Re: G.A. & G.W. set Releases [message #39052 is a reply to message #39023] |
Thu, 13 March 2008 07:52 |
fable24man
Messages: 396 Registered: June 2006
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ok ok ok
im working on energy sword right ..............
.........
NOW !
lol
and what else would you like me to work on morerunes
im FE Progect is a mess up right now so im going to take a break from it so what would yah like me to do morerunes Or team
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Re: G.A. & G.W. set Releases [message #39551 is a reply to message #28490] |
Tue, 25 March 2008 18:41 |
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yeah, I've got to fix that, in the meantime go to textures.big, find the pwned texture, and change the alpha to 0
"All of the work, and none of the play, will surely provide for a speedy decay"
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Re: G.A. & G.W. set Releases [message #39559 is a reply to message #28490] |
Wed, 26 March 2008 04:25 |
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just try again,that one I'm going to have to leave out or something, it works sometimes, but only sometimes
"All of the work, and none of the play, will surely provide for a speedy decay"
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Re: G.A. & G.W. set Releases [message #39605 is a reply to message #39588] |
Thu, 27 March 2008 10:07 |
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make sure you have renamed your wad file if you used the freeroam method, and that you HAVEN'T renamed your wad file if you just used the spawn fmp
that could be your problem
"All of the work, and none of the play, will surely provide for a speedy decay"
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Re: G.A. & G.W. set Releases [message #41413 is a reply to message #40751] |
Mon, 19 May 2008 09:35 |
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Genre of Weapons[ 27 votes ] |
1. |
Fable-like |
12 / 44% |
2. |
Fantasy |
10 / 37% |
3. |
Just Plain Weird |
5 / 19% |
For GWAS 2.0 (so many changes I had to make it a new release, but it's going to be in this same thread)
When I'm done fixing all the old stuff, do you guys want to see more fable-like weapons, more fantasy type weapons, or more weird weapons, like giant corn dogs and arm weapons?
What kind of weapons do you want to see?
Answer via poll, or if the poll doesn't fully describe what you want then reply, but if you can just use the poll.
"All of the work, and none of the play, will surely provide for a speedy decay"
[Updated on: Tue, 20 May 2008 09:25] Report message to a moderator
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Re: GWAS 2 Release [message #41871 is a reply to message #28490] |
Sun, 01 June 2008 10:20 |
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UPDATE now is GWAS 2 instead of GWAS, because it was such a dramatic release
"All of the work, and none of the play, will surely provide for a speedy decay"
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Re: GWAS 2 Release [message #41974 is a reply to message #28490] |
Mon, 02 June 2008 19:49 |
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come on, six downloads and no feedback at all? I changed almost every weapon and added three new ones and even added a big ol' podium in lookout point yet still no feedback at all?
"All of the work, and none of the play, will surely provide for a speedy decay"
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Re: GWAS 2 Release [message #41976 is a reply to message #41974] |
Mon, 02 June 2008 22:10 |
Staindswitch Engage
Messages: 14 Registered: May 2008
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I have a question, for bows can you make it to where you have to buy ammo and you can get better ammo that does better damage or poisons the enemy or has fire on it and when touches the enemy, the enemy will catch fire? And also for extra clothing, could you put capes in the game? And are you working on shields at all?
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Re: GWAS 2 Release [message #41980 is a reply to message #41976] |
Tue, 03 June 2008 01:31 |
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JohnDoe
Messages: 3007 Registered: October 2007
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Retired
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Staindswitch Engage asks for: |
- buy ammo
- better damage
- poisons
- fire
- enemy will catch fire
- capes
- shields
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- No.
- Sharpening augmentation...
- Custom augmentation, wouldn't really "poison" anyone though.
- Fire augmentation... modified CObjectAugmentationsDef.
- No.
- No.
- I'm looking into this, probably won't be useful for the Hero but for other creatures.
[Updated on: Tue, 03 June 2008 01:43] Report message to a moderator
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Re: GWAS 2 Release [message #42184 is a reply to message #42150] |
Tue, 10 June 2008 11:41 |
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I could use a texturer, so sure, you're hired. I'll send you texture maps in the future that I want you to texture
"All of the work, and none of the play, will surely provide for a speedy decay"
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Re: GWAS 2 Release [message #42195 is a reply to message #42194] |
Tue, 10 June 2008 12:14 |
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The New Fabled Ravrn wrote on Tue, 10 June 2008 14:11 | Thanks guys. Morerunes, were you still alone on this project?
Is this the team?:
Fable24Man
Shadowmasterx360
Sylhoette
Tanro
Loby-Man
Morerunes
The New Fabled Ravrn
Blue:Currently onboard
Red:Was, left the site?
Orange:Is still on, retired
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actually, it's more like:
Fable24Man
ShadowX630
Sylhoette
Tanro
Loby-Man
Morerunes
The New Fabled Ravrn
Blue:Currently onboard
Orange:gone/retired
"All of the work, and none of the play, will surely provide for a speedy decay"
[Updated on: Tue, 10 June 2008 12:16] Report message to a moderator
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