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Re: Darkened souls [WIP] [message #21638 is a reply to message #19074] |
Wed, 11 July 2007 08:18 ![Go to previous message Go to previous message](/forum/theme/default/images/up.png) ![Go to next message Go to next message](/forum/theme/default/images/down.png) |
![](http://fabletlcmod.com/forum/images/custom_avatars/91.jpg) |
Satan
Messages: 1033 Registered: September 2005 Location: Hades
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Administrator
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It might be an idea to add info on any new creatures to the creatures of Albion books.
![http://img259.imageshack.us/img259/1398/satansigv5gu3.gif](http://img259.imageshack.us/img259/1398/satansigv5gu3.gif)
There is nothing in the Void.
There is no point to it's being.
I wish there was a reason.
There is nothing in the Void,
But what we put there.
[Updated on: Wed, 11 July 2007 08:20] Report message to a moderator
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Re: Darkened souls [WIP] [message #22001 is a reply to message #21999] |
Wed, 18 July 2007 19:11 ![Go to previous message Go to previous message](/forum/theme/default/images/up.png) ![Go to next message Go to next message](/forum/theme/default/images/down.png) |
shadowknight
Messages: 19 Registered: September 2006
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groo wrote on Wed, 18 July 2007 19:03 | well, everythings not just gonna be evil, dont get me wrong, a lot is, but there will also be a lot more evil choices, and also a good guild thats an alternative to the normal "evil" one, that part is still being thought over although im thinking of starting it tomorrow
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cool cool. yea that sounds awesome =] i cant wait to see this. i'm not real good at modeling and well im not good at most of it im pretty new to moding fable but if there is ever anything i can do id love to help, im pretty good with ideas =].
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Re: Darkened souls [WIP] [message #22006 is a reply to message #19074] |
Wed, 18 July 2007 19:21 ![Go to previous message Go to previous message](/forum/theme/default/images/up.png) ![Go to next message Go to next message](/forum/theme/default/images/down.png) |
shadowknight
Messages: 19 Registered: September 2006
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are you guys going to make the good and evil spells look different? i would think you would lol just thought id ask, i had a thought on that it would be cool if you guys could do this you know how you have the summon spell and lightning and such it would be cool if spell colors would change based on alignment ex: it would start at lets say blue and the more Evil you got the more red w/e color it would get and the more good you got the more white or other bright color it would get i think that would be a nice effect.
ok last one and ill shut up i promise.
I have had this idea for a while and i think it would be perfect for this mod.
ok lets say you had different areas good ones and evil ones it would be cool if depending on how good/evil you were they would get more and more hostile toward you and at max even start to attack you maybe all the time or maybe just randomly
ex: if your evil and your in a good area the treat you badly and at max attack and vise versa
[Updated on: Wed, 18 July 2007 19:25] Report message to a moderator
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Re: Darkened souls [WIP] [message #22043 is a reply to message #22006] |
Thu, 19 July 2007 07:46 ![Go to previous message Go to previous message](/forum/theme/default/images/up.png) ![Go to next message Go to next message](/forum/theme/default/images/down.png) |
Glare
Messages: 17 Registered: June 2007
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on the point of magic ive thought of a new spell named EXECUTION . basicly its a one hit kll on human enimes like bandits and what not (or if your evil like me traders.) but its an evil spell so -10 to alinment. and on the subject of dusmemberment would it be possible to cut off other parts (always wanted to cut of a traders torso )
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Re: Darkened souls [WIP] [message #22241 is a reply to message #22233] |
Sun, 22 July 2007 00:36 ![Go to previous message Go to previous message](/forum/theme/default/images/up.png) ![Go to next message Go to next message](/forum/theme/default/images/down.png) |
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chaos wrote on Sun, 22 July 2007 06:04 | It needs to be decompiled, and the source code needs to be found. The only one with any knowledge of the assembly and such is BlueTooth.
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And Silver.
shadowknight wrote on Sun, 22 July 2007 06:30 | sorry this is kinda off topic but you guys seem to know alot about this game and i dont know i might have asked this a long time ago.
But is there any way to make a multiplayer mod for fable. someone told be one time that on one wanted to because they would end up with something like Diablo II open battle net. but i liked OB net and if you knew who you were playing with you'd really have not big problem with that. and there are other ways around it too.
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Not a chance.
![http://img18.imageshack.us/img18/1640/48x48exit.png](http://img18.imageshack.us/img18/1640/48x48exit.png)
this is not an exit.
[Updated on: Sun, 22 July 2007 00:37] Report message to a moderator
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Re: Darkened souls [WIP] [message #22263 is a reply to message #19074] |
Sun, 22 July 2007 10:56 ![Go to previous message Go to previous message](/forum/theme/default/images/up.png) ![Go to next message Go to next message](/forum/theme/default/images/down.png) |
shadowknight
Messages: 19 Registered: September 2006
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It would be really cool if we could crack the .exe and make it Multiplayer i mean so much stuff could be done after that.
new spells
places
quests
people
choices
new starting towns
we could even add races in to the game
like orc, demons, elves, new monsters bosses
and all with your friends that would be amazing.
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Re: Darkened souls [WIP] [message #22264 is a reply to message #22263] |
Sun, 22 July 2007 11:00 ![Go to previous message Go to previous message](/forum/theme/default/images/up.png) ![Go to next message Go to next message](/forum/theme/default/images/down.png) |
shadowknight
Messages: 19 Registered: September 2006
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just Wandering if i was able to pull together a team to crack the .exe and maybe start in the the multiplayer functionality would any of you be willing to model and design and such?
I should probably move this to a difrent forum sorry. i dont mean to bother you guys.
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Re: Darkened souls [WIP] [message #22444 is a reply to message #22433] |
Tue, 24 July 2007 11:54 ![Go to previous message Go to previous message](/forum/theme/default/images/up.png) ![Go to next message Go to next message](/forum/theme/default/images/down.png) |
shadowknight
Messages: 19 Registered: September 2006
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im not bad at def editing. im going to be trying to get in to modeling speaking of witch i have seen alot of you say you want to get better. try 3dbuzz.com video tutorial and go to modeling helps ALOT. how program are you guys using for modeling?
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