Re: Final Skull Mask [message #32207 is a reply to message #32162] |
Thu, 18 October 2007 13:43 |
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Sean_s
Messages: 576 Registered: June 2007 Location: Ohio
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That tends to happen on retextures, I recomend you make all retextures .BIG format, if you don't know how to go here. If you have more to a mod then a retexture, like bin entrys, they cannon be but into a single BIG (one big per big), so perhaps you'll need to make an FMP and the big come together. However, the wisest option is to make a whole new texture, and use that instead of retextureing.
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[Updated on: Thu, 18 October 2007 13:46] Report message to a moderator
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