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Remove Will markings. [message #13764] Wed, 25 October 2006 17:23 Go to next message
Obsidia is currently offline  Obsidia
Messages: 50
Registered: October 2006

Hey, what texture names do I look for in CHeromorphdef to remove the Will markings. Do I just look for 'WILL'in them? Thanks in advance.
Re: Remove Will markings. [message #13765 is a reply to message #13764] Wed, 25 October 2006 17:45 Go to previous messageGo to next message
D00M3D2 is currently offline  D00M3D2
Messages: 32
Registered: September 2006
i belive you find them in textures not in cheromorph. you can delet them from textures and the game should still work fine

There is no such thing as a dumb question just an inquizitive idiot.
Re: Remove Will markings. [message #13766 is a reply to message #13765] Wed, 25 October 2006 17:47 Go to previous messageGo to next message
Obsidia is currently offline  Obsidia
Messages: 50
Registered: October 2006

I'm on xbox so I don't know if it'll work the same.
Re: Remove Will markings. [message #13767 is a reply to message #13766] Wed, 25 October 2006 17:48 Go to previous messageGo to next message
D00M3D2 is currently offline  D00M3D2
Messages: 32
Registered: September 2006
well an Xbox is very simmilar to a pc so it should work

There is no such thing as a dumb question just an inquizitive idiot.
Re: Remove Will markings. [message #13768 is a reply to message #13767] Wed, 25 October 2006 17:54 Go to previous messageGo to next message
Obsidia is currently offline  Obsidia
Messages: 50
Registered: October 2006

So, once I've converted the textures.biz to .big, just open it up and press delete on the will textures or...
Re: Remove Will markings. [message #13769 is a reply to message #13764] Wed, 25 October 2006 17:58 Go to previous messageGo to next message
D00M3D2 is currently offline  D00M3D2
Messages: 32
Registered: September 2006
.... uhhh i belive you you can just delet them as they are and the won't show up on your character in during the game

There is no such thing as a dumb question just an inquizitive idiot.
Re: Remove Will markings. [message #13771 is a reply to message #13769] Wed, 25 October 2006 18:37 Go to previous messageGo to next message
Obsidia is currently offline  Obsidia
Messages: 50
Registered: October 2006

D00M3D2 wrote on Wed, 25 October 2006 17:58

.... uhhh i belive you you can just delet them as they are and the won't show up on your character in during the game

Nope, they cannot be deleted on xbox...
Re: Remove Will markings. [message #13774 is a reply to message #13764] Wed, 25 October 2006 18:43 Go to previous messageGo to next message
D00M3D2 is currently offline  D00M3D2
Messages: 32
Registered: September 2006
well then maybe you should copy regular skin then load the regular skin where the will tats are idk tough i might cause some problems

There is no such thing as a dumb question just an inquizitive idiot.
Re: Remove Will markings. [message #13776 is a reply to message #13774] Wed, 25 October 2006 19:25 Go to previous messageGo to next message
Obsidia is currently offline  Obsidia
Messages: 50
Registered: October 2006

I've done it. Took forever but it worked. Thanks for your help and patience!

[Updated on: Wed, 25 October 2006 19:27]

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Re: Remove Will markings. [message #13777 is a reply to message #13776] Wed, 25 October 2006 19:43 Go to previous messageGo to next message
Obsidia is currently offline  Obsidia
Messages: 50
Registered: October 2006

Now, I am trying to add the evil markings to heros body for all alignments, how would I go about it?

Also, I am trying to increase the maximum age...

[Updated on: Wed, 25 October 2006 19:49]

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Re: Remove Will markings. [message #13778 is a reply to message #13764] Wed, 25 October 2006 20:03 Go to previous messageGo to next message
D00M3D2 is currently offline  D00M3D2
Messages: 32
Registered: September 2006
to make evil markings first you need a graphic editor like adobe photoshop or sumthing allong those lines. find the hero_skin_face or sumthing simmilar in textures then you can paint the markings on your self or find a pic of somthing you want, copy it then paste what you like over the face but to change the maximum age im am not sure of

very tideous job at first but once you do it the first time it becomes realitively easy


There is no such thing as a dumb question just an inquizitive idiot.
Re: Remove Will markings. [message #13779 is a reply to message #13778] Wed, 25 October 2006 20:08 Go to previous messageGo to next message
Obsidia is currently offline  Obsidia
Messages: 50
Registered: October 2006

What about the bump textures for the evilness? The markings I am talking about are the ones the hero gets when his alignment changes to evil...

[Updated on: Wed, 25 October 2006 20:09]

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Re: Remove Will markings. [message #13781 is a reply to message #13764] Wed, 25 October 2006 20:35 Go to previous messageGo to next message
D00M3D2 is currently offline  D00M3D2
Messages: 32
Registered: September 2006
0o ok do you want it for all around or just neutral or neutral and evil
copy the bumps and load them for the good and/or neutral bumps


There is no such thing as a dumb question just an inquizitive idiot.
Re: Remove Will markings. [message #13782 is a reply to message #13781] Wed, 25 October 2006 20:39 Go to previous messageGo to next message
Obsidia is currently offline  Obsidia
Messages: 50
Registered: October 2006

How do I do that? Today is only my second day of modding this game.

[Updated on: Wed, 25 October 2006 20:39]

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Re: Remove Will markings. [message #13783 is a reply to message #13764] Wed, 25 October 2006 21:06 Go to previous messageGo to next message
D00M3D2 is currently offline  D00M3D2
Messages: 32
Registered: September 2006
you click on the evil bumps in the mesh or texture screen and the is a button that says (save moddel - or save as ) hit that button then once you do so save it to somewhere easy to remember like your doucuments then find good or will bumps and find the buttong that says(load or open new) hit it find the bumbs and then they appear in place of the good or will bumps now once you did all that hit *****apply changes****** that part is very important cause if you dont you will lose the data

There is no such thing as a dumb question just an inquizitive idiot.
Re: Remove Will markings. [message #13784 is a reply to message #13783] Wed, 25 October 2006 21:11 Go to previous messageGo to next message
Obsidia is currently offline  Obsidia
Messages: 50
Registered: October 2006

Ok, lemme give that a shot. WHich 'bumps' do I overwrite for neutral. I want hair to be black all the time too.
Re: Remove Will markings. [message #13790 is a reply to message #13784] Wed, 25 October 2006 22:19 Go to previous messageGo to next message
Obsidia is currently offline  Obsidia
Messages: 50
Registered: October 2006

AHH! Ok, I've tried everything and can't get this to work. Can someone make an FMP if it isn't too much work.
Re: Remove Will markings. [message #13803 is a reply to message #13790] Thu, 26 October 2006 06:45 Go to previous messageGo to next message
Obsidia is currently offline  Obsidia
Messages: 50
Registered: October 2006

Does anyone know how to make the hair stay black when hero is good?
Re: Remove Will markings. [message #13813 is a reply to message #13803] Thu, 26 October 2006 15:14 Go to previous messageGo to next message
Obsidia is currently offline  Obsidia
Messages: 50
Registered: October 2006

Obsidia wrote on Thu, 26 October 2006 06:45

Does anyone know how to make the hair stay black when hero is good?

Ok, I have gotten this to work too. I am still having trouble with adding the 'evil bumps' while hero is good and neutral. Can someone walk me through it? I also cant make the default skin to antitan. Where do I replace it?
Re: Remove Will markings. [message #13816 is a reply to message #13764] Thu, 26 October 2006 15:41 Go to previous messageGo to next message
D00M3D2 is currently offline  D00M3D2
Messages: 32
Registered: September 2006
ok in fable explore there is a number EXAMPLE[like 1000 for assain shirt red and 994 for assasin shirt (normal)] switch the numbers and the red shirt(becomes 994) would appear in the areas where the normal(becomes 1000) one would be and vice cersa this works with the skins as well.

so find regular skin and antitan and you can switch the numbers around and normal skin will be recongized as antitan

*NOTE* if you become evil you skin will lose its anti tan and become normal because the numbers were switched


BTW, those arn't the real numbers


There is no such thing as a dumb question just an inquizitive idiot.
Re: Remove Will markings. [message #13818 is a reply to message #13816] Thu, 26 October 2006 16:02 Go to previous messageGo to next message
Obsidia is currently offline  Obsidia
Messages: 50
Registered: October 2006

Ok, I understand how to do it but I can't find the 'normal' skin in CHeroMorphDef. How do I make the texture names show up in CHeroMorphDef. I have tried everything. I was told to open my graphics.big first but that doesn't work. It still says archive not open. And I can't figure out which bumps to replace with 'evil bumps' in the good and neutral alignments.
Re: Remove Will markings. [message #13819 is a reply to message #13764] Thu, 26 October 2006 16:12 Go to previous messageGo to next message
D00M3D2 is currently offline  D00M3D2
Messages: 32
Registered: September 2006
ok first go to textures.big you will find all of the bumps and skins there once you do open it and find its equal for example
[HER0_SKIN_antitan_arm # 1000 and HERO_SKIN_ARM # 2000
all you have to do is switch those numbers which are found at the top of the box that pops up once you click on the texture]


to switch the bumps all you do is save the bump you want into a folder like my documents or somthing allong those lines then find the other bumps that you want to replace find the load button in the window click it a small window will pop up click find or open then find the bump that you saved and then once its goes back to fable explorer find a up and down scroller make the number go from 0 to 1 then click apply changes


There is no such thing as a dumb question just an inquizitive idiot.
Re: Remove Will markings. [message #13821 is a reply to message #13819] Thu, 26 October 2006 16:26 Go to previous messageGo to next message
Obsidia is currently offline  Obsidia
Messages: 50
Registered: October 2006

Ok, but how do I get FE to display the texture name and not 'Archive not open'.
Re: Remove Will markings. [message #13822 is a reply to message #13764] Thu, 26 October 2006 16:33 Go to previous messageGo to next message
D00M3D2 is currently offline  D00M3D2
Messages: 32
Registered: September 2006
i dont think you can in cheromorph at all
if you can it would be new to me


There is no such thing as a dumb question just an inquizitive idiot.
Re: Remove Will markings. [message #13823 is a reply to message #13822] Thu, 26 October 2006 16:42 Go to previous messageGo to next message
Obsidia is currently offline  Obsidia
Messages: 50
Registered: October 2006

Like this... http://www.head-hunters.ro/fabletlc/old/step4.JPG

See how it gives a link to the texture and shows the name?? Mine just says archive not open. How do I fix that?
Re: Remove Will markings. [message #13824 is a reply to message #13764] Thu, 26 October 2006 16:50 Go to previous messageGo to next message
D00M3D2 is currently offline  D00M3D2
Messages: 32
Registered: September 2006
.... notice how it does not have a finalalbion.wad file if you do then that maybe your problem if that is yours then not having a final albion.wad may be your problem

There is no such thing as a dumb question just an inquizitive idiot.
Re: Remove Will markings. [message #13825 is a reply to message #13824] Thu, 26 October 2006 16:52 Go to previous messageGo to next message
Obsidia is currently offline  Obsidia
Messages: 50
Registered: October 2006

That isn't my pic. How will FE open a .wad file when it only opens .big, .bin and .bbb?
Re: Remove Will markings. [message #13826 is a reply to message #13764] Thu, 26 October 2006 16:59 Go to previous messageGo to next message
D00M3D2 is currently offline  D00M3D2
Messages: 32
Registered: September 2006
the FinalAlbion.wad file stores all of the data for the game i may be wrong but that is what i gathered

There is no such thing as a dumb question just an inquizitive idiot.
Re: Remove Will markings. [message #13827 is a reply to message #13826] Thu, 26 October 2006 17:03 Go to previous messageGo to next message
Obsidia is currently offline  Obsidia
Messages: 50
Registered: October 2006

Can you post a screenshot of yours on the Chermorphdef screen and what you have opened?
Re: Remove Will markings. [message #13828 is a reply to message #13764] Thu, 26 October 2006 17:11 Go to previous messageGo to next message
D00M3D2 is currently offline  D00M3D2
Messages: 32
Registered: September 2006
i will as soon as i can figure out how to im having troubles with getting a screen shot Sad

There is no such thing as a dumb question just an inquizitive idiot.
Re: Remove Will markings. [message #13829 is a reply to message #13828] Thu, 26 October 2006 17:18 Go to previous messageGo to next message
Obsidia is currently offline  Obsidia
Messages: 50
Registered: October 2006

Press Print Scrn button between F12 ans Scroll Lock.
Re: Remove Will markings. [message #13830 is a reply to message #13764] Thu, 26 October 2006 17:18 Go to previous messageGo to next message
D00M3D2 is currently offline  D00M3D2
Messages: 32
Registered: September 2006
i do but for some odd reason nothing happens

There is no such thing as a dumb question just an inquizitive idiot.
Re: Remove Will markings. [message #13831 is a reply to message #13830] Thu, 26 October 2006 17:22 Go to previous messageGo to next message
Obsidia is currently offline  Obsidia
Messages: 50
Registered: October 2006

Then open MSPaint and click edit- paste.

[Updated on: Thu, 26 October 2006 17:32]

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Re: Remove Will markings. [message #13832 is a reply to message #13764] Thu, 26 October 2006 17:37 Go to previous messageGo to next message
D00M3D2 is currently offline  D00M3D2
Messages: 32
Registered: September 2006
index.php?t=getfile&id=1946&private=0

There is no such thing as a dumb question just an inquizitive idiot.
Re: Remove Will markings. [message #13833 is a reply to message #13764] Thu, 26 October 2006 17:47 Go to previous messageGo to next message
D00M3D2 is currently offline  D00M3D2
Messages: 32
Registered: September 2006
index.php?t=getfile&id=1947&private=0

There is no such thing as a dumb question just an inquizitive idiot.
Re: Remove Will markings. [message #13834 is a reply to message #13833] Thu, 26 October 2006 19:02 Go to previous messageGo to next message
Obsidia is currently offline  Obsidia
Messages: 50
Registered: October 2006

Ok, I opened up all of the stuff that you have open and I get nothing. I'll post a screenshot.
Re: Remove Will markings. [message #13836 is a reply to message #13778] Thu, 26 October 2006 19:12 Go to previous messageGo to next message
Obsidia is currently offline  Obsidia
Messages: 50
Registered: October 2006

Ok, here is a pic of what I ger on CHeroMorphDef.
http://i48.photobucket.com/albums/f218/souvenirofsadness/CRAP.jpg

[Updated on: Thu, 26 October 2006 19:14]

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Re: Remove Will markings. [message #13837 is a reply to message #13764] Thu, 26 October 2006 19:45 Go to previous messageGo to next message
D00M3D2 is currently offline  D00M3D2
Messages: 32
Registered: September 2006
if you deleted the data from mesh or textures that could cause it

There is no such thing as a dumb question just an inquizitive idiot.
Re: Remove Will markings. [message #13838 is a reply to message #13837] Thu, 26 October 2006 19:56 Go to previous messageGo to next message
Obsidia is currently offline  Obsidia
Messages: 50
Registered: October 2006

Nope, havent deleted anything. It just wont show up.
Re: Remove Will markings. [message #13839 is a reply to message #13838] Thu, 26 October 2006 20:00 Go to previous messageGo to previous message
Silverback is currently offline  Silverback
Messages: 170
Registered: July 2005
Location: Illinois

Cow Tipper
Obsidia wrote on Thu, 26 October 2006 19:56

Nope, havent deleted anything. It just wont show up.


Close Fable Explorer. When you open files, open all the .bigs first. Then open game.bin

It cannot retrieve IDs if you don't have the file open first.
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