Fable: The Lost Chapters Mod Scene
Fast Uncompromising Discussions. FUDforum will get your users talking.

Home » Fable TLC » Mods » Work In Progress » Fable: New Consumables (Formarly Slums of Albion)
Re: Fable: New Consumables (Formarly Slums of Albion) [message #35677 is a reply to message #22598] Wed, 19 December 2007 15:05 Go to previous messageGo to next message
morerunes is currently offline  morerunes
Messages: 2154
Registered: June 2007
Location: My desk

Administrator

UPDATE: now includes Pepsi

"All of the work, and none of the play, will surely provide for a speedy decay"
Re: Fable: New Consumables (Formarly Slums of Albion) [message #39450 is a reply to message #22598] Sun, 23 March 2008 12:33 Go to previous messageGo to next message
James Butts is currently offline  James Butts
Messages: 148
Registered: February 2008
morerunes wrote on Wed, 25 July 2007 17:27


I need ideas


I know this thread is a little bit old but could you make duff beer based off of a retextured pepsi cola (I know you already tried to make the duff barrel but I mean just plain duff beer in a can).


Dammit
Re: Fable: New Consumables (Formarly Slums of Albion) [message #39452 is a reply to message #22598] Sun, 23 March 2008 13:02 Go to previous messageGo to next message
morerunes is currently offline  morerunes
Messages: 2154
Registered: June 2007
Location: My desk

Administrator

it's not old, I'm still working on it.

Yeah, I could give it a shot


"All of the work, and none of the play, will surely provide for a speedy decay"
Re: Fable: New Consumables (Formarly Slums of Albion) [message #39481 is a reply to message #39452] Sun, 23 March 2008 21:12 Go to previous messageGo to next message
James Butts is currently offline  James Butts
Messages: 148
Registered: February 2008
Cool thanks

Dammit
Re: Fable: New Consumables (Formarly Slums of Albion) [message #46871 is a reply to message #22598] Sat, 01 November 2008 14:28 Go to previous messageGo to next message
nathangibbs is currently offline  nathangibbs
Messages: 52
Registered: October 2008
Location: Playing Fable
What is name of Pepsi Cola, I mean I know how spawn but what is code, OBJECT_?
Re: Fable: New Consumables (Formarly Slums of Albion) [message #46885 is a reply to message #46871] Sat, 01 November 2008 18:49 Go to previous messageGo to next message
morerunes is currently offline  morerunes
Messages: 2154
Registered: June 2007
Location: My desk

Administrator

I don't remember, but you can look by going to the objects section in FE and it should be near the top

"All of the work, and none of the play, will surely provide for a speedy decay"
Re: Fable: New Consumables (Formarly Slums of Albion) [message #54520 is a reply to message #22598] Tue, 06 October 2009 06:49 Go to previous messageGo to next message
Cyanide is currently offline  Cyanide
Messages: 21
Registered: September 2009
Location: Da Evil carnival
this fourm is a little old like a year but if you could could you make a Bottle of Faygo its would be awesome and my friends would get a kick out of it Very Happy Very Happy
Re: Fable: New Consumables (Formarly Slums of Albion) [message #54522 is a reply to message #54520] Tue, 06 October 2009 09:34 Go to previous messageGo to next message
Noctus is currently offline  Noctus
Messages: 969
Registered: May 2008
Location: England

Administrator

Cyanide wrote on Tue, 06 October 2009 06:49

this fourm is a little old like a year but if you could could you make a Bottle of Faygo its would be awesome and my friends would get a kick out of it Very Happy Very Happy

If you're going to request, pics are necessary I'm afraid.


http://img696.imageshack.us/img696/9540/helpmeaaa.jpg
Re: Fable: New Consumables (Formarly Slums of Albion) [message #54526 is a reply to message #54522] Wed, 07 October 2009 14:10 Go to previous messageGo to next message
Cyanide is currently offline  Cyanide
Messages: 21
Registered: September 2009
Location: Da Evil carnival
Heres the picture
index.php?t=getfile&id=8335&private=0


Modding For A Better Yesterday
Re: Fable: New Consumables (Formarly Slums of Albion) [message #54527 is a reply to message #54526] Wed, 07 October 2009 20:02 Go to previous messageGo to next message
morerunes is currently offline  morerunes
Messages: 2154
Registered: June 2007
Location: My desk

Administrator

I'll consider adding something like this to Fable The New World

"All of the work, and none of the play, will surely provide for a speedy decay"
Re: Fable: New Consumables (Formarly Slums of Albion) [message #54531 is a reply to message #54527] Thu, 08 October 2009 05:51 Go to previous messageGo to next message
Cyanide is currently offline  Cyanide
Messages: 21
Registered: September 2009
Location: Da Evil carnival
Thanks is would go awesome with my character. LOL Juggalos rule

Modding For A Better Yesterday
Re: Fable: New Consumables (Formarly Slums of Albion) [message #55391 is a reply to message #54531] Sun, 27 December 2009 06:57 Go to previous messageGo to next message
Cyanide is currently offline  Cyanide
Messages: 21
Registered: September 2009
Location: Da Evil carnival
I requested this back in October, when i was very much a noob, but now i have sum exp in modding and made it
Introducing Faygo Cola

Thanks to morerunes, I used his Pepsi Cola Mesh, cause i suck at that, so Thanks Morerunes

MMFWCL


Modding For A Better Yesterday
Re: Fable: New Consumables (Formarly Slums of Albion) [message #58603 is a reply to message #22598] Sat, 17 July 2010 04:38 Go to previous messageGo to next message
hwayunhae is currently offline  hwayunhae
Messages: 3
Registered: July 2010
The Sexy and Ugly potions in this set loaded incorrectly in my Fable Explorer. The Cstockitemdef's (int)Cdefdataentry value was pointing to an armor object entry (not a valid cstockitemdef), which made it unable to be purchased from a shop (such as the scriptable shopkeeper).

If anyone else also has this problem, I fixed it in my game by replacing the incorrect (int)cdefdataentry with the cdefdataentry value from the pepsi object, which allowed me to purchase the potions, but put the pricing at the same as pepsi. (if you want them to cost more, you could try linking it to the cstockitemdef for super health potions, instead)

(sorry for the necropost, but I didn't see it mentioned, and I figured someone else might want to be able to have them properly buyable. Confused )

~ Matsu


http://img193.imageshack.us/img193/228/matsusig.png
Re: Fable: New Consumables (Formarly Slums of Albion) [message #58605 is a reply to message #58603] Sat, 17 July 2010 05:37 Go to previous messageGo to next message
jwc2200 is currently offline  jwc2200
Messages: 845
Registered: March 2008
Location: Texas

Administrator

hwayunhae wrote on Sat, 17 July 2010 06:38


(sorry for the necropost,


No problem, you gave useful input.


Re: Fable: New Consumables (Formarly Slums of Albion) [message #58607 is a reply to message #58605] Sat, 17 July 2010 09:02 Go to previous message
morerunes is currently offline  morerunes
Messages: 2154
Registered: June 2007
Location: My desk

Administrator

Good find ^^

"All of the work, and none of the play, will surely provide for a speedy decay"
Previous Topic: The OTHER sword in the stone
Next Topic: Fable Conquest v3
Goto Forum:
  


Current Time: Tue Nov 26 23:26:26 PST 2024

Total time taken to generate the page: 0.14054 seconds