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Re: Requesting Weapons and AE question [message #26295 is a reply to message #26286] Mon, 10 September 2007 14:27 Go to previous messageGo to previous message
Satan
Messages: 1033
Registered: September 2005
Location: Hades

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MollaBoi wrote on Mon, 10 September 2007 22:18

The thing with usecompiledWAD is that it isn't even showing up.

UseLevelWAD is what you're looking for. It's about the 21st line in the ini.

OldBoy wrote on Mon, 10 September 2007 22:26

You know you don't have to use the decompiled wad to edit tng's.

You can keep the finalalbion.wad intact and use Fable Explorer and notepad or the tngparser to edit the scripts.


This is true. I prefer the full decompile for the speed it allows, though I guess it is more for developers than for regular users.


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There is nothing in the Void.
There is no point to it's being.
I wish there was a reason.
There is nothing in the Void,
But what we put there.

[Updated on: Mon, 10 September 2007 14:32]

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