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Keshire Cleaver [message #23659] Fri, 10 August 2007 03:49 Go to next message
Keshire is currently offline  Keshire
Messages: 1266
Registered: July 2005

Administrator
Feel free to use this model as you like. It uses the cleaver Texture.

index.php?t=getfile&id=3424&private=0
And is based on the one pictured here.
index.php?t=getfile&id=3426&private=0



Apathy Cannot Inspire.
Ambivalence cannot lead.
Loved me. Feared me.
Changed me. Killed me.
Anything would be something.
But nothing is worst of all.

[Updated on: Fri, 10 August 2007 03:50]

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Re: Keshire Cleaver [message #23687 is a reply to message #23659] Fri, 10 August 2007 10:48 Go to previous messageGo to next message
HodgePodge is currently offline  HodgePodge
Messages: 440
Registered: April 2007
Location: Making Bagel Bites
Are the rings dynamic or static?

http://i186.photobucket.com/albums/x50/HawjPawj/PONG.gif
Re: Keshire Cleaver [message #23694 is a reply to message #23687] Fri, 10 August 2007 12:02 Go to previous messageGo to next message
Marcopolo is currently offline  Marcopolo
Messages: 1292
Registered: January 2006
Location: north vancouver

lol of course theyre static, are there any weapons that arent?

There once was a member of this land,
a humorous posting he planned,
but when he posted,
by mods he was toasted,
and now he has found himself banned.
Re: Keshire Cleaver [message #23702 is a reply to message #23687] Fri, 10 August 2007 13:08 Go to previous messageGo to next message
Keshire is currently offline  Keshire
Messages: 1266
Registered: July 2005

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HodgePodge wrote on Fri, 10 August 2007 12:48

Are the rings dynamic or static?


Static. For now. If I get bored enough I'll make them dynamic.



Apathy Cannot Inspire.
Ambivalence cannot lead.
Loved me. Feared me.
Changed me. Killed me.
Anything would be something.
But nothing is worst of all.
Re: Keshire Cleaver [message #23713 is a reply to message #23694] Fri, 10 August 2007 17:54 Go to previous messageGo to next message
HodgePodge is currently offline  HodgePodge
Messages: 440
Registered: April 2007
Location: Making Bagel Bites
Marcopolo wrote on Fri, 10 August 2007 14:02

lol of course theyre static, are there any weapons that arent?


No, but with Blue, I wouldn't be surprised Razz


http://i186.photobucket.com/albums/x50/HawjPawj/PONG.gif
Re: Keshire Cleaver [message #23728 is a reply to message #23713] Sat, 11 August 2007 01:15 Go to previous messageGo to next message
Keshire is currently offline  Keshire
Messages: 1266
Registered: July 2005

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HodgePodge wrote on Fri, 10 August 2007 19:54

Marcopolo wrote on Fri, 10 August 2007 14:02

lol of course theyre static, are there any weapons that arent?


No, but with Blue, I wouldn't be surprised Razz


The problem is, unless I want to do it by hand with a hex editor I'll have to code it into FE. And I don't think I'm that good of a coder.



Apathy Cannot Inspire.
Ambivalence cannot lead.
Loved me. Feared me.
Changed me. Killed me.
Anything would be something.
But nothing is worst of all.
Re: Keshire Cleaver [message #23878 is a reply to message #23659] Mon, 13 August 2007 04:01 Go to previous messageGo to next message
andythegill is currently offline  andythegill
Messages: 139
Registered: May 2007
Wow i think you should make the sword on the right, it would look really awesome or the one left of it
Re: Keshire Cleaver [message #23882 is a reply to message #23728] Mon, 13 August 2007 04:37 Go to previous messageGo to next message
Kain is currently offline  Kain
Messages: 142
Registered: January 2007

BlueTooth wrote on Sat, 11 August 2007 01:15



The problem is, unless I want to do it by hand with a hex editor I'll have to code it into FE. And I don't think I'm that good of a coder.



would this only make this weapon dynamic or would it also give the possibility to implent other dynamic weapons?


my life is hard:

Im German.
Re: Keshire Cleaver [message #23889 is a reply to message #23882] Mon, 13 August 2007 05:29 Go to previous message
Keshire is currently offline  Keshire
Messages: 1266
Registered: July 2005

Administrator
Kain wrote on Mon, 13 August 2007 06:37

BlueTooth wrote on Sat, 11 August 2007 01:15



The problem is, unless I want to do it by hand with a hex editor I'll have to code it into FE. And I don't think I'm that good of a coder.



would this only make this weapon dynamic or would it also give the possibility to implent other dynamic weapons?


Coding it into FE would be basically supporting dynamic meshes. I already know how I want to do it. It'd be just a matter of coding it in. But I hate coding.

If you can code feel free to give it a crack.
http://fabletlcmod.com/wiki/doku.php?id=file_formats:bbm#dyn amic_clothing

I'll gladly answer any questions.



Apathy Cannot Inspire.
Ambivalence cannot lead.
Loved me. Feared me.
Changed me. Killed me.
Anything would be something.
But nothing is worst of all.
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