just a question [message #36790] |
Sun, 13 January 2008 00:41 |
mike93
Messages: 21 Registered: December 2007
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hey I would like to know if you can change the spot that you sheath wour sword or bow to your belt, I tryd to change it in FE by going to ccarryabledef and changing sheath slot to belt but it just apears on the ground between teh heros feet, if it is possible and im doing somethign rong please tell me thanks
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Re: just a question [message #36805 is a reply to message #36790] |
Sun, 13 January 2008 16:15 |
mike93
Messages: 21 Registered: December 2007
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hey I have another question is it posible to set berserk so you can activate it and deactivate it like you can with physical shield if so is it possible to do the same thing with summon and ghost swords
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Re: just a question [message #37024 is a reply to message #36906] |
Sat, 19 January 2008 22:32 |
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JohnDoe
Messages: 3007 Registered: October 2007
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Retired
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Somehow I missed this, so sorry for the late reply.
Yes, this is possible.
You'll need new game.bin entries, namely the following:
CInventoryItemDef
CHeroSuitDef
Thing
2 Text entries (optional, you can hijack a blank).
Just make the new entries, fill them out.
In the CHeroSuitDef list all the pieces of the suit.
Whenever you have 1 or more pieces of the suit, the suit will be listed in your inventory.
In the CInventoryItemDef you link the text entries and such.
The Thing entry ties these together and makes it available in your suits inventory.
I strongly recommend the following:
Take any suit and rename each entry. Stuff them in an fmp, restart FE, load the fmp and work on those. It's easier that way.
[Updated on: Sat, 19 January 2008 22:34] Report message to a moderator
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