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Re: change hero skeleton [message #31236 is a reply to message #31206] |
Wed, 10 October 2007 04:09 |
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would you still like step by step instructions? I was planning on writing an application for modding them easier, but I havent even started yet, I still need to learn either java or C#, cant decide.
"All of the work, and none of the play, will surely provide for a speedy decay"
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Re: change hero skeleton [message #31504 is a reply to message #31206] |
Thu, 11 October 2007 14:53 |
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no, much much more than that, that would be stupid.
edit: This is for creating your own bones, easily, to create a more customized feel. (or to make your hero anorexic (or a hulk too))
"All of the work, and none of the play, will surely provide for a speedy decay"
[Updated on: Thu, 11 October 2007 14:54] Report message to a moderator
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Re: change hero skeleton [message #31520 is a reply to message #31206] |
Thu, 11 October 2007 15:45 |
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Sean_s wrote on Thu, 11 October 2007 17:11 | Manual bone change? I don't know, I never messed with them myself.
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I have created three berserk packages containing tons of custom bones. find em here
"All of the work, and none of the play, will surely provide for a speedy decay"
[Updated on: Thu, 11 October 2007 15:46] Report message to a moderator
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Re: change hero skeleton [message #32769 is a reply to message #31523] |
Tue, 23 October 2007 09:12 |
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Nicdude
Messages: 96 Registered: October 2007
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Okay I dont think I did anything wrong. I opened thunders bone file and copied the text, then I opened my characters bone file (strong) and erased the text then I pasted thunders bone text into mine so that all it had was thunders. When I loaded Fable my hero was skinny and tall. What did I do wrong.
I'm awesome,not conceited.But you can call me Kris
[Updated on: Tue, 23 October 2007 09:13] Report message to a moderator
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Re: change hero skeleton [message #32792 is a reply to message #31206] |
Tue, 23 October 2007 14:28 |
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I can almost write b-morph files correctly, and soon I should start actually being able to write the actual bones file
"All of the work, and none of the play, will surely provide for a speedy decay"
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Re: change hero skeleton [message #33132 is a reply to message #31206] |
Mon, 29 October 2007 08:39 |
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Moddex
Messages: 19 Registered: October 2007 Location: Brandon
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(Stale Reply, I know)
While on the subject of bones editing, is it possible to swap the bone meshes for the teenager or child bones without it looking all horribly deformed or midget-like? I was wanting to go for using the child character throughout the game just for cool effect, ya know? And in that instance, does the HeroMorphDef still work if the character is in his child form?
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