Fable: The Lost Chapters Mod Scene
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Home » Fable TLC » Discussion » Tools Discussion » How do I Inject custom models, and what to use?
How do I Inject custom models, and what to use? [message #25050] Sun, 26 August 2007 11:55 Go to previous message
Silentwindpl is currently offline  Silentwindpl
Messages: 2
Registered: August 2007
Well yeah I'm new here,
I've done modding for other games and whatnot. I use 3ds max 8. Is fable compatible with it? Also, if I do export the 3ds file into a compatible extension how would I 'inject' or plug it into the game. Also, one more thing. Does fable use bone structures to animate the bipeds or does it use nodes?


Thanks,
~Silentwindpl
 
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