Retexturing/Modeling [message #23660] |
Fri, 10 August 2007 04:28 |
Cjd0704
Messages: 5 Registered: August 2007
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I SUCK AT IT, Anyone got any sites that can show me some techniques or something, and modeling your own weapons i dont even know how to do, so help or sites on the as well please
I have a realy high interest in designing my own weapons and giving them there own skins but I don't know how to model and I don't know much about texturing, so i ask of you alls assistance, please help
====The Confused One====
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Re: Retexturing/Modeling [message #23715 is a reply to message #23660] |
Fri, 10 August 2007 19:11 |
crazybunny
Messages: 173 Registered: July 2007
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first you have to download a modeling prgram. I use 3ds max. Then google for guides on 3ds max and learn. I followed one tutorial and learned some stuff, so i made a sword model from scratch that dosnt look to shabby. google can help you more than anyone else can
[Updated on: Fri, 10 August 2007 19:12] Report message to a moderator
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Re: Retexturing/Modeling [message #23756 is a reply to message #23715] |
Sat, 11 August 2007 19:41 |
Cjd0704
Messages: 5 Registered: August 2007
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Thanks man, i got blender, and made a pretty nice kinda samuria version of the one of the legendary swords, but how do i add a texture, it's just blank, and i am guessing when i load it into fable it will be blank or invisible, so how do i make a new texture for my weapon, and put it into fable explorer
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Re: Retexturing/Modeling [message #23760 is a reply to message #23757] |
Sat, 11 August 2007 22:12 |
Cjd0704
Messages: 5 Registered: August 2007
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i have looked things up and i can texture it while it is in Blender, but I load it as a mesh into FE to replace a sword and it isn't textured, so does anyone know how I can get the textures into FE and thereon into Fable
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Re: Retexturing/Modeling [message #23766 is a reply to message #23764] |
Sat, 11 August 2007 23:22 |
crazybunny
Messages: 173 Registered: July 2007
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go to your weapon that you just loaded in, and open it. Then look for "graphic". Click the blue link that should say mesh_(whatever your mesh is). Then click the material tab, and you should see a white box that will have words in it. Click one, and edit it
NOTE:you need to have a new texture. I dont want to go in full detail, so search
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Re: Retexturing/Modeling [message #23767 is a reply to message #23764] |
Sat, 11 August 2007 23:23 |
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HodgePodge
Messages: 440 Registered: April 2007 Location: Making Bagel Bites
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Okay, texture is pretty self explanatory. Just go to textures.big, go to the texture you want to edit, click Save As, edit it, then open. Make sure Alpha is set to 0 when you open it. To apply it, go to the mesh, go to the materials tab, and in Base Texture ID, put the ID of the texture you edited.
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Re: Retexturing/Modeling [message #24010 is a reply to message #23660] |
Tue, 14 August 2007 15:51 |
Cjd0704
Messages: 5 Registered: August 2007
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okay i can do all that now but I need help with something else
I did the albion god mode mod and now yeah it was cool, but i can't get rid of it, I reinstalled the game and everything how do I fix the stuff
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