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Berserk Mods [discussion] [message #22993] Tue, 31 July 2007 19:36 Go to next message
morerunes is currently offline  morerunes
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send all berserk mods to me via pm and I will put it in finished mods with you as the maker (I won't take credit for something you make)

find the mods here
http://fabletlcmod.com/forum/index.php?t=msg&th=2924& ;amp ;start=0&




"All of the work, and none of the play, will surely provide for a speedy decay"

[Updated on: Fri, 03 August 2007 09:10]

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Re: Berserk [message #23027 is a reply to message #22993] Tue, 31 July 2007 21:47 Go to previous messageGo to next message
morerunes is currently offline  morerunes
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Rating[ 7 votes ]
1. Great 2 / 29%
2. cool 2 / 29%
3. average 2 / 29%
4. bad 0 / 0%
5. terrible 0 / 0%
6. funny 1 / 14%

Hulking

here is the vid
http://youtube.com/watch?v=kx9gb2SSkJ8

note: I spent over two hours getting this right, but his feet are in the ground slightly, I just didn't bother to fix it (I know how)

EDIT: forgot some stuff. uploading new vid soon

here is the new version


"All of the work, and none of the play, will surely provide for a speedy decay"

[Updated on: Fri, 03 August 2007 09:11]

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Re: Berserk [message #23045 is a reply to message #22993] Wed, 01 August 2007 04:55 Go to previous messageGo to next message
morerunes is currently offline  morerunes
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Rating[ 10 votes ]
1. great 2 / 20%
2. cool 0 / 0%
3. average 1 / 10%
4. bad 0 / 0%
5. terrible 0 / 0%
6. funny 7 / 70%

Stick Man

Play as a stick figure when you go berserk!

here is the video
http://youtube.com/watch?v=kemprOZMxyk


"All of the work, and none of the play, will surely provide for a speedy decay"

[Updated on: Fri, 03 August 2007 09:11]

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Re: Berserk [message #23053 is a reply to message #22993] Wed, 01 August 2007 07:13 Go to previous messageGo to next message
Kain is currently offline  Kain
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the stick beserk and the one with long arms are very cool. very funny idea to have a stick beserk man xD

my life is hard:

Im German.
Re: Berserk [message #23054 is a reply to message #22993] Wed, 01 August 2007 07:14 Go to previous messageGo to next message
morerunes is currently offline  morerunes
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Laughing thanks! Laughing

"All of the work, and none of the play, will surely provide for a speedy decay"
Re: Berserk [message #23056 is a reply to message #22993] Wed, 01 August 2007 07:31 Go to previous messageGo to next message
morerunes is currently offline  morerunes
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Rating[ 9 votes ]
1. great 0 / 0%
2. cool 0 / 0%
3. average 1 / 11%
4. bad 1 / 11%
5. terrible 1 / 11%
6. funny 6 / 67%

not as good but here it is anyway. Razz

Giraffe

here is the vid
http://youtube.com/watch?v=zV8OerXoPew


"All of the work, and none of the play, will surely provide for a speedy decay"

[Updated on: Fri, 03 August 2007 09:11]

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Re: Berserk [message #23061 is a reply to message #22993] Wed, 01 August 2007 09:42 Go to previous messageGo to next message
morerunes is currently offline  morerunes
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Rating[ 5 votes ]
1. Great 1 / 20%
2. cool 1 / 20%
3. average 1 / 20%
4. bad 0 / 0%
5. terrible 0 / 0%
6. funny 2 / 40%

thank you Very Happy
guess people like them more than I thought they would Razz

edit:

Arms

here is the vid
http://youtube.com/watch?v=jIbPFVZj_kI

Arms goes fishing! Laughing

http://youtube.com/watch?v=0ZejnRKS1Wg

edit: oops, forgot the poll Very Happy


"All of the work, and none of the play, will surely provide for a speedy decay"

[Updated on: Fri, 03 August 2007 09:11]

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Re: Berserk Mods [message #23129 is a reply to message #22993] Thu, 02 August 2007 07:01 Go to previous messageGo to next message
morerunes is currently offline  morerunes
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Rating[ 7 votes ]
1. Great 5 / 71%
2. cool 1 / 14%
3. average 1 / 14%
4. bad 0 / 0%
5. terrible 0 / 0%
6. funny 0 / 0%

Fire Berserk. Can be loaded along with any other of my berserk mods to give you fire and explosion effects.

note: some berserks may look smaller (especially the hulking one, I will make another one for hulking if people want me to)

here's the vid
http://www.youtube.com/watch?v=OHdQBnYarbg



"All of the work, and none of the play, will surely provide for a speedy decay"

[Updated on: Fri, 03 August 2007 09:12]

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Re: Berserk Mods [message #23143 is a reply to message #22993] Thu, 02 August 2007 11:28 Go to previous messageGo to next message
morerunes is currently offline  morerunes
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Rating[ 4 votes ]
1. Great 0 / 0%
2. cool 1 / 25%
3. average 2 / 50%
4. bad 0 / 0%
5. terrible 0 / 0%
6. funny 1 / 25%

Thanks Laughing

EDIT:


Lego

here is the vid
http://www.youtube.com/watch?v=YiNaufvgcjk


"All of the work, and none of the play, will surely provide for a speedy decay"

[Updated on: Fri, 03 August 2007 09:12]

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icon14.gif  Re: Berserk Mods [message #23163 is a reply to message #22993] Thu, 02 August 2007 18:57 Go to previous messageGo to next message
RightNut is currently offline  RightNut
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Very nice work. I just want to know how you made your own bones. Because that is sweet. Very Happy
Re: Berserk Mods [message #23174 is a reply to message #22993] Thu, 02 August 2007 19:42 Go to previous messageGo to next message
morerunes is currently offline  morerunes
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You go into the bones folder, (in the main folder go to data>>bones) just change the numbers. Very Happy

edit: why are you posting tattoo ideas here? pretty cool though


"All of the work, and none of the play, will surely provide for a speedy decay"

[Updated on: Thu, 02 August 2007 19:43]

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Re: Berserk Mods [message #23175 is a reply to message #22993] Thu, 02 August 2007 19:42 Go to previous messageGo to next message
RightNut is currently offline  RightNut
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Balverine man, I think you posed on the wrong page. But sweet tat. And thanks for the Info on bones morerunes.

[Updated on: Thu, 02 August 2007 19:44]

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Re: Berserk Mods [message #23176 is a reply to message #22993] Thu, 02 August 2007 19:46 Go to previous messageGo to next message
RightNut is currently offline  RightNut
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Sorry for the doubble post but what do oyu use to open the .bncnf files?
Re: Berserk Mods [message #23177 is a reply to message #22993] Thu, 02 August 2007 19:49 Go to previous messageGo to next message
morerunes is currently offline  morerunes
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just use notepad

"All of the work, and none of the play, will surely provide for a speedy decay"
Re: Berserk Mods [message #23179 is a reply to message #22993] Thu, 02 August 2007 19:51 Go to previous messageGo to next message
morerunes is currently offline  morerunes
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that's ok Laughing

"All of the work, and none of the play, will surely provide for a speedy decay"
Re: Berserk Mods [message #23180 is a reply to message #22993] Thu, 02 August 2007 19:53 Go to previous messageGo to next message
RightNut is currently offline  RightNut
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very nice. thanks. Now I have somthing to do for about 10 hours (give or take depending on my frustration levels) Very Happy
Re: Berserk Mods [message #23181 is a reply to message #22993] Thu, 02 August 2007 20:01 Go to previous messageGo to next message
morerunes is currently offline  morerunes
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note: you can search through files to find different properties, here is one with every property (I don't know what all of them mean), just change everything to 1.4 or so to make it normal Very Happy

edit: if your character is in the ground or floating, change the sub movement dummy. you an change all three numbers in sub movement dummy to make him higher or lower


"All of the work, and none of the play, will surely provide for a speedy decay"

[Updated on: Thu, 02 August 2007 20:04]

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Re: Berserk Mods [message #23182 is a reply to message #22993] Thu, 02 August 2007 20:08 Go to previous messageGo to next message
RightNut is currently offline  RightNut
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Quote:

(I don't know what all of them mean), just change everything to 1.4 or so to make it normal


Lol, spoken like a true modder. Laughing
Re: Berserk Mods [message #23183 is a reply to message #22993] Thu, 02 August 2007 20:09 Go to previous messageGo to next message
morerunes is currently offline  morerunes
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lol, I know everything except X_movement_dummy, couldn't figure that out Razz

maybe I will make a text file that tells what everything is Smile


"All of the work, and none of the play, will surely provide for a speedy decay"

[Updated on: Thu, 02 August 2007 20:10]

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Re: Berserk Mods [message #23184 is a reply to message #22993] Thu, 02 August 2007 20:11 Go to previous messageGo to next message
RightNut is currently offline  RightNut
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Mmm, my best guess would be the movement variable. dont know what knind of muvement. I Bet if you mage it huge you would find out what it does.


(late post edit) Yeah a bones tutorial would be a great idea.

[Updated on: Thu, 02 August 2007 20:13]

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Re: Berserk Mods [message #23185 is a reply to message #22993] Thu, 02 August 2007 20:12 Go to previous messageGo to next message
morerunes is currently offline  morerunes
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I already tried that, couldn't see or feel a difference

"All of the work, and none of the play, will surely provide for a speedy decay"

[Updated on: Thu, 02 August 2007 20:13]

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Re: Berserk Mods [message #23186 is a reply to message #22993] Thu, 02 August 2007 20:15 Go to previous messageGo to next message
RightNut is currently offline  RightNut
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Perhaps it's only used by certion objects (Dragon or something that levitates perhaps)
Re: Berserk Mods [message #23187 is a reply to message #22993] Thu, 02 August 2007 20:18 Go to previous messageGo to next message
morerunes is currently offline  morerunes
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I found it in the farmer...

"All of the work, and none of the play, will surely provide for a speedy decay"
Re: Berserk Mods [message #23188 is a reply to message #22993] Thu, 02 August 2007 20:25 Go to previous messageGo to next message
RightNut is currently offline  RightNut
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famer, eh? Hmm I dont think that farmers fly. yeah I found it male fammer. he has no sub movment dummy. mabey its a replacement of some sort.
Re: Berserk Mods [message #23189 is a reply to message #22993] Thu, 02 August 2007 20:27 Go to previous messageGo to next message
morerunes is currently offline  morerunes
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No, I would have shot into the air. It could be a fix for some glitch that lionhead just kind of cheated to get rid of... Confused

"All of the work, and none of the play, will surely provide for a speedy decay"
Re: Berserk Mods [message #23190 is a reply to message #22993] Thu, 02 August 2007 20:29 Go to previous messageGo to next message
RightNut is currently offline  RightNut
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of_farmer_female_set =
Sub_movement_dummy: 1.0, 1.0, 0.95;
WEAPON_FOCUS_01: 1.0, 1.1, 1.2;
WEAPON_FOCUS_02: 1.0, 1.1, 1.2;


of_farmer_male_set =
WEAPON_FOCUS_01: 1.05, 1.2, 1.2;
WEAPON_FOCUS_02: 1.05, 1.2, 1.2;
X_movement_dummy: 1.0, 1.0, 0.95;

looks as though its a differnt code type for sub movement dummy.

[Updated on: Thu, 02 August 2007 20:30]

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Re: Berserk Mods [message #23191 is a reply to message #22993] Thu, 02 August 2007 20:31 Go to previous messageGo to next message
morerunes is currently offline  morerunes
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huh, maybe

"All of the work, and none of the play, will surely provide for a speedy decay"
Re: Berserk Mods [message #23192 is a reply to message #22993] Thu, 02 August 2007 20:33 Go to previous messageGo to next message
RightNut is currently offline  RightNut
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probably just a quick fix or a forgoten change.
Re: Berserk Mods [message #23193 is a reply to message #22993] Thu, 02 August 2007 20:35 Go to previous messageGo to next message
morerunes is currently offline  morerunes
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agreed Very Happy

"All of the work, and none of the play, will surely provide for a speedy decay"
Re: Berserk Mods [message #23194 is a reply to message #22993] Thu, 02 August 2007 20:38 Go to previous messageGo to next message
RightNut is currently offline  RightNut
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lol, back and forth, back and fouth.
# of post going up = I look smarterer. lol Very Happy
Re: Berserk Mods [message #23195 is a reply to message #22993] Thu, 02 August 2007 20:40 Go to previous messageGo to next message
morerunes is currently offline  morerunes
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lol, I'm a noob, but my average daily posts is 3.09 and total posts is at 150 Very Happy , I've only been here a month

"All of the work, and none of the play, will surely provide for a speedy decay"
Re: Berserk Mods [message #23196 is a reply to message #22993] Thu, 02 August 2007 20:42 Go to previous messageGo to next message
RightNut is currently offline  RightNut
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how do you see daily average posts? and good job aon 150.
Re: Berserk Mods [message #23197 is a reply to message #22993] Thu, 02 August 2007 20:43 Go to previous messageGo to next message
morerunes is currently offline  morerunes
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look at the top, there is a members button, click it and search for you.

p.s. thanks, I didn't even know till I looked Razz


"All of the work, and none of the play, will surely provide for a speedy decay"
Re: Berserk Mods [message #23198 is a reply to message #22993] Thu, 02 August 2007 20:47 Go to previous messageGo to next message
RightNut is currently offline  RightNut
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yeh I just found it. clicked on profile button on my post. But, now that I look back on your topic I think we wrecked it.Sad Ill make a bone configuration to add. to revive it.
Re: Berserk Mods [discussion] [message #23230 is a reply to message #22993] Fri, 03 August 2007 09:05 Go to previous messageGo to next message
morerunes is currently offline  morerunes
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All mods are in the finished mods section now

"All of the work, and none of the play, will surely provide for a speedy decay"
Re: Berserk Mods [discussion] [message #23251 is a reply to message #22993] Fri, 03 August 2007 18:29 Go to previous messageGo to next message
morerunes is currently offline  morerunes
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rightnut, check your messeges


edit: woah, two pages Laughing


"All of the work, and none of the play, will surely provide for a speedy decay"

[Updated on: Fri, 03 August 2007 18:29]

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Re: Berserk Mods [discussion] [message #23446 is a reply to message #22993] Tue, 07 August 2007 03:01 Go to previous messageGo to next message
solidsirhc is currently offline  solidsirhc
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Is it possible to change the heroes model when activating berserk, giving the possibility of say, a tempory transformation into a balverine?
Re: Berserk Mods [discussion] [message #23449 is a reply to message #22993] Tue, 07 August 2007 04:59 Go to previous messageGo to next message
morerunes is currently offline  morerunes
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nope Confused , that would be really cool though

"All of the work, and none of the play, will surely provide for a speedy decay"
Re: Berserk Mods [discussion] [message #23458 is a reply to message #23446] Tue, 07 August 2007 10:13 Go to previous messageGo to next message
RightNut is currently offline  RightNut
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The Reason Morerunes can make these growths / shrinkages when the Hero goes berserk is because using the spell changes the bone structure from regular about 1.4 to a lager size 1.8 making him bigger. But he changes the berserk values to get different results. In order to become a balverine you would need to change the mesh and the hero animations while you go berserk. They're might be somebody out there who could do this but it is beyond my ability.

http://img72.imageshack.us/img72/7435/signitureta9.png
Re: Berserk Mods [discussion] [message #23459 is a reply to message #22993] Tue, 07 August 2007 10:15 Go to previous messageGo to previous message
morerunes is currently offline  morerunes
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There is no option, you would need to crack the exe for that to happen

"All of the work, and none of the play, will surely provide for a speedy decay"
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