 May 2007 20:26
can you give me a time estimate? I still have them... O.o
A hour or two real time? Sleeping doesn't effect scar healing rate. And saving and loading seems to heal all scars. At least in my game it does. But I have all scripts turned off.]]>Keshire2007-05-19T01:51:20-00:00Re: Scar and Bruise Tweak
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=32378&th=1145#msg_32378
BathroomWindow2007-10-20T04:18:52-00:00Re: Scar and Bruise Tweak
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=32389&th=1145#msg_32389
2. May, June, July, Augost, September, October... that's 6 monthes. DO NOT bump extremely old threads.]]>ShadowX6302007-10-20T05:44:34-00:00Re: Scar and Bruise Tweak
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=32411&th=1145#msg_32411
ShadowX630 wrote on Sat, 20 October 2007 07:44
1. He took it down.
2. May, June, July, Augost, September, October... that's 6 monthes. DO NOT bump extremely old threads.
It seems to me he/she had a good reason to bump this thread; the mod is gone. Bumping threads isn't always a bad thing, you know...]]>OldBoy2007-10-20T09:02:39-00:00Re: Scar and Bruise Tweak
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=32421&th=1145#msg_32421
Maybe if we ask blue real nice? Please?]]>Grog_McGee2007-10-20T13:00:07-00:00