Aligment Will - BETA TESTERS NEEDED [message #41474] |
Wed, 21 May 2008 10:24 |
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Omega Meckberg
Messages: 53 Registered: October 2007 Location: Argentina
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Is there possible to make a mod for Alignment Changing Will tattoos?
I can make a reddish orange for evil, and purple for neutral, and keeping the normal blue will for good alignment (talking about recoloring textures)
EDIT:
FIXING
INFORMATION
The Mod contains:
- No old skin morph
- No Sun-involving skin morph
- No Body Hair skin morph
- No Blonde Hair
- White Hair instead of Blonde Hair for Good Alignment
- Blue Will Tattoos for Good Aligment
- Violet/Purple Will Tattoos for Neutral Aligment
- Red/Orange Will Tattoos for Evil Aligment
Thanks to:
- JohnDoe for the Aligment Info
- Satan & morerunes for the Fable Explorer info.
- Omega Meckberg (me xD ) for the photoshop recoloring & mod testing
- coretege for Beta Testing
WARNING:
There are 2 bugs:
- Good Aligment Will Chest Tattoo keeps violet instead of turning blue
- Good Aligment Will Legs Tattoo keeps violet instead of turning blue
-Will be ready some day-
[Updated on: Tue, 17 June 2008 12:06] Report message to a moderator
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Re: Is there possible... [message #41492 is a reply to message #41474] |
Thu, 22 May 2008 11:40 |
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Omega Meckberg
Messages: 53 Registered: October 2007 Location: Argentina
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How can I create a file in textures.big?
EDIT: Forget it ._.U I found how...
Yes, I'm working on it.
The MOD will have the aligment changing will, AND removal of the old skin AND removal of the body hair, (if you want, I can remove the anti-tan and/or tan skin textures).
RE-EDIT:
Err... how can I add the texture to the new entry on the textures.big file?
Thanks.
-Will be ready some day-
[Updated on: Thu, 22 May 2008 12:23] Report message to a moderator
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Re: Is there possible... [message #41878 is a reply to message #41474] |
Sun, 01 June 2008 15:53 |
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Omega Meckberg
Messages: 53 Registered: October 2007 Location: Argentina
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Hey, guys, I did it. Now I need to know how to make a file to give you the new textures.
The game.bin file was editted removing: old skin, tanned skin, anti-tan skin and body-hair; while I added the textures and morph for the neutral, the good and the evil will.
Here comes the ones I'd test: (using some cheating to make the character evolve fast, so I can test the mod)
Neutral-good (after you start)
And the Evil
Good = DEEP BLUE
Neutral = Purple/Violet
Evil = RED/ORANGE
EDIT: To be able to see the changes, you must go to a store in another town, buy something, change clothing and/or sleep to see the changes; if you are trying to get top-evil or top-good in one day, you must follow the previous steps to see the changes.
RE-EDIT: Oh, and I'll add another thing: making white hair an alignment morph instead of an age morph.
-Will be ready some day-
[Updated on: Sun, 01 June 2008 16:09] Report message to a moderator
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Re: Is there possible... [message #41896 is a reply to message #41474] |
Sun, 01 June 2008 17:35 |
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Satan
Messages: 1033 Registered: September 2005 Location: Hades
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Administrator
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To make a redistributable:
1. Open up Fable Explorer
2. Click on "create package" under the file menu.
3. Drag all changed/added entries into the box that appears
4. Click "Save FMP"
5. Upload to the forum
6. Profit !!
There is nothing in the Void.
There is no point to it's being.
I wish there was a reason.
There is nothing in the Void,
But what we put there.
[Updated on: Sun, 01 June 2008 17:39] Report message to a moderator
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Re: Is there possible... [message #41995 is a reply to message #41989] |
Tue, 03 June 2008 12:10 |
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Omega Meckberg
Messages: 53 Registered: October 2007 Location: Argentina
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Thanks.
I'm uploading the textures now.
Sorry, I can't make the .big file... yet (actually, the file size is over 500Mb).
The textures and the CREATURE_HERO are in the same .fmp, I forgot to make the backup (and I'm not going to do it), and perhaps it is not compatible with other texture.big and/or CREATURE_HERO mods... so, USE THIS UNDER YOUR OWN RISK.
Enjoy n_n
xD
I was serious, this can cause some trouble, so be careful.
-Will be ready some day-
[Updated on: Sat, 14 June 2008 11:17] Report message to a moderator
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Re: Is there possible... [message #42074 is a reply to message #42073] |
Fri, 06 June 2008 17:31 |
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Omega Meckberg
Messages: 53 Registered: October 2007 Location: Argentina
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._.U *cursing*
Sorry cortege, but that looks like a corrupted file. I'll make the .big tomorrow because this is pretty serious.
I recomend you to uninstall the mod. If you don't know how there are 2 options:
1) use the backup (of the original files)
2) reinstall the game
But i think you should reinstall and leave it "normal" until I repair this.
If you look above, you can see the will tattoos with aligment that I tested.
But I have some trouble going from evil to good, perhaps was my graphic card (which have some problems).
EDIT:
cortege, I made a .rar with the new mod (in the first post), please use that instead of the one you used before.
-Will be ready some day-
[Updated on: Sat, 07 June 2008 09:21] Report message to a moderator
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Re: Aligment Will - BETA TESTERS NEEDED [message #42446 is a reply to message #41474] |
Fri, 13 June 2008 13:06 |
cortege
Messages: 15 Registered: May 2008 Location: Cologne/Bonn
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well the name of the thread says "beta testers needes"(guess you all know cause you can read ). do you still need beta testers? i would test it for you if you want like i tested (more or less voluntarily ;P) well...yeah thats what i wanted to say..
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Re: Aligment Will - BETA TESTERS NEEDED [message #42505 is a reply to message #41474] |
Fri, 13 June 2008 15:53 |
cortege
Messages: 15 Registered: May 2008 Location: Cologne/Bonn
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if you are to lazy to read this scroll down^^
so...tested the mod for bout 1 and a half hour...i got quite tired(its 0:53 in germany right now...nevermind). i startet a game where i maxed all the skills to get full allignement. my wirst impression was "OMFG THATS AWESOME!!!". this purple allignement(i forgot what i wanted to say)...ah yes! the purple allignement loosk prett good on the hero. so i first wanted to see my hero with red allignement because i love being evil ...the purple got darker somehow but didn't change.so i thought test the good allignement. so i left oakvale(as it wasn't left already ) and got to pray to avos temple spend tons of gold till there was more gold than water. finally i got full good and......purple._. so i thoughr if your tip buying something and sleep then and after that it really changed...but it was like a girlish pink which doesn't really fit to a bulked up hero...BUT the eyes looked great^^ the eyes color changed maybe i just did something wrong...i'll test tomorrow again cause i can hear the bed calling for me.
so to give you a summary of my experience:
-Allignement will colour changed to purple when neutral
-eyes colours changed
-allignement will colour changed to pink when got good
-allignement will colour changed to darker purple when got evil
BUT:
-allignement will colour didn't change to blue
-allignement will colour didn't change to red
don't know if this is in the mod already but:
- No old skin morph
- No Sun-involving skin morph
- No Body Hair skin morph
- No Blonde Hair
- White Hair is for Good Alignment
these didn't work for me too....
maybe it's just me or it really doesn't work...i think another one who tests it would be very good to see if it works.
hope this is enough for you...as i said i'll keep on testing tomorrow...hope i haven't made you too much work because i told you that. again i'll say another one to test would be really great:)
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Re: Aligment Will - BETA TESTERS NEEDED [message #42509 is a reply to message #42505] |
Fri, 13 June 2008 17:08 |
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Omega Meckberg
Messages: 53 Registered: October 2007 Location: Argentina
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Well, some changing. (pink? goddamnit >_<)
Germany? Guten tag n_n
I'm from Argentina and I don't speak deutsch xD
[/offtopic]
cortege, if you can, get sure that you did download and install the .rar from the frist post, that's the beta phase mod. If you don't seem the morph changes it's because you did not install the Hero_Will_Aligment.fmp from the .rar; if you don't know how to install the .big (I think you know, but if I'm wrong...), you should (in Fable Explorer) open the Aligment_Will_Textures.big, and merge it with the textures.big.
Why I'm telling this to you? because I'm sure about the yellow-orange-red-purple (yeah, that espectre) evil will tattoo (I tested that one twice xD neutral to evil, to good, and to evil again).
If there's somebody interesting on testing this (weeee) mod, feel free to contact me and download the .rar.
EDIT: you were right, it got pink when I were correcting the morph entry... I'm searching a way to fix it.
-Will be ready some day-
[Updated on: Sat, 14 June 2008 05:05] Report message to a moderator
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Re: Aligment Will - BETA TESTERS NEEDED [message #42555 is a reply to message #42549] |
Sat, 14 June 2008 08:59 |
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Omega Meckberg
Messages: 53 Registered: October 2007 Location: Argentina
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cortege wrote on Sat, 14 June 2008 12:22 | (...) for celebrating that i'm finished with 10th grade:D
EDIT: also i just wanted to say..i wonder theres said it's downloaded 10 times but there are no replies to tell how it worked ._. this is kinda confusing me
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Congrats
[/offtopic]
Oh, I downloaded it 2 times, because sometimes I'm not at my PC ._.U and have to look the names of the archives inside the rar.
Now, the textures are fine, I'll be testing the CHeroMorphDefs, and see what is wrong u_u (goddamnit pink). So, don't bother yourself reinstalling, I'll make a fix for it and, after I test it, I'll put it on the .rar; cortege, do not reinstall, wait untill I upload a new .fmp
-Will be ready some day-
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Re: Aligment Will - BETA TESTERS NEEDED [message #42556 is a reply to message #41474] |
Sat, 14 June 2008 09:04 |
cortege
Messages: 15 Registered: May 2008 Location: Cologne/Bonn
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Thanks
[/even more offtopic]
well okay i'll wait, i got tons of time since everything i have to do is finished now(damnit i have to make npcs for the game two friends of me(and me) are making) just tell me when you finished an d upload the files, i'll be ready to test
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Re: Aligment Will - BETA PHASE [message #42591 is a reply to message #41474] |
Sat, 14 June 2008 13:00 |
cortege
Messages: 15 Registered: May 2008 Location: Cologne/Bonn
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damnit.. sorry the test has to wait i just finished this 3d-modeling tut for npcs on the net and now i wanted to test your mod...somehow i have screwed up my fable because everytime i load it it crashes... i'll use the backups again and if this doens't work i'll just reinstall...
well until then i just wanted to say you that this is my favourite mod!^^
EDIT: used backups, fable still crashes back to desktop without any error...well guess i have to reinstall or search for a solution button maybe it'll help
Problem okay i found out that the crash is caused by the autosave maybe i can find away around... on this forum i couldn't find any problem like that and neither a solution. but another forum helped out so i hope i can fix it and mybe i'll be a help for other players in this forum two who recieve the "non-error-crash-to-desktop-error"...
by the way to the people with the c++ runtime error/explaination for the file i posted
i didn't know in which topic i should post so i made it a spoiler i hope your not mad at me =( but i found a solution whcih worked fine for me and i couldn't find it her yet..mybe i'm just to stupid or used the wrong key words..anyways here the solution, its a microsoft hotfix..it may not being able to be installed because of your windows xp version/language... if this is just go on google and search the number of the hotfix with your language i.e. kb884538 german /also this shall help...helped me...the openAL installer
RE-EDIT: man god pray to chuck norris that i don't call him to kick your ass... ok now i felt like i knew what is the problem but i didn't want to see the reality...i reinstalled fable, used the mod and it still crashed... i installed the hotfix and the openAL but nothing changed. i used my backups and started fable "clean"...the point is...erm well...it worked...so i guess the mod is the problem...i'm tesing now if its the .big or the .fmp...or both...hope its none of them and it's just me...i really really want to help you out that you mustn't work that much on that mod an finally release it as finished..well i'll report soon.
[Updated on: Sat, 14 June 2008 14:08] Report message to a moderator
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Re: Aligment Will - BETA PHASE [message #42614 is a reply to message #42607] |
Sat, 14 June 2008 15:39 |
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Omega Meckberg
Messages: 53 Registered: October 2007 Location: Argentina
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MMm... When I get back to home, I'll see the file...
If you go to:
game.bin, CREATURE, (1470) Hero[something, I don't remeber, but it's 1470], Cdef, CHeroMorphsDefs, and scroll down (you should see 90 morphs), there you will the Will Aligment I added. It should look something like this:
unknown: 7
unknown: 7
unknown: 3
base texture: 1248 (hero arms)
applied texture: [arround 2K] (hero will arms good)
unknown: 2
The first 2 "uknown" entries have something to do with the morphing values (4 is age, 6 is evil, 7 is good, 10 is will) in the "good" keep the 7, in the "evil" keep the 6; the third "unknown" MUST BE 3 (because 3 is base, that means that the applied texture is pasted ON the base texture); the nexts entries (base is the skin, applied is the will tattoo); and the last unknown is always 2.
-Will be ready some day-
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Re: Aligment Will - BETA PHASE [message #42625 is a reply to message #42617] |
Sat, 14 June 2008 18:53 |
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Omega Meckberg
Messages: 53 Registered: October 2007 Location: Argentina
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I missed 4Ks... Sorry about that. Un_n (my will_good_arms are 6291 too Un_n).
Sorry, you will have to download the .zip again: I changed the .fmp for a .bin (more complicated but it's more safe).
Well, you alredy know how to install the .big (remember to use the new one, it has been corrected); and for the .bin file... in the game.bin, look above the +CREATURE, you should find +CHeroMorphDef directly; it will have 4 entries to choose, the second one (10535) is the one we are modifiying, open that one, click on import and choose the .bin file from the zip, Apply Changes. When you are sure, Save Mods and Run Fable.
Why am I bothering you with this? u_u I'm not sure if the problem is your installation or my saving-zipping-uploading (because the mod works fine except for 2 bugs).
If you still want to test the mod, Perfect. But if you are tired, it's okay, you alredy helped me finding some mistakes with that unknown numbers by trial-and-error method.
EDIT:
If there's somebody more trying to beta-test this mod, please contact me and help us to fix this thing.
-Will be ready some day-
[Updated on: Sat, 14 June 2008 19:31] Report message to a moderator
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Re: Aligment Will - BETA PHASE [message #42640 is a reply to message #42625] |
Sun, 15 June 2008 04:06 |
cortege
Messages: 15 Registered: May 2008 Location: Cologne/Bonn
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i'm never tired of testing this mod i'm so freaking enthusiastic to get it to work correctky don't worry i'll test it today right now i'm running out of time cause i have some important work to do but i think i will find some time today to test it and then i'll report it to you =)
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Re: Aligment Will - BETA PHASE [message #42642 is a reply to message #42640] |
Sun, 15 June 2008 04:54 |
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Omega Meckberg
Messages: 53 Registered: October 2007 Location: Argentina
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If you have work to do, finish it; leave the beta-testing to do it later.
Note: I still don't get why the eyes, chest and legs keeps in pink while the rest is blue; perhaps is something on my PC...
EDIT:
Okay, I was testing some values for the Morphing List.
Patter is:
Unknown:
Unknown:
Unknown:
Base Texture:
Applied Texture:
Unknown:
Some number combinations that worked fine for me were:
AligmentNumber
AligmentNumber
3
BASESkinBodyPartNumber
APPLIEDWillBodyPartNumber
2
10
AligmentNumber
3
BASESkinBodyPartNumber
APPLIEDWillBodyPartNumber
2
AligmentNumber
10
3
BASESkinBodyPartNumber
APPLIEDWillBodyPartNumber
2
(cortege, try this combinations in one body part to see what's the best at color changing, I recommend you trying with legs, chest or eyes and see [using one of the 3 combinations] which one fits better at color changing [evil orange - good blue]; once you like one of the 3 combinations, apply the chosen pattern to the rest of the aligmented will entries [the first combination is alredy set on the .bin I attach bellow]; good luck)
Note: I attach a new .bin (I found and deleted an stubble entry (facial hair) that I did not see before Un_n
-Will be ready some day-
[Updated on: Sun, 15 June 2008 06:22] Report message to a moderator
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Re: Aligment Will - BETA PHASE [message #42668 is a reply to message #41474] |
Sun, 15 June 2008 11:15 |
cortege
Messages: 15 Registered: May 2008 Location: Cologne/Bonn
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okay i got the evil to work now, i just wrote 10 instead of 6 to the first unknown in each evil allignement part. maybe this will work for the good ones, too. i'll try as soon as i can butbut right now i got some argument with my girlfriend >.< so i can't do it right now. i'll try as soon as it's settled
[Updated on: Sun, 15 June 2008 11:17] Report message to a moderator
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Re: Aligment Will - BETA TESTERS NEEDED [message #42688 is a reply to message #41474] |
Sun, 15 June 2008 12:33 |
cortege
Messages: 15 Registered: May 2008 Location: Cologne/Bonn
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phew everything is solved and you know what? she got fable and i never knew...found it at her desk today xD she loves it but it didn't work on her comp so i solved that but thats not why i'm writing... fact is she wants the mod now too and so she forced me to check wether i can do something xD i tried every combination that came in my mind but it didn't work.. even when i compared the files i couldn't find any difference why it shouldn't work... well i'll have a shower now..maybe she'll find something (i'm currently at her huse and she said i'd need it i've worked all day ...lol) well i'll see what i can do
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