Blindfold and Sword Models [message #16188] |
Thu, 25 January 2007 22:23 |
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Keshire
Messages: 1266 Registered: July 2005
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Administrator
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No objects.... Just the Models themselves.
You'll need to make or replace your own objects. And link the Sword to the Wispy_Smoke_pipe effect.
I'm sure someone will be kind enough to make the entries for you though. As usual feel free to use, abuse, change, any and all contained assets. Just please give credit where credit is due.
Apathy Cannot Inspire.
Ambivalence cannot lead.
Loved me. Feared me.
Changed me. Killed me.
Anything would be something.
But nothing is worst of all.
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Re: Blindfold and Sword Models [message #16251 is a reply to message #16188] |
Mon, 29 January 2007 05:30 |
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Gllen Nadix
Messages: 46 Registered: January 2007 Location: The Abyss Of My Mind
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Ok, thanks Blue, I'm going to download those right now.
EDIT: Ok, so I've been trying to get these things in the game almost all day now, has anyone else actually gotten them in game? I'm going nuts trying to make the Blood Sword work. I can make it appear in chests and make it purchaseable from merchants (yay shopkeeper trainer), but everytime it goes to show the sword, the game crashes. Does anyone know what I'm doing wrong?
If anyone did get it in game, can you just upload an updated .fmp?
Thanks in advance...
Most people fear death, but not I.
No, what I fear most is living forever.
[Updated on: Mon, 29 January 2007 09:19] Report message to a moderator
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Re: Blindfold and Sword Models [message #16290 is a reply to message #16188] |
Mon, 29 January 2007 19:17 |
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Gllen Nadix
Messages: 46 Registered: January 2007 Location: The Abyss Of My Mind
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I put it in a shop and I also spawned it in my usual item chest(Necropolis Demon Door). Neither time did it work. Also, I opened it up in FE, and the model looks strange. Instead of the blade being flat on the X axis, the whole sword was pointed vertical and orbitted around the origin point.
The crash point for chests is as soon as I open it.
The crash point for the shop is as soon as I highlight the Blood Sword.
Most people fear death, but not I.
No, what I fear most is living forever.
[Updated on: Mon, 29 January 2007 19:19] Report message to a moderator
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Re: Blindfold and Sword Models [message #16292 is a reply to message #16188] |
Mon, 29 January 2007 20:07 |
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Ailia
Messages: 57 Registered: June 2006
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Gllen, usually if it is flat up hanging its not a model related issue, its a problem with the textures. Model errors GENERALLY just give you a rather ambigious mess of polygons onscreen.
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Re: Blindfold and Sword Models [message #29244 is a reply to message #16188] |
Wed, 26 September 2007 10:15 |
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BlueTooth wrote on Fri, 26 January 2007 07:23 | No objects.... Just the Models themselves.
You'll need to make or replace your own objects. And link the Sword to the Wispy_Smoke_pipe effect.
I'm sure someone will be kind enough to make the entries for you though. As usual feel free to use, abuse, change, any and all contained assets. Just please give credit where credit is due.
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Finished OBJECT version of the Blindfold here.
I'm also trying to make an object for the bloodsword model, but the model keeps crashing fable.
Tried different stuff. and I'm pretty sure it has something to do with the model itself.
Maybe someone can find the problem? Here's my OBJECT version of the model and textures:
this is not an exit.
[Updated on: Wed, 26 September 2007 10:17] Report message to a moderator
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