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Home » Fable TLC » Discussion » Definition Editing » Texture editing
Re: Texture editing [message #16730 is a reply to message #16718] Mon, 19 February 2007 17:44 Go to previous messageGo to previous message
Keshire is currently offline  Keshire
Messages: 1266
Registered: July 2005

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http://registry.gimp.org/plugin?id=4816
Quote:


This is a plugin for GIMP version 2.0 and above. It allows you to load and save images in DirectDraw Surface (DDS) format. It is based on the plugin written by Arne Reuter found here: http://www.dr-reuter.de/arne/dds.html



in FE the export button saves as a raw format. Don't use that.
http://fabletlcmod.com/wiki/doku.php?id=utilities:fable_expl orer

Quote:


The main concerns will most likely be with the functionality of the ‘Open New’ and ‘Save As...’ buttons.

The ‘Open New’ button will allow you to open a texture from a file. When you open a new texture it will load it and replace the current texture in the entry with the one you opened. Once you have your new texture loaded into the entry make sure to press the ‘Apply Changes’ button to make the changes persistent.





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Ambivalence cannot lead.
Loved me. Feared me.
Changed me. Killed me.
Anything would be something.
But nothing is worst of all.
 
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