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Re: New Greatwood Lake [message #38782 is a reply to message #38770] Fri, 07 March 2008 17:38 Go to previous messageGo to previous message
JohnDoe is currently offline  JohnDoe
Messages: 3007
Registered: October 2007

Retired
It's not about it being hard or easy.
It's that we can't do it yet.

In theory, we can take the fresco_dome.lev/.tng, copy it, rename it to poo.lev/.tng, add the map to the .wld and change it's coords a bit so as to line it up with the original fresco_dome. I think it'd even show up in AE as well.

The problem is the stb. We don't have a way of adding the information needed to it to make our new map show up.

At least, as far as I know this is the case.
It'd be good to have someone second me on it though, or correct me if I'm wrong.

EDIT: The stb isn't even necessary to play. I'm sure there's something else keeping this from happening as well, else it'd have been done already.

[Updated on: Fri, 07 March 2008 17:39]

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