Fable: The Lost Chapters Mod Scene
Fast Uncompromising Discussions. FUDforum will get your users talking.

Home » Fable TLC » Mods » Objects » New weapon: The SkullBasher
New weapon: The SkullBasher [message #29234] Wed, 26 September 2007 08:14 Go to previous message
OldBoy is currently offline  OldBoy
Messages: 1112
Registered: October 2005
Location: Groningen

Administrator

index.php?t=getfile&id=4385&private=0

The SkullBasher

Weapon Description


Thanks to Marcopolo I added a nice effect to the wep! Credits go to Marco for the idea!

Spawn as OBJECT_SKULLBASHER (or use this method.)

-> Start Fable Explorer
-> Click 'File' and 'Load Fabel Mod Package'
-> Select the 'SKULLBASHER.fmp'
-> Click 'Actions' and 'Save Mods and run Fable'

Chest Script for GuildExterior.tng



http://img18.imageshack.us/img18/1640/48x48exit.png
this is not an exit.

[Updated on: Fri, 05 October 2007 15:28]

Report message to a moderator

 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message icon14.gif
Previous Topic: New Weapon: Chair
Next Topic: I give you the PUKE expression
Goto Forum:
  


Current Time: Sat Nov 23 17:14:54 PST 2024

Total time taken to generate the page: 0.12819 seconds