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Re: Giant Weapon Pack: Discussion & Suggestions [message #10410 is a reply to message #9834] Wed, 26 July 2006 15:42 Go to previous messageGo to previous message
b444555 is currently offline  b444555
Messages: 20
Registered: July 2006

I have been fiddeling with the weapons at the guild shop mod and gwp v2,and found out it still works to some extent. Most of the v1 weapons still work, the only exception being the will rings, which caused my game to freaze when i tried to equip them. As for v2 pack weapons, i had to spawn them manualy. Some of them had a few glitches, but i expected that v2 being a beta version.

I had a question too, any one know how to remove partical effects from weapons? Like some of the weapons in the GWP have some effects like avo's touch, archmages staff and skorm's tear.

Oh, i also made a new keblade texture if any one cares, the model stretches it..a lot Confused .. but i looks more like a fable weapon than before and is more than 4 colors.

[Updated on: Wed, 26 July 2006 17:18]

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