Bargate Prison [message #15441] |
Fri, 29 December 2006 13:57 |
jesse_n
Messages: 30 Registered: December 2006
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is there a way to get all your missing belonging inside your cell when your captured?
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Re: Bargate Prison [message #15444 is a reply to message #15441] |
Fri, 29 December 2006 14:08 |
jesse_n
Messages: 30 Registered: December 2006
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i've tried spawning chests...but i've not really had any luck with that, i keep doing something wrong, the last one i spawned wouldnt open.
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Re: Bargate Prison [message #15448 is a reply to message #15441] |
Fri, 29 December 2006 14:29 |
jesse_n
Messages: 30 Registered: December 2006
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well...i'm trying but i cant understand AlbionExplorer at all... nor how to work it properly, i'm a BIG noob at this kind of thing though i can add chests if i already have coords. i'm kinda hopeing to place the chest where the bed in the cell is.
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Re: Bargate Prison [message #15450 is a reply to message #15449] |
Fri, 29 December 2006 14:37 |
jesse_n
Messages: 30 Registered: December 2006
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its all greek to me actually, i see you can move things around and i'm trying...just being very slow and patient is all i can do, and its fustrateing.
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Re: Bargate Prison [message #15454 is a reply to message #15453] |
Fri, 29 December 2006 14:47 |
jesse_n
Messages: 30 Registered: December 2006
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ok, you explained it clear enough...now i just need to fix the contents of whats in the chest. i can get all my items real easy if i just put the OBJECT_HERO_EQUIPMENT_BAG in it
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Re: Bargate Prison [message #15470 is a reply to message #15441] |
Sat, 30 December 2006 13:09 |
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deadisdeath
Messages: 81 Registered: November 2006 Location: The New North
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yes there is if you have FE then go into objects menu scroll up and down the list of objects until you find the one your looking for and... walla bing bong youve foundda object...and yes there was a text document with all the objects names in but i cant find it anywhere now sorry.....youre welcome
Like a monkey, ready to be shot into space.
Space monkey!
Ready to sacrifice himself for the greater good.
[Updated on: Sat, 30 December 2006 13:12] Report message to a moderator
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Re: Bargate Prison [message #15472 is a reply to message #15471] |
Sat, 30 December 2006 13:13 |
jesse_n
Messages: 30 Registered: December 2006
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you might also download the shop trainer (final version) thats out there, it has an item list that could help you a great deal.
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Re: Bargate Prison [message #15479 is a reply to message #15478] |
Sat, 30 December 2006 14:25 |
jesse_n
Messages: 30 Registered: December 2006
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now i just have to find out how to make a tattoist in oakvale next so i dont have to wait to gain accesss to knothole glade to get tattos
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Re: Bargate Prison [message #15486 is a reply to message #15484] |
Sat, 30 December 2006 14:43 |
jesse_n
Messages: 30 Registered: December 2006
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now that i know the traders that wander the woods can do haircuts and tattos among normal trade i dont really need to, as i usualy stay with the same haircut and tattos forever.
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Re: Bargate Prison [message #15487 is a reply to message #15441] |
Sat, 30 December 2006 14:45 |
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deadisdeath
Messages: 81 Registered: November 2006 Location: The New North
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Oops sorry i didnt notice the post that told you that..ye im dumb gunna do something bout it .....you kno you realy know ho to make a dumb person feel smart
Like a monkey, ready to be shot into space.
Space monkey!
Ready to sacrifice himself for the greater good.
[Updated on: Sat, 30 December 2006 14:49] Report message to a moderator
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Re: Bargate Prison [message #15488 is a reply to message #15487] |
Sat, 30 December 2006 14:47 |
jesse_n
Messages: 30 Registered: December 2006
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hey, your not dumb, you just didnt notice the post about the wandering traders, it happens you know, sometimes i dont go see new posts becuse i'm busy doing something else and am emberassed becuse i didnt read erlier and have no idea what someone said that might have solved it.
anyways now its time i start looking for things that relate to dragons for my fable, i adore dragons soo much.
[Updated on: Sat, 30 December 2006 14:51] Report message to a moderator
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