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Re: Fable:Harsh ( Work in Progress ) [message #15839 is a reply to message #102] |
Thu, 11 January 2007 00:15 |
Maniac2099
Messages: 4 Registered: January 2007
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So your going to get rid of the health bar and make it to where you can visually see you health, which is cool. But how are you going to make it to where you can visually see your mana? Make the tattoos glow less and less as you run out or what? just curious
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Re: Fable:Harsh ( Work in Progress ) [message #16020 is a reply to message #102] |
Sat, 20 January 2007 11:03 |
Evil-Ninja
Messages: 3 Registered: January 2007
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hii, this is my first post here, just register too
i got some fresh idea's
kickable humans that dont fly away but get hurt
a new weapon that causes the damage taker also get scars, a whip or a big blunt object
a ninja suit, similar to the asasin suit but also with a fiting helm and probably a cooler look
a ninja katana
and if its possible some star wars clothes + sabers =p
the ability to put items in your house
and, that npc can break into your house and steal stuff from your house, and that you get a warning that someone has broke into your house
and if this does not exist already, when you are fat, you move slower
when you're drunk you see things other then it is
like when you see hobbe , when you drunk you see a fish or something
and the ability to pet monsters..
some idea's that came up in my mind =p
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Re: Fable:Harsh ( Work in Progress ) [message #16031 is a reply to message #16020] |
Sat, 20 January 2007 19:31 |
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chaos
Messages: 542 Registered: May 2006
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Evil-Ninja wrote on Sat, 20 January 2007 11:03 | 1-kickable humans that dont fly away but get hurt
a new weapon that causes the damage taker also get scars, a whip or a big blunt object
2-a ninja suit, similar to the asasin suit but also with a fiting helm and probably a cooler look
3-a ninja katana
4-and if its possible some star wars clothes + sabers =p
5-the ability to put items in your house
6-and, that npc can break into your house and steal stuff from your house, and that you get a warning that someone has broke into your house
7-and if this does not exist already, when you are fat, you move slower
8-when you're drunk you see things other then it is
like when you see hobbe , when you drunk you see a fish or something
9-and the ability to pet monsters..
some idea's that came up in my mind =p
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1-Ridiculous.
2-Pointless.
3-There are several...
4-It's been requested and denied before.
5-I would think that a way of doing that is making the container somewhat like the trophy holders. I thought it was a good idea....
6-Stupid...
7-No, I don't think that is at all possible.
8-That would be lame.
9-Stupid...
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Re: Fable:Harsh ( Work in Progress ) [message #17352 is a reply to message #17035] |
Sat, 24 March 2007 20:44 |
Degree
Messages: 19 Registered: February 2007
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Satan wrote on Sun, 11 March 2007 04:30 | This is a very long process, you will just have to wait like everyone else.
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I asked how long the mod would be, and if there are any bugs in the current version.
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Re: Fable:Harsh ( Work in Progress ) [message #18046 is a reply to message #102] |
Thu, 12 April 2007 13:53 |
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Leviathan-Ran
Messages: 129 Registered: November 2006 Location: England
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Just an Idea, what about if you're bitten by a balverine, you have so long to find "the cure" otherwise you become a white balverine. When this happens, everyone hates you and will attack you (bar villagers/traders)
Eventually you will 'loose control' and die unless you seek out the cure as the balverine.
The cure when you're bitten should be some form of silver based item. Description could be for example...
"Silver Elixir - Brewed by a which from silver augmentation fragments, it is said to stop the transformation after a balverine bite"
Could even use the BS witch to make you the potion when you give her 3 silver augments.
The cure if you've already transformed into the balverine, would require Six silver augmentations to make a "Super Silver Elixir"
You only transform at night time, during the day time you revert to human, naked, with very low health, you also loose all your weapons you are carrying.
No doubt this feature would make fable a LOT harder.
"After an eternity away from you all... Jack of Blades, is back!"
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Re: Fable:Harsh ( Work in Progress ) [message #18219 is a reply to message #18046] |
Sun, 15 April 2007 17:24 |
robmortar
Messages: 16 Registered: March 2007
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Leviathan-Ran wrote on Thu, 12 April 2007 13:53 | Just an Idea, what about if you're bitten by a balverine, you have so long to find "the cure" otherwise you become a white balverine. When this happens, everyone hates you and will attack you (bar villagers/traders)
Eventually you will 'loose control' and die unless you seek out the cure as the balverine.
The cure when you're bitten should be some form of silver based item. Description could be for example...
"Silver Elixir - Brewed by a which from silver augmentation fragments, it is said to stop the transformation after a balverine bite"
Could even use the BS witch to make you the potion when you give her 3 silver augments.
The cure if you've already transformed into the balverine, would require Six silver augmentations to make a "Super Silver Elixir"
You only transform at night time, during the day time you revert to human, naked, with very low health, you also loose all your weapons you are carrying.
No doubt this feature would make fable a LOT harder.
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And very exciting
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