Creature Generator [message #24077] |
Wed, 15 August 2007 10:57 |
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Sorry for the new topic, but could somebody tell me how to make a creature generator, I searched, and all I found was a script in the wiki, I edited it to look like this
Quote: | NewThing Marker;
Player -1;
UID 18446790104187468629;
DefinitionType "MARKER_CREATURE_GENERATOR";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent TRUE;
StartCTCPhysicsStandard;
PositionX 76.053960;
PositionY 172.761800;
PositionZ 67.447940;
RHSetForwardX 0.000000;
RHSetForwardY 1.000000;
RHSetForwardZ 0.000000;
RHSetUpX 0.000000;
RHSetUpY 0.000000;
RHSetUpZ 1.000000;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCCreatureGenerator;
CreatureFamilies[0] "UNDEAD_FAMILY_02";
GenerationRadius 25.0;
SelfTriggerRadius 1.0;
SelfTrigger FALSE;
SelfTriggerResetInterval 0;
TriggerOnActivate TRUE;
ActiveCreatureLimit 1;
TotalGenerationLimit 5;
NumTriggers -1;
ScriptNameOfAllGeneratedCreatures "";
EndCTCCreatureGenerator;
StartCTCActivationReceptorCreatureGenerator;
DeactivateAfterSetTime TRUE;
FramesAfterActivationToDeactivate 150;
ActivateOnActivate FALSE;
TriggerOnActivate TRUE;
EndCTCActivationReceptorCreatureGenerator;
StartCTCActivationTrigger;
ReceptorUID 0;
EndCTCActivationTrigger;
StartCTCCreatureGeneratorCreator;
EndCTCCreatureGeneratorCreator;
Health 1.0;
EndThing;
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it didn't work...
"All of the work, and none of the play, will surely provide for a speedy decay"
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Re: Creature Generator [message #24079 is a reply to message #24077] |
Wed, 15 August 2007 11:06 |
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I already did that
it still didn't work. I used albion explorer to place it.
"All of the work, and none of the play, will surely provide for a speedy decay"
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Re: Creature Generator [message #24082 is a reply to message #24077] |
Wed, 15 August 2007 11:16 |
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you're sure I don't need to put something else there too? I used a script from another tng, and that didn't work either.
"All of the work, and none of the play, will surely provide for a speedy decay"
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Re: Creature Generator [message #24087 is a reply to message #24077] |
Wed, 15 August 2007 11:46 |
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before anyone asks, yes I added a null section
edit: andymac525 wrote on Wed, 15 August 2007 13:45 | i'm not sure. i've never messed with the fillers before.
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oh well, thanks for the help anyways
"All of the work, and none of the play, will surely provide for a speedy decay"
[Updated on: Wed, 15 August 2007 11:47] Report message to a moderator
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Re: Creature Generator [message #24099 is a reply to message #24077] |
Wed, 15 August 2007 12:25 |
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ok, oh well, I couldn't get a nymph to spawn either though, is that from the same problem?
"All of the work, and none of the play, will surely provide for a speedy decay"
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Re: Creature Generator [message #24101 is a reply to message #24077] |
Wed, 15 August 2007 12:28 |
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ok, giving one more shot to spawn hobbes in the filler by filling the entire filler with the brown brush in albion explorer
"All of the work, and none of the play, will surely provide for a speedy decay"
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