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XXXSectionStart V_BodyGuard;
NewThing Marker;
Player 4;
UID 1844674121695725742274914;
DefinitionType "MARKER_BASIC";
ScriptName M_BodyGuardRespawn;
ScriptData "_GOOD2";
ThingGamePersistent TRUE;
ThingLevelPersistent TRUE;
Health 1.00000;
ObjectScale 1.00000;
StartCTCPhysicsStandard;
PositionX 69.60071;
PositionY 49.05383;
PositionZ 47.32012;
RHSetForwardX -0.00787;
RHSetForwardY 0.99608;
RHSetForwardZ -0.08816;
RHSetUpX 0.08886;
RHSetUpY 0.00000;
RHSetUpZ 0.99604;
EndCTCPhysicsStandard;
EndThing;
NewThing AICreature;
Player 2;
UID 1844674179588289523676626;
DefinitionType "CREATURE_BODY_GUARD_GOOD";
ScriptName BodyGuard;
ScriptData "_GOOD2";
ThingGamePersistent TRUE;
ThingLevelPersistent TRUE;
Health 1.00000;
ObjectScale 1.00000;
OverridingBrainName "BRAIN_BODY_GUARD";
HasInformation FALSE;
WanderWithInformation FALSE;
WaveWithInformation FALSE;
ContinueAIWithInformation FALSE;
RespondingToFollowAndWait TRUE;
CanBeMarried FALSE;
CanBeCourted FALSE;
AllowedToFollowHero TRUE;
InitialPosX 69.60071;
InitialPosY 49.05383;
InitialPosZ 47.32012;
EnableCreatureAutoPlacing TRUE;
RegionFollowingOverriddenFromScript FALSE;
HasRelationships FALSE;
HomeBuildingUID 0;
WorkBuildingUID 0;
FatherCreatureUID 0;
MotherCreatureUID 0;
SpouseCreatureUID 0;
StartCTCPhysicsNavigator;
PositionX 69.60071;
PositionY 49.05383;
PositionZ 47.32012;
RHSetForwardX -0.00787;
RHSetForwardY 0.99608;
RHSetForwardZ -0.08816;
RHSetUpX 0.08886;
RHSetUpY 0.00000;
RHSetUpZ 0.99604;
EndCTCPhysicsNavigator;
StartCTCEditor;
LockedInPlace FALSE;
AttachToGround TRUE;
Freezed FALSE;
EndCTCEditor;
EndThing;
XXXSectionEnd