My Unusual Bows [message #20159] |
Tue, 12 June 2007 16:02 |
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Sean_s
Messages: 576 Registered: June 2007 Location: Ohio
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Hi, my name, as I like to call myself, is Searyan (ignore the Sean_s). These unusual weapons were inspired by a movie on YouTube called "Fable - The Lost Chapters: Unnatural Weapons 2"http://www.youtube.com/watch?v=3YsdLMXiKXQ (thank you Kane for making the items in the movie, and you to SeventhMachine for making the movie). I have made only a few, but I didn't alter an other item, but made whole news ones (I'll tell you what to spawn them as), they all look like the Harvester though.
Note I did not alter the damage myself, they just came out the way they are when I made them.
Bolderdash (I know its spelled wrong, but its too late to spell it right) - This bow shoots boulders. It does a listed 100 damage, but can do more or less. It’s inaccurate unless you know how to aim it right, or you're locked onto your target. A small shockwave may hit your enemy if you miss. If you multishot most of the boulders will clump together and move slowly towards your opponent, but explodes on impact. Spawn as OBJECT_UNNATURAL_PUMPCROSSBOW_BOLDERDASH
Hellfire (WARNING! VERY POWERFUL!) - This bow shoots out level 4 fireballs! The listed damage is 700, but I've made it do 2000! You don't even need to hit your opponent to kill them, but doing so wont give you evil points (only direct hits give evil points, if the shockwave kill/destroys something, you wont get evil points). Multishot is deviating! A friend used it to fight Jack and pwned him in a few blasts (multishot). Spawn as OBJECT_UNNATURAL_PUMPCROSSBOW_FIREBALL_LEVEL4
Jack's Minions (beta, reason why later) - This bow shoots out Dreadwing Minions! The only problem is that you cannot hurt them with melee (and they can't hurt you with melee...but they cast spells...and so can you). Can someone help me find out how to make it possible to melee? If so you can make your own challenge anytime, anywhere, without coding anything (right now, spawn a lot and use Hellfire on them). Spawn as OBJECT_UNNATURAL_PUMPCROSSBOW_MINION
Minion Power! - This bow shots out the same kind of blasts that the Dreadwing Minions use. It's listed damage is only 100, and that’s about right. This bow is special though, this fires two blasts at a time! On top of that it fires twice as many blasts with multishoot on (uses two charges). An other thing about it is that it can fire at semiautomatic (click rapidly you fire faster the shooting animation), although as semiautomatic it doesn't do much damage, looks cool though. I don't know why it works the way it does though, I used the weapon data from the Dreadwing ranging staff, and never really looked into it. Spawn as OBJECT_UNNATURAL_PUMPCROSSBOW_MINIONPOWER
Reinforcements - This bow shoots out guards (the ones with master weapons and black outfits). They will attack any monster that is near them, and if you attack them (can't hurt them with melee, but they can hurt NPCs with melee) they don't fight back! Also they don't enforce the law, witch means they wont attack you if you're breaking laws, even in town! Spawn as OBJECT_UNNATURAL_PUMPCROSSBOW_GUARD_LEVEL3
Well, that’s all the weapons I have for now, I might post more later (and I WILL if anyone finds out how to make them attackable to melee). Tell me if there are any bugs.
~Searyan~
P.S. If Kane or SeventhMachine reads this, thank you and I hope you don't mind me doing this.
New? Or looking for information? Look here before posting.
Help the community by adding this to your sig!
Assistant for Conquest
By the way, call me Searyan
[Updated on: Tue, 12 June 2007 18:59] Report message to a moderator
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Re: My Unusual Bows [message #20265 is a reply to message #20159] |
Fri, 15 June 2007 14:46 |
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Sean_s
Messages: 576 Registered: June 2007 Location: Ohio
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They're suppost to attack monsters NEAR them, they're kind of lazy like that. They they aren't on yours...well they do on mine. Perfect way to test if they do is to spawn a guard next to a minion with my bows, let them fight it out.
New? Or looking for information? Look here before posting.
Help the community by adding this to your sig!
Assistant for Conquest
By the way, call me Searyan
[Updated on: Fri, 15 June 2007 14:48] Report message to a moderator
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Re: My Unusual Bows [message #21265 is a reply to message #21245] |
Wed, 04 July 2007 11:56 |
StonedPilot
Messages: 46 Registered: January 2007 Location: Florida,sadly.
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You son of a gun, me and Kane were thinking of making some of those weapons!
Actually, the Jack Magic cannon we did, and the Minion launcher, the guard cannon was unneeded, but the fire-rock thing was good.
Good mods.. messing with shots is pretty fun.
[Updated on: Wed, 04 July 2007 11:58] Report message to a moderator
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Re: My Unusual Bows [message #23605 is a reply to message #23593] |
Wed, 08 August 2007 23:09 |
crazybunny
Messages: 173 Registered: July 2007
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Devil2Dante wrote on Wed, 08 August 2007 20:45 | omg plz make it so i can put in inventory lol i followed the links for chests and stuff don't work lol help
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Before you ask, use the search option. It is helpful, cause Im sure people dont want to put multiple tutorials on how to do stuff.But here ya go:
1. open CREATURE tab in FE. find CREATURE_HERO.
2. When you have CREATURE_HERO open, click the arrow next to it. You'll see a big list, but double click weapon2
3. change whatvere it is to a BOW, not a melee. If u want melee, use weapon1
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Re: My Unusual Bows [message #44860 is a reply to message #20159] |
Sat, 16 August 2008 15:05 |
Axl21
Messages: 4 Registered: August 2008
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Ummm, is there any way to make those guards turn into an enemy and fight you? If there is, can someone tell me how to do it, because that would be totally awesome.
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Re: My Unusual Bows [message #48665 is a reply to message #20159] |
Sun, 18 January 2009 17:32 |
dragonfire295
Messages: 2 Registered: January 2009 Location: idunno
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uhm, sorry to bother but i'm new here( i mean really new ) i don't know how to make the weapon works? where do you put it?
i have fable exlporer.
thanks for helping
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Re: My Unusual Bows [message #48668 is a reply to message #20159] |
Sun, 18 January 2009 21:37 |
Mr Mod
Messages: 2 Registered: January 2009 Location: HERE
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its a program to add items to add items to a traders inventory if havent already download fable explorer and fable shop trainer 24 or 23 and load the fmp into fable explorer it will have a number code like 14815 run fable and then enter the code into fable shop trainer find a trader and the item will be in his inventory
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Re: My Unusual Bows [message #48679 is a reply to message #48677] |
Mon, 19 January 2009 12:07 |
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OldBoy wrote on Mon, 19 January 2009 10:13 |
OldBoy wrote on Wed, 04 July 2007 09:59 | You don't have to spawn them in a chest. Look here for different method.
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Sure but it's the coolest method and it gets newbies on the right track!
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