Scar and Bruise Tweak [message #10391] |
Tue, 25 July 2006 23:25 |
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Keshire
Messages: 1266 Registered: July 2005
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Administrator
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Larger Image
No I did not remove them. I plan on tweaking them until I can realistically simulate Health visually and then remove the health bar.
For Fable Harsh.
I implemented bruising.
I made Scars more prominate and heal slower than the 10 seconds they were set to... So they'll stay nice, bright, and red, much longer now.
[Moderators note]
You can still find this mod here.
Apathy Cannot Inspire.
Ambivalence cannot lead.
Loved me. Feared me.
Changed me. Killed me.
Anything would be something.
But nothing is worst of all.
[Updated on: Mon, 24 August 2009 06:45] by Moderator Report message to a moderator
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Re: Scar and Bruise Tweak [message #15174 is a reply to message #10391] |
Fri, 15 December 2006 01:51 |
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Keshire
Messages: 1266 Registered: July 2005
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Administrator
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Did some fixing for this. Testing goes much faster using my Custom NPC.
Apathy Cannot Inspire.
Ambivalence cannot lead.
Loved me. Feared me.
Changed me. Killed me.
Anything would be something.
But nothing is worst of all.
[Updated on: Fri, 15 December 2006 03:36] Report message to a moderator
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Re: Scar and Bruise Tweak [message #15191 is a reply to message #10391] |
Fri, 15 December 2006 13:05 |
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deadisdeath
Messages: 81 Registered: November 2006 Location: The New North
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i could start messin around with the values if you want if i find something out id tell ya....oh and blue this is off topic but how come your posting masages but it doesnt say your online ??
Like a monkey, ready to be shot into space.
Space monkey!
Ready to sacrifice himself for the greater good.
[Updated on: Fri, 15 December 2006 13:08] Report message to a moderator
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Re: Scar and Bruise Tweak [message #18040 is a reply to message #18038] |
Thu, 12 April 2007 13:00 |
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Keshire
Messages: 1266 Registered: July 2005
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Administrator
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chaos wrote on Thu, 12 April 2007 13:30 | Found them, thanks.
GUI_WILL_BAR_RISE-806
GUI_HEART_HEALTH_UP-808
GUI_WILL_BAR_CHUNK-1028
GUI_WILL_BAR_DEFAULT-1027
GUI_WILL_INCREASE-1029
But I want to know...would deleting the entry data make it not work?
And then of course I would just edit the textures for the health bar itself.
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Each of those GUI effects will reference a texture ID in them. SHould be able to pull it up using Silver's effect viewer.
At the moment you can't kill them off at the source. Which would be in the game.bin and frontend.bin because we haven't got some necessary code setup to add them into the xml.
If I get a chance I'll try to hack something together I suppose.
Apathy Cannot Inspire.
Ambivalence cannot lead.
Loved me. Feared me.
Changed me. Killed me.
Anything would be something.
But nothing is worst of all.
[Updated on: Thu, 12 April 2007 13:00] Report message to a moderator
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