Fable: The Lost Chapters Mod Scene
Fast Uncompromising Discussions. FUDforum will get your users talking.

Home » Fable TLC » Discussion » General Mod Discussion » Messing with AI
Re: Messing with AI [message #21422 is a reply to message #21418] Sat, 07 July 2007 01:19 Go to previous messageGo to previous message
OldBoy is currently offline  OldBoy
Messages: 1112
Registered: October 2005
Location: Groningen

Administrator

You'll need a new BRAIN entry, with the actions from BRAIN_MAZE and SG_MINION_FOLLOW_PLAYER added to it. (You might need to delete the SG_MAZE_TELEPORT, but I don't know exactly what it does.)

Also a new CSummonableCreatureDef entry, with a high rank (at least 30), and link it to your new BRAIN entry.

Now in the CDefs of CREATURE_RIVAL_HERO_MAZE link to your new CSummonableCreatureDef entry.

And you need to change the default summon from the CREATURE_HORNET to CREATURE_RIVAL_HERO_MAZE (this is explained here).


http://img18.imageshack.us/img18/1640/48x48exit.png
this is not an exit.
 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: if you can change the size...
Next Topic: Having some trouble ...
Goto Forum:
  


Current Time: Sun Jan 12 01:42:11 PST 2025

Total time taken to generate the page: 0.11521 seconds