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Re: Giant Weapon Pack: Discussion & Suggestions [message #11107 is a reply to message #9834] |
Sun, 13 August 2006 07:52 |
victim_of_a_beutiful_life
Messages: 18 Registered: August 2006 Location: yukon, oklahoma
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ok i really want this mod. but for some reason whene i load it into fable explorer nothing hapens like ill open i or "unsip" it into fable explorer but in game nothin happens are the wepons suposed to be at the guild somwere or do i spawn the m myself cayse if i have to do that i have no clue how to
chastopher nelson reynolds
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Re: Giant Weapon Pack: Discussion & Suggestions [message #11120 is a reply to message #11107] |
Sun, 13 August 2006 15:36 |
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b444555
Messages: 20 Registered: July 2006
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Well,are you using the "Weaponsinguildshop.fmp". THe GWP V2 beta can work with the mod to put weapons in the guild shop, just not any new ones and a few v1 weapons will glitch. If you are using the V1 final,it shoudl work, no problems. Just folow the directions, weapon pack 1st, then the "in the shop"mod.(or just spawn them in a chest or something)
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Re: Giant Weapon Pack: Discussion & Suggestions [message #12054 is a reply to message #9834] |
Tue, 29 August 2006 14:21 |
Hara-K1ri
Messages: 7 Registered: August 2006
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some guy requested Cloud's buster sword of FF7, but I wouldn't do that, because a lot of games like tes and such always make a mod to have the buster sword.
the same person requested the gun sword, well, this could be good, but then you need to have it function as sword and ranged at the same time, so don't do it, bewuase in fable 2 their will be guns to shoot instead of bows.
I think a great sword would be Anduril, the sword that cut of the ring of saurons hand in LOTR. you could also make an axe like the one gimli has or such a fine elven bow.
for the moment, I'm thinking of other weapons, and in the meanwhile, I'll go try some mods I just downloaded included GWP.
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Re: Giant Weapon Pack: Discussion & Suggestions [message #12144 is a reply to message #12059] |
Wed, 30 August 2006 01:48 |
Hara-K1ri
Messages: 7 Registered: August 2006
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FuzzyLumpkins wrote on Tue, 29 August 2006 14:48 | Are you talking about broken Anduril or fixed. because your talking of the broken one theres already a broken sword that looks similar to it.
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I mean someone could make a miniquest to collect the pieces of the sword, then go to a weapon trader and let him reforg the pieces into Anduril, not broken!
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Re: Giant Weapon Pack: Discussion & Suggestions [message #12146 is a reply to message #12145] |
Wed, 30 August 2006 01:53 |
Hara-K1ri
Messages: 7 Registered: August 2006
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Marcopolo wrote on Wed, 30 August 2006 01:50 | you cant really make proper quets yet, really only sign/clue quests.
plus i'm not so shure if the reforging thinf is possible either
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well, you could make something like the treasure clues, but instead make it weapon pieces, and when you go to some weapon trader or so, or a specific person, if you have all the peices, he gives you the sword or so??
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