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The Kraken [message #14378] Tue, 14 November 2006 12:46 Go to next message
SLRGrant is currently offline  SLRGrant
Messages: 30
Registered: November 2006
Location: England
This has been asked before and I have tried and tried to get it to work but how can i put the kraken (at least the head) into a region without the god damn game crashing to desktop, I have noticed that when I use the CREATURE_KRAKEN_01 in a script thats were it freezes, strange enough the tenticles dont freeze the game but they dont appear either. Is there anyway to get a fully animated kraken head sticking his head outta the water (they just look so scary lol) Laughing

PS: I can change people into a Krakan (father) but its just a huge FROZEN completly non animated head and neck.


What I'm doing in Fable TLC:

1. Get that fuggin Krakan to appear in B.Stone. (only the beginning)
2. Make Nostro's Sword into the coolest thing ever and release it as a packaged mod. (Done and released but still working on it)

[Updated on: Tue, 14 November 2006 13:01]

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Re: The Kraken [message #14418 is a reply to message #14378] Tue, 14 November 2006 20:44 Go to previous messageGo to next message
Keshire is currently offline  Keshire
Messages: 1266
Registered: July 2005

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I played with it some. You'd most likely need some of the markers to trigger it as well as it being region dependent. Meaning it'll only work in the specific region. Obviously you can change the name of the area you want it in though.


Apathy Cannot Inspire.
Ambivalence cannot lead.
Loved me. Feared me.
Changed me. Killed me.
Anything would be something.
But nothing is worst of all.
Re: The Kraken [message #14429 is a reply to message #14418] Wed, 15 November 2006 07:57 Go to previous messageGo to next message
SLRGrant is currently offline  SLRGrant
Messages: 30
Registered: November 2006
Location: England
Would I be able to export all of the markers and stuff from the Kraken chamber and then place them in lookout point or whatever?

What I'm doing in Fable TLC:

1. Get that fuggin Krakan to appear in B.Stone. (only the beginning)
2. Make Nostro's Sword into the coolest thing ever and release it as a packaged mod. (Done and released but still working on it)
Re: The Kraken [message #14461 is a reply to message #14429] Wed, 15 November 2006 15:57 Go to previous messageGo to next message
Marcopolo is currently offline  Marcopolo
Messages: 1292
Registered: January 2006
Location: north vancouver

i thin chaos already tried and failed to do that

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a humorous posting he planned,
but when he posted,
by mods he was toasted,
and now he has found himself banned.
Re: The Kraken [message #14463 is a reply to message #14461] Wed, 15 November 2006 16:03 Go to previous messageGo to next message
SLRGrant is currently offline  SLRGrant
Messages: 30
Registered: November 2006
Location: England
Ah... whew this kraken is a tuffy, well at least I can spawn the dragon and make him fly around lookout point lol

What I'm doing in Fable TLC:

1. Get that fuggin Krakan to appear in B.Stone. (only the beginning)
2. Make Nostro's Sword into the coolest thing ever and release it as a packaged mod. (Done and released but still working on it)
Re: The Kraken [message #15069 is a reply to message #14378] Thu, 07 December 2006 19:44 Go to previous messageGo to next message
Havoc is currently offline  Havoc
Messages: 10
Registered: December 2006
Location: @ the centre of the earth

have you tried actually placing it in water rather than on land?

IE: around hook coast docks

might it work then?


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Defining "pointless" since 1998

[Updated on: Thu, 07 December 2006 19:45]

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Re: The Kraken [message #15093 is a reply to message #15069] Sat, 09 December 2006 10:14 Go to previous messageGo to next message
Keshire is currently offline  Keshire
Messages: 1266
Registered: July 2005

Administrator
Havoc wrote on Thu, 07 December 2006 21:44

have you tried actually placing it in water rather than on land?

IE: around hook coast docks

might it work then?


THat'd be a horribly stupid requirement. But it's worth a try. More than likely you need all the markers and the region needs to be the prison.



Apathy Cannot Inspire.
Ambivalence cannot lead.
Loved me. Feared me.
Changed me. Killed me.
Anything would be something.
But nothing is worst of all.
Re: The Kraken [message #15113 is a reply to message #15093] Mon, 11 December 2006 08:59 Go to previous message
Havoc is currently offline  Havoc
Messages: 10
Registered: December 2006
Location: @ the centre of the earth

to make it more obvious im a simple person ^^ and putting somthing like a kraken on dry land (in the middle of bowerstone no less) just dosnt seem quite right to me.

but let me know if putting it in water works out. K?


-havoc


http://i108.photobucket.com/albums/n9/ripred/havocsig001.jpg
Defining "pointless" since 1998
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