Fable: Scaled Up [message #33932] |
Wed, 14 November 2007 16:06 |
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This is my first request in a long time, but could somebody make a mod where everything is a higher value? You would have higher defence, more experience (you would need more to buy things), more gold (things cost more too), more attack, creatures would be stronger, and weapons would do more damage, just make the game un-realistic like that?
"All of the work, and none of the play, will surely provide for a speedy decay"
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Re: Fable: Scaled Up [message #33943 is a reply to message #33932] |
Wed, 14 November 2007 17:30 |
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exactly, but the point is that everything is blown out of proportion, actually the only thing I care about is doing thousands of damage at a time without an easier game
"All of the work, and none of the play, will surely provide for a speedy decay"
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Re: Fable: Scaled Up [message #33970 is a reply to message #33932] |
Thu, 15 November 2007 07:27 |
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routhy
Messages: 67 Registered: June 2007 Location: UK
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If a creature has 100hp and you do 10 damage per hit, takes 10 hits to kill them.
If the creature has 100000hp and you do 10000 damage per hit it STILL takes 10 hits to kill them.
Increasing EVERYTHING would make no difference.
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Re: Fable: Scaled Up [message #33985 is a reply to message #33932] |
Thu, 15 November 2007 13:46 |
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that's the point, make it more like an rpg where the creatures get stronger as you do.
edit: I'll just do it myself if nobody cares, I've just got better things to do, and thought it would be a good mod for begginers
"All of the work, and none of the play, will surely provide for a speedy decay"
[Updated on: Thu, 15 November 2007 13:52] Report message to a moderator
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