Re: Editing fmps + changing weather for XBox version [message #13921 is a reply to message #13904] |
Sun, 29 October 2006 13:59 |
henri
Messages: 7 Registered: October 2006
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Hi, thanks for the quick reply.
I am a little confused, sorry for my idiocy.
If I follow correctly, each fmp is just a file with a string (CRC). The fmp then is composed of a concatination of the values in the def.xml file. Or conversly, the def.xml file is the fmp file split into little parts (1 byte for XBox, 4 for PC).
I am a bit trying to figure out how to take this fmp (.BIG archive right?) and decompress it so I can then edit the string. I think I remember someone saying it was an archive which used the ZLib to compress it. Is the fable:tlc zlib the same as this: http://www.zlib.net/ zlib?
Thanks,
Henri
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