Re: New Idea - Mask [message #42557 is a reply to message #42542] |
Sat, 14 June 2008 09:04 |
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Omega Meckberg
Messages: 53 Registered: October 2007 Location: Argentina
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JohnDoe wrote on Sat, 14 June 2008 10:43 | Heh, to make new clothing, you'd have to export a head clothing item, like a hat/helmet/mask, import both the new model and the exported model, rig the bones, delete the original Fable model, set up the hierarchy, export, copy the mesh frame from the .x file opened in notepad, go to the exported Fable file, delete any mesh frames in it and paste, save, import into FE. Have fun.
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No no no, What I'd say is that I don't know how to put the .obj model into a graphics.big entry ._.UUU (and I did not understand your steps.
-Will be ready some day-
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