Grapics.big |
MESH_OBJECT_HOLY_START = id #166 MESH_OBJECT_POINTER = id #167 MESH_MARKER_01 = id #4510 MESH_MARKER_ARROW = id #4511 MESH_MARKER_CAMERA = id #4512 MESH_MARKER_CREATURE = id #4513 MESH_MARKER_NAVIGATION = id# 4514 MESH_MARKER_SWITCH = id #4515 MESH_MARKER_VILLAGE = id #4516 MESH_MARKER_REGION_ENTRANCE = id #4517 MESH_MARKER_REGION_EXIT = id #4518 |