Fable: The Lost Chapters Mod Scene
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Re: Weapon Special Effects [message #17888 is a reply to message #17760] Mon, 09 April 2007 08:51 Go to previous messageGo to previous message
Paradigm is currently offline  Paradigm
Messages: 10
Registered: April 2007
Okay, i changed the first value to 4 so it would apply the effect to the Flame Augmentation (i'm not sure how to spawn those other two you mentioned). Then I filled in the first two effect slots with the effect id i wanted but i wasn't sure what to put in the 'dummy' arrays you mentioned. This pic shows what I have there now, note that with these settings the game crashes once I attach the flame augment to the weapon.
  • Attachment: fe.bmp
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