newbie, female armour & 3d meshes... [message #35298] |
Sat, 15 December 2007 05:54 ![Go to next message Go to next message](/forum/theme/default/images/down.png) |
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Aradia
Messages: 9 Registered: December 2007 Location: Hampshire, UK
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![ask+me](/forum/theme/default/images/msnm.png)
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Hi everyone
i'm kinda new to modding (ie started two days ago) and have been fiddling with FE using some of the excellent tutorials and advice i've seen from some of you posted in various threads... and I was wondering if i could bug you all for some advice...
ok... i changed things so that you start the game as young theresa and then mature into the female dominatrix character from the bordello.. (let's say she had a troubled childhood ), replaced sound effects with theresa's (thanks to whoever did the 'play as theresa mod') but of course when i stick armour on her, her breasts and butt poke through
This happens with any female character. so now the questions...
1) I don't want to change their bones or anything, I was wondering if anyone has any armour they've changed/made that fits female meshes properly..? I have a few 3d progs but the only one that opens stuff like that seems to be gamespace light and I'm having trouble figuring out how to use it... i don't have 3ds max
2) has anyone created any other female meshes by kinda gluing together things like the torso bits, choosing a head, legs, etc and making a whole new mesh?
anyway, that's all for now! Sorry for such a long intro thread!
Cheers!
There's nothing to fear but fear itself... and the guy in a hockey mask holding a chainsaw...
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Re: newbie, female armour & 3d meshes... [message #35406 is a reply to message #35298] |
Sun, 16 December 2007 07:31 ![Go to previous message Go to previous message](/forum/theme/default/images/up.png) ![Go to next message Go to next message](/forum/theme/default/images/down.png) |
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well, you could attempt to make a texture in Blender, though I'm not sure 3DS will hold the UV Coordinates, so I'll test that very soon and get back to you with an answer. Until then assume the begging part ![Wink](images/smiley_icons/icon_wink.gif)
you may want to have completely new armor designs for the girl, because the armor will stretch around the bust, so you'll want to build armor that fits over her bust as to not stretch the texture. Technically you could make all the normal armor work just by adding the correct bones to the mesh, but then again, it requires you asking somebody with 3DS Max who can do these things.
edit: looks good btw
"All of the work, and none of the play, will surely provide for a speedy decay"
[Updated on: Sun, 16 December 2007 07:32] Report message to a moderator
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Re: newbie, female armour & 3d meshes... [message #35409 is a reply to message #35298] |
Sun, 16 December 2007 08:21 ![Go to previous message Go to previous message](/forum/theme/default/images/up.png) ![Go to next message Go to next message](/forum/theme/default/images/down.png) |
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I recommend making the clothing separate, that way you can put it on the unclothed female model as clothing
The idea is to make the clothing, keeping the object center and the bottom center of the mesh, then delete the mesh of the girl and export it for somebody to make, and when they do that they will put the L_Breast and R_Breast bones on it, so it will fit the unclothed female, and you'll be able to change clothing in the game
"All of the work, and none of the play, will surely provide for a speedy decay"
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