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NewThing Object;
Player 4;
UID Your Uid Here5;
DefinitionType "OBJECT_BS_GATEHOUSE_MAIN_DOORS_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
Health 1.00000;
ObjectScale 1.00000;
StartCTCPhysicsStandard;
PositionX 94.08154;
PositionY 64.15515;
PositionZ 46.81220;
RHSetForwardX -0.99943;
RHSetForwardY -0.03364;
RHSetForwardZ 0.00000;
RHSetUpX 0.00000;
RHSetUpY 0.00000;
RHSetUpZ 1.00000;
EndCTCPhysicsStandard;
StartCTCEditor;
LockedInPlace FALSE;
AttachToGround TRUE;
Freezed FALSE;
EndCTCEditor;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCActionUseScriptedHook;
Usable TRUE;
ReversedOnMiniMap FALSE;
HiddenOnMiniMap FALSE;
VersionNumber 1;
ForceConfirmation TRUE;
TeleportToRegionEntrance TRUE;
EntranceConnectedToUID Your Uid Here;
CameraTrackUID 0;
SoundName "";
AnimationName "";
ReplacementObject 0;
EndCTCActionUseScriptedHook;
EndThing;