Magic Mushroom (XBOX) [message #13686] |
Sun, 22 October 2006 21:31 |
misohony
Messages: 60 Registered: September 2005
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Here's my first attempt at a custom object. Its basically the same Blue Mushroom from the mushroom quest. Except this one you can eat and causes some special effects.
Spawn in a chest or something similar using:
OBJECT_MUSHROOM_MAGIC
Have fun trippin' !!!!
Also, I'd love some feed-back. Postitive or negative. Just looking for any input or encouragement if I should continue making XBOX mods or not. Thanks!
My XBOX mods:
The King's Bounty
Fable Afterlife
[Updated on: Mon, 23 October 2006 14:18] Report message to a moderator
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Re: Magic Mushroom (XBOX) [message #13700 is a reply to message #13689] |
Mon, 23 October 2006 06:41 |
misohony
Messages: 60 Registered: September 2005
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Marcopolo wrote on Sun, 22 October 2006 22:11 | umm you know that there is actually an object called the blueberruy pie already
did you just replace it?
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Exactly. I replaced the grapics and inventory with the Mushroom, then edited the bonus effects of the pie. I'm not sure how adding new objects will be in the XBOX version of the game, so this is mostly just something for me to practice with. I don't recall the blueberry pie being used much in the game, so I figured its not a big sacrifice to lose it.
My XBOX mods:
The King's Bounty
Fable Afterlife
[Updated on: Mon, 23 October 2006 06:44] Report message to a moderator
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Re: Magic Mushroom (XBOX) [message #13723 is a reply to message #13716] |
Tue, 24 October 2006 05:17 |
misohony
Messages: 60 Registered: September 2005
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Marcopolo wrote on Mon, 23 October 2006 21:32 | ps, the blueberry pie is actaully used, it's normally a better idea to replace an unused item
you get the only pie in the very beginning of the game in the silly little in-guild quests
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Yes, I dig. You are right, I was just being lazy.
I've updated the mod with a 100% custom(ish) object. Its not that exciting, but its fun none the less. And its only the beginning
My XBOX mods:
The King's Bounty
Fable Afterlife
[Updated on: Tue, 24 October 2006 05:17] Report message to a moderator
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Re: Magic Mushroom (XBOX) [message #50045 is a reply to message #13686] |
Tue, 17 March 2009 14:37 |
Scudreloaded
Messages: 22 Registered: March 2009 Location: Colorado
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I dont know if you guys still wanted that ported to comp.
But i did it cause i tried looking for it on here.
I'll put it up later this after noon prolly. i only put my drunkenness at 10000 but it still works. has a mild magic/ health increase as well.
don't know if i should add me lee combat upgrading or not. I'd actually like to make several varieties for different uses in the game.
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