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Re: Fable: Conquest [message #33276 is a reply to message #21948] Thu, 01 November 2007 04:14 Go to previous messageGo to previous message
Sean_s is currently offline  Sean_s
Messages: 576
Registered: June 2007
Location: Ohio
impe20 wrote on Thu, 01 November 2007 07:10

Iam new to mdding and just have some questions regarding this mod.

1) I noticed that the minimap is gone, is this normal?
2) As far as I can tell all the demon doors are open, Is this also normal.( I believe this are not in the features in the readme)
3) This might be offtopic also but do I have to run fable explorer, load the mod and then save and run mod everytime I want to play the mod or could I just click on the main fable shortcut after I played for the first time and it have already saved the mod?( I cannot seem to find the answer for this on the wiki)
4) Also I cannot find the destructible.fmp on the first post, is it already removed?

As far as I can tell I only had 1 CTD and that is when I entered bowerstone south but I havent been able to reproduce it. As of now Iam having fun with the mod. Smile, Great job, Iam patiently waiting for V2..


1. Yes, we did it mainly because it gets messed up when you merge areas.
2. Yes
3. You only need to load mods once, unless you restore a backup or something.
4. It's in the mods section somewhere, but we removed it as part of Conquest for the most part because it created physic problems (like body's floating on mid air).


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