Dialogue.LUT files [message #19589] |
Fri, 01 June 2007 17:04 |
bull_anthony
Messages: 2 Registered: June 2007
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Hey Folks,
New to the Forums here. Name's Zuckerman on the Lionhead boards.
I've done a bunch of reading on these forums which have helped me to extract the .LUG and .MET files but the .LUT files are being little S.O.B.s. I'm entering a The Movies film into the Fable/The Movies Comp and desperately need to get the "chicken chaser" audios from the dialogue.LUT file. How oh how can I do this? The FableSoundParser doesn't seem to work for this.
I've been looking all over the internet today for .Lut extractors or readers and whatnot... I just can't find anything.
Anyone?
Bull
aka Zuckerman
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Re: Dialogue.LUT files [message #48148 is a reply to message #19589] |
Sun, 28 December 2008 15:23 |
Shard
Messages: 1 Registered: March 2008
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Is there really a tool to extract the lut files? I've been searching for while now and didn't find a single one.
I've read the lut file description on the wiki, but I'm a bad programmer.
How difficult would it be to write a programm, that can extract the dialogue? Maybe I can ask a friend to do it.
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Re: Dialogue.LUT files [message #50354 is a reply to message #19589] |
Thu, 26 March 2009 10:50 |
SamuraiSkye
Messages: 3 Registered: March 2009
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I too was seeking a way to read lut files from Fable.
I found a program that is able to do this, *sortof*. It doesnt extract any names or any way of identifying each file so you have to listen to them one by one to find whatever.
Dragon Unpacker 5
http://www.elberethzone.net/lang-en/dup-description.html
Instructions:
1. Open the program
2. Goto the file menu and choose HyperRipper
3. Go to the Formats tab in the new window and make sure WAVE is enabled. Or just enable them all, thats what i did.
4. Go to the search tab and select your lut file of choice using the "..." button.
5. Make sure create hyperripper file (HRF) is checked, and make sure you note where the hrf file is going from the text box below.
6. Click search. The program scans the lut file for any files it recognizes and when its complete click ok.
7. Look through 10000 numbered soundfiles. If you need to reopen the file later without scanning it again, just open the HRF file you noted the location of earlier.
8. Have fun with looking through 10000 numbered sound files for 9 hours, hehe.
I really hope this helps someone. I wish I could extract the names from the file as well, but whatever.
By the way if anyone finds out what file and numbers the guild master nag voices are at, please let me know.
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Re: Dialogue.LUT files [message #50369 is a reply to message #50367] |
Fri, 27 March 2009 12:11 |
SamuraiSkye
Messages: 3 Registered: March 2009
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If you find a way to extract the *.lut files without losing all the labeling (if there is any) let me know please. So far all I could figure out was what i did in the instructions i gave above. Maybe someone else can figure out how to do it the right way, hehe.
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