Model swaps [message #15542] |
Mon, 01 January 2007 22:02 |
Gunzasaurusn00b
Messages: 8 Registered: December 2006
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Im wanting to swap the Hero model with the balverine and have the clawing attack of the balverine but i can only have the balverine model walk like south park
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Re: Model swaps [message #15547 is a reply to message #15542] |
Tue, 02 January 2007 00:59 |
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Keshire
Messages: 1266 Registered: July 2005
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Administrator
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Swap the CAppearanceDef.
With some heavy tinkering using Silver's CAppearanceDef editor you could theoretically fix any issues arising from the swap. Such as not being able to walk or run as the balverine. I used that app to merge Whisper's staff actions into the Hero's CAppearanceDef.
Edit:
Some extra info.
The CAppearanceDef controls what animation an action uses. As well as sets up combo moves and recoils.
The "SWORD", "HEAVY_SWORD", "THROWN_OBJECT", strings listed in the CWeapondef? Those are linked there to their anims. Same with expressions I beleive.
Any action that doesn't exist in the CAppearanceDef cannot be done by the Hero. So if the Balverine was missing "WALK". Well you couldn't walk. But most likely could RUN. This was an issue with the staff animations.
Apathy Cannot Inspire.
Ambivalence cannot lead.
Loved me. Feared me.
Changed me. Killed me.
Anything would be something.
But nothing is worst of all.
[Updated on: Tue, 02 January 2007 01:04] Report message to a moderator
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