Heads Instead Of Arrows [message #18816] |
Sun, 06 May 2007 09:22 |
|
HodgePodge
Messages: 440 Registered: April 2007 Location: Making Bagel Bites
|
|
|
|
The longbows in the game will now shoot decapitated heads instead of arrows. I've made 6 different .fmp's. One for yew longbow, one for oak longbow, etc. as well as an .fmp that includes all longbows in the game. Please post comments if you download.
*Note* The heads will not do any damage, hence the reason for including so many .fmp's. I'm sure there is a way to add damage, though changing their minimum damage in SHOT doesn't help, so if you know how, please feel free to post.
[Updated on: Sun, 06 May 2007 15:14] Report message to a moderator
|
|
|
|
|
|
|
Re: Heads Instead Of Arrows [message #18941 is a reply to message #18816] |
Thu, 10 May 2007 21:05 |
|
HodgePodge
Messages: 440 Registered: April 2007 Location: Making Bagel Bites
|
|
|
|
Sure, it's simple really. Just open up the bow you want to change in OBJECT and scroll to its cweapondef. Click the first link, and scroll down in that list to find Shot. Click on this and you will see the ID for the shot of the weapon. In longbows it is SHOT ARROW SINGLE. Now go into SHOT in the main list (from which you entered OBJECT) and find the shot that you wish to substitute. Then simply copy and paste its ID into the ID slot of the longbow's shot. Same goes for crossbows and repeaters, but the starting shots are different. Hope this helps. Please feel free to ask if you have any more questions.
|
|
|
|
|
|
|
|
|
|
|
|
|
|